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McGinnis
Contrôle le champ de bataille avec ses tourelles

Qu'il s'agisse de bombarder une position ou de diviser l'équipe ennemie, le choix de l'emplacement est crucial pour McGinnis. Elle peut couvrir la fuite de son équipe qui, une fois retranchée derrière ses tirs de barrage, devient difficile à déloger.

McGinnis
Contrôle le champ de bataille avec ses tourelles

Qu'il s'agisse de bombarder une position ou de diviser l'équipe ennemie, le choix de l'emplacement est crucial pour McGinnis. Elle peut couvrir la fuite de son équipe qui, une fois retranchée derrière ses tirs de barrage, devient difficile à déloger.

Description

A spirit/support build with a heavy focus on spamming turrets and providing support to your allies.

Latest Update:
22-May: Minor annotation edits, added Cultist Sacrifice to Experimental cat.
21-May: Split Rewrote Phase descriptions, added Mystic Slow->Lightning Scroll to core, reordered ability points, split Phase 3 into two categories.
19-May: Made adjustments to account for healing meta nerf and Boundless/Mystic Regen reworks, along with buffs to turret-related items.

Item Build

1

Start with either Sprint Boots, Monster Rounds, or Healing Rite, then get Arcane Surge to give your lane improved Medicinal Specters. Work with your lane partner to secure the objective, don't forget to take boxes at 2 minutes, and generally play defensively until Barrage is available, then coordinate a kill or objective push.

1) Recommended

item
Bottes de course
800

Decent sustain and rotate speed, can upgrade to Trophy Collector if things are going well

item
Bonus d'endurance
800

I just really love sliding.

item
Poussée d'arcane
2400

A great tool for boosting your heal specter early game.

item
Charge bonus
800

Be wary about early turret spam, as they always give souls now without the brief immortal period

1) More Regen

item
Balles antimonstres
800

For jungling or pushing objectives

item
Bonus de régénération
800

Necessary for lane sustain now we don't have bullet resist. Also good for Healing Tempo prep

item
Régénération mystique
800

This can activate Healing Tempo hehehe

item
Amplisoins
2400

Extra regen discount makes this a decent lane item

1) Others

item
Drain de mêlée
800

Sometimes ya just gotta brawl it out

item
Bonus de PV
800

Fortitude my beloved

item
Expansion mystique
800

Having to imbue makes this item very niche, but sniper turrets are pretty neat

item
Active
Rite de guérison
800
item
Active
Nova curative
2400

In case of specter deniers or just to push waves

item
Explose-tête
800

Is THIS the secret to keeping Infernus and other pokers off your back?? Need more data!

2

As this is primarily a supportive build, you might be feeling a little low in the damage department. Keep investing in cooldown reduction for more turrets and start looking for fights to support your team. If you're allowed, you may farm a side-lane and defend the outer walkers. Don't forget to check the boxes!

2) Turret Prep

item
Emblème enchanteur
1600

Great lane finisher, sell later to make room for something situational

item
Récupération comprimée
1600

Imbue on turrets

item
Ralentissement mystique
1600

Hold 'em down, hold 'em down

2) Countering

item
Châtiment curatif
1600

If the enemy team has a lot of sustain (e.g. Abrams, Infernus, Mo & Krill), you'll want this and Inhibitor.

item
Atténuateur d'effets négatifs
1600

I just really hate infernus and abrams lol

item
Sabotage
1600

This combined with Juggernaut will give gun carries a rude surprise when they duel you

2) Movement

item
Vitesse persistante
2400

Anti-Kelvin countering, upgrades into anti-gun countering

item
Maitrise d'endurance
4000

Escapism

item
Traitre
1600

funni budget toxic bullets

3

Use turrets to establish backline fire support for team fights, hold off Walker aggression, or siege objectives. Healing Tempo is extremely good for your turrets and teammates; make sure to arcane surge your specters and call out when you're placing them.

3) Turret Core

item
Récupération supérieure
4800

Get this first to dispell the imbuing

item
Tempo curatif
8800

This item is, honestly, overpowered regardless of what you're building.

item
Recharge rapide
4000

Doesn't give cooldown, sadly, but still great combo with Healing Tempo and Boundless Spirit

item
Active
Éclat d'écho
6400

Mwehehehe

3) Core Finishers

item
Parchemin de foudre
8000

Since Wall tends to be maxxed last, buying this to put Stun on Barrage is very useful.

item
Radiant Regeneration
4000

Toss out a turret to benefit from Healing Tempo

item
Boundless Spirit
8800

Just a Spirit topper now, still good for Specter boosting

4)

Once the majority of your CORE is finished, decide what kind of role you want to play and look to these categories to build them out. Personally I tend to grab Greater Expansion and Juggernaut, and maybe think of Escalating Exposure for the late game.

4) Tank Core

item
Active
Retour de balle
1600

Use against gun carries that forget to build armor

item
Résilience balistique
3200
item
Implacable
8800

This annd Bullet Resilience are all you're gonna need for bullet resist

item
Active
Intouchable
8000

For Rejuv punching and Lash/other CC countering

4) Support Core

item
Expansion supérieure
4000

Get this to undo the imbuing earlier, very important for specter boosting

item
Active
Aura héroïque
3200

Passive applies to troopers, turrets, and ally heroes. Very useful.

item
Active
Fléau
6400
item
Active
Protection divine
8000

The cleansing is super good for saving people from Bebop or Pocket

4) Damage Core

item
Balles anti-esprit
1600

Resist debuff instead of spirit amp makes this a great support item

item
Vulnérabilité mystique
1600

We go hard on spirit damage this game

item
Entaille spirituelle
4800
item
Exposition spirituelle
8000

4) BELOVED

item
Fortitude
4000

CHERISH ALWAYS

Counters

item
Active
Malédiction
6400

Desperation buy

item
Balles toxiques
3200

Need more healing reduction

item
Active
Coup d'enclume
3200

Interrupts powerful channelers or flyers

item
Active
Refuge céleste
6400

Can be used to juke Lash ults, otherwise useful to supercharge your spirit at the start of an ult-heavy teamfight

item
Sourdine
6400

Now that the spirit reduction doesn't have a cooldown, this is a great support gun item.

item
Inhibiteur
6400

Get this to impede hyper carries

item
Active
Offrande sanglante
3200

A toggle to dramatically reduce debuffs

EGO and Current Experiments

Find me on the Deadlock discord, I'm a regular in #mcginnis. I also stream on twitch.tv/zippydasquirrel. Below are items I've been experimenting with lately.

item
Regain de puissance
4000

More fire rate? On top of healing tempo and specter? Um yes please

item
Balles teslas
3200

This seems especially powerful with Healing Tribute and Spirit Shredder, can combo with Mystic Regen+Healing Tempo very effectively

item
Active
Condensateur
9600

It upgrades from Tesla and can dispell certain annoying enemy buffs like Goo Cube

item
Explose-tête
800
item
Active
Rite de guérison
800
item
Active
Sacrifice rituel
4000

I'm thinking getting this instead of selling Monster Rounds might not be a terrible idea now

Ability Point Order

Minitourelle

Vaporisateur médicinal

Mur spectral

Tir de barrage

1

2

1

1

5

2

2

5

1

5

2

5