Qu'il s'agisse de bombarder une position ou de diviser l'équipe ennemie, le choix de l'emplacement est crucial pour McGinnis. Elle peut couvrir la fuite de son équipe qui, une fois retranchée derrière ses tirs de barrage, devient difficile à déloger.
Qu'il s'agisse de bombarder une position ou de diviser l'équipe ennemie, le choix de l'emplacement est crucial pour McGinnis. Elle peut couvrir la fuite de son équipe qui, une fois retranchée derrière ses tirs de barrage, devient difficile à déloger.
Mostly a tank and gun build
Max bomb first to turbo farm, can put a point or two in Life Drain if needed
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Bonus de régénération
Pretty much need this for sustain, if you don't take a lot of damage the first two waves go Mystic Burst first
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Choc mystique
This combined with lvl 2 bomb will do a 200 damage AOE burst on a 10 second cooldown, honestly pretty disgusting
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Régénération radieuse
Completely nullifies the hp you spend on abilites, move speed is nice too
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Élan cinétique
Extra mobility, ammo and firerate
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Balles ouvrantes
Weapon damage and spirit power, both good on Geist
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Active
Retour de balle
Kind of broken right now against m1s, skip if they don't 2 or more
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Balles antimonstres
If you need to shove waves and take tower fast
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Explose-tête
If you're lane opponents have some big heads like Seven, Viscous, Ivy, Mo etc.
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Active
Rite de guérison
Break glass in case of emergency. I only buy this if something goes horribly wrong in the first few waves
Usually the most important items to get
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Active
Pied plume
Such a good item
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Furie
Big powerspike, you'll proc the full stacks on this in every fight
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Fronde magique
Huge powerspike, once you get this just focus on tanking up
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Sangsue
You'll be doing tons of gun and spirit damage so this is a perfect item to stay in the fight
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Balles toxiques
Can get this earlier or later depending on when you need the antiheal
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Active
Colosse
Great item for Geist
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Armure de plates
Buy earlier if they have a lot of m1s, can skip if they don't
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Atténuateur d'effets négatifs
Buy and upgrade when needed (and you will probably need)
Pick what you need
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Résilience spirituelle
You'll buy this at some point, try to get Spellslinger and Leech first though
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Résilience balistique
If they have a LOT of bullet damage, usually Return Fire, Berserker and Plated Armor are plenty until late game
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Active
Pierre de distorsion
Really good for survivability and confirming swaps
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Implacable
Great stats against m1s if you need to go more tank heavy and they're already buying Armor Piercing
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Tempo curatif
More fire rate and healing
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Balles drainantes
True damage, more hp to tank with what's not to like
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Tirs lestés
Good hybrid item for Geist and you won't really notice the downsides
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Balles perforantes
If they all start buying Plated Armor and Bullet Resist
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Imprégner
Réverbération mystique
Can also imbue your bomb instead
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Veste de combat
Good early if they have a lot of gun damage
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Amplisoins
Can be good sometimes, I usually don't think it's worth it though
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Sabotage
Can buy if you want to go full anti m1s
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Imprégner
Regain de puissance
Can buy to go more of a spirit damage build than gun
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Antichar
Can be good if your team has a lot of gun damage, good in the late game when it's really chunking people
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Brulure spirituelle
Will proc pretty easily
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Trompe-la-mort
Want to test this at some point for ultra late game, should theoretically prevent the main way you die in this build which is a CC chain not letting you get ult off
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