Cet occultiste ne laisse pas une seconde de répit à l'équipe ennemie : il s'envole sur de longues distances pour asséner des attaques plongeantes à ses adversaires et les poursuit sans relâche.
Cet occultiste ne laisse pas une seconde de répit à l'équipe ennemie : il s'envole sur de longues distances pour asséner des attaques plongeantes à ses adversaires et les poursuit sans relâche.
I am the highest ranked lash player in the world (lol), listen to my advice in building.
I update this very frequently (see version history)
If using the "Autobuy" button, make sure to choose an optional in the "buy one" section
Ping Faith_TV on the official deadlock discord for feedback
Buy left to right generally. Try to buy QSR once you get T2 whip. Not massively worth it before that
I
Explose-tête
Still my personal favourite laning item. This + using your whip off cooldown is so oppressive on lane.
I
Bonus de régénération
Good Item. If you're not taking too much damage buy Mystic Regeneration instead and upgrade it later. Sell first.
II
Imprégner
Rechargement éclair
Buy once you get tier 2 whip
I
Choc mystique
Ties amazingly with your whip and scales your heal off it. Use 3 OFF COOLDOWN IN LANE! This makes your poke so strong.
I
Esprit bonus
Cheap good spirit early on.
I
Bonus d'endurance
stamina type shit
I
Charge bonus
I buy it early because I use my jump a lot. Skip until later / buy improved cooldown instead of rapid recharge if you dont run out of charges a lot. I would pretty much always buy this though
II
Emblème enchanteur
Pretty decent item, but spirit armour isn't as important because so many people buy bullet, and you start with some. Buy healbane instead if they have a lot of healing. Sell second
II
Châtiment curatif
With the new heros all generally having massive amounts of healing, I prefer running this over enchanters. Buy enchanters instead if a lot of spirit damage. You can sell once you have spirit burn.
I
Régénération mystique
Builds into radiant higgleshmiggle.
III
Résilience balistique
Buy this if you're dying to bullet a lot. You should buy both resistances but sell enchanters if you really cant fit it in and NEED it
Trophy is still very strong, but only if you can keep pace with kills / assists. If you had a good laning phase, and can focus on ganking into other lanes hard, buy this and scale, otherwise skip it and focus on farming lanes / creeps
I
Bottes de course
Read trophy hunter. Only buy if you're running it
III
Trophée de chasse
Buy this and roam early as fuck. It pays itself back if you can actually get kills, and it's even better if you're winning
II
Active
Souffle glacial
This is the higher damage option, and upgrades into arctic blast. Also lets you farm camps way faster by slam -> cold front -> whip
III
Active
Pierre de distorsion
Buy Glorpstone instead of Cold Front if you want mobility over damage. If you buy this you can delay Stamina Mastery and buy Tankbuster early. You can also replace this with majestic leap if you like.
III
Active
Bond majestueux
Great roaming tool. Especially good with trophy collector as you can punish people who are out of position
If you buy trophy collector, roam hard, otherwise farm
III
Maitrise d'endurance
Delay this until after hh if your optional item was a movement item (warpstone or majestic leap). One of the best items in the game for lash otherwise.
III
Antichar
Keeps getting nerfed every update but due to your playstyle it's a must buy every game. Buy headhunter instead if no flex slots.
III
Récupération supérieure
This item is still great. If you can fit it in to slots use it otherwise feel free to skip until later and buy Rapid Recharge as an upgrade instead
IV
Profusion spirituelle
Amazing item. Gives consistant spirit power AND a percentile spirit boost. The heal got moved to Radiant Regen though.
II
Active
Sape spirituelle
This builds into silence wave but honestly it's really good just on its own this patch because EVERYONE buys spirit resistance.
III
Régénération radieuse
Still a good item. The earlier the better if you go for this, the +70 health per ability cast is still solid, but it's not as effective as it used to be.
III
Active
Onde de silence
Very strong when tied with his ult. I only really buy this when they have a lot of spirit resist or I want to shut people down. If you really like silence just buy curse.
III
Chasseur de têtes
Personal preference buy. It helps get a lot of damage with the boon system and I shoot my gun a lot so I buy it, but if you never shoot just ignore this!
When u got crazy money (No specific order. Buy preferences or upgrades if you have no flex slots, or just L -> R)
IV
Imprégner
Réverbération mystique
This is amazing on both his slam and his whip. Whip is a mass area damage tag while the slam can be an incredible squishy insta-killer
IV
Brulure spirituelle
Really interesting item that works like mystic burst. The healing reduction and AOE explosion damage is INCREDIBLE tied with your ult
IV
Active
Explosion arctique
Really nice item for followups. Locks them in place so with your slam -> whip -> Arctic combo you can get most people killed in a teamfight. If you bought warpstone instead of cf, skip and buy reverb.
IV
Imprégner
Magnum mercuriel
If you want an excuse to keep QSR but you need an upgrade for slots here it is. Imbue on 3.
IV
Brise-tête
Lowers armours. Good if you have a billion trillion souls and you need something to spend it on / the enemy has a lot of resistances
IV
Récupération transcendante
This item's pretty overkill for the price. I'm testing it but the item cooldown isn't super important UNLESS you buy warp stone / magestic leap. IF SO, THIS IS GREAT!
III
Recharge rapide
This really isnt neccessary over Superior Cooldown but Extra Charge IS neccessary. You might aswell upgrade it if you dont have slots.
IV
Brise-magie
Basically upgraded spirit resistance
II
Vol de vie spirituel
Builds into infuser
IV
Active
Second souffle
Still very strong for healing. Hit this button then slam and whip and you are full HP.
Optional buys. Shields and shit
IV
Active
Malédiction
Fun item. Buy if one person is really pissing you off or you really just dont like someone that day
IV
Active
Intouchable
"I keep getting stunned out of my ult by one guy and im really fucked off about it"
III
Contresort
Sick new item. High skill ceiling but it can be great against certain matchups' ultimate. Counters bebop completely it's very funny
II
Atténuateur d'effets négatifs
This item got nerfed so bad. Still good into infernus & kelvin. Buy remover if you're clinically insane, I prefer spellbreaker lategame honestly.
III
Active
Dissipateur d'effets négatifs
Buy me if you are insane. Just buy something like spellbreaker if you need debuff resistance
III
Résilience spirituelle
I would never really buy this, just get enchanter's emblem or upgrade to spellbreaker.
III
Fortitude
I hardly ever buy this anymore. It can both skyrocket your momentum or completely trash it. The nerfs was unfortunately brutal to it.
III
Active
Sacrifice rituel
This is an alternative to Trophy collector. If you can't get stacks on trophy buy this. Gives you the health and movespeed but sacrifices the free souls
II
Tir mystique
Still a strong item, and you can buy this instead of headhunter if you prefer
I test stuff here and use it if i want to annotate between items
III
Expansion supérieure
With the whip distance changes recently I find this better and better. Finding out if this has any place in the build.
II
Balles anti-esprit
This got buffed so im testing this too. Gun item so thats also a plus due to how the boon system works
I
Imprégner
Expansion mystique
Builds into greater expansion
II
Imprégner
Récupération comprimée
This item is kinda mid as an imbue now but if you're gonna use it then: 2 If you're selling extra charge. 4 if you can fit it into your build.
IV
Armure de plates
This item's great. If i'm ever getting aped by two or more overfarmed bullet characters lategame i like to buy it
IV
Active
Lentille focale
its alright so far in testing. Wish it disarmed too.
IV
Poings écrasants
I heavy melee a lot. Testing
IV
Fronde magique
Seems pretty fat. Cooldown reductions juicy
III
Active
Pyroalchimie
Alchemical Flask.
IV
Saturation spirituelle
I want more weapon damage on this build so im seeing what items i can buy to get boons
II
Esprit amélioré
Only gives +8 spirit compared to Extra Spirit. I usually buy when I have a spare 800 lying around
I
Balles antimonstres
Buy this if you're gonna buy cultist. Id buy this right after QSR / before QSR instead of extra regen
II
Tirs entêtants
Builds into crippling
III
Active
Décomposition
Good Anti Heal
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2
1
1
2
5
5
2
1
2
5
5