Deadlock CoachCoach de Deadlock
Kelvin
Congèle ses adversaires sur place

Kelvin saisit le moment opportun pour prodiguer des soins et interrompre les combats d'équipes au moment opportun et ainsi faire basculer le cours de la bataille. Kelvin glisse autour de ses adversaires pour les ralentir tout en améliorant la mobilité de son équipe.

Kelvin
Congèle ses adversaires sur place

Kelvin saisit le moment opportun pour prodiguer des soins et interrompre les combats d'équipes au moment opportun et ainsi faire basculer le cours de la bataille. Kelvin glisse autour de ses adversaires pour les ralentir tout en améliorant la mobilité de son équipe.

Description

Experience as Cirno the STRONGEST ice fairy in the niche franchise Touhou Project!

This build is specifically formulated for Frost Grenade and Healer support.

Item Build

Stage 1: Starting out

Buy according to what you need!

Situational laning buys

Deadlock Item

I

Réfutation

That one guy in the lane really like to use melee

Deadlock Item

II

Protection d'urgence

Main counter for Abrams, Bebop and basically any other CCs in the game

Deadlock Item

III

Trophée de chasse

If your team's good you can actually buy this item for the passive income, just need to roam more and help teammates fighting

Stage 2: Healing items

Recommended Rescue Beam and Divine Barrier

Deadlock Item

III

Active

Faisceau de détresse

Highly recommended, let you pull someone out of the deathball quicksand

Deadlock Item

III

Active

Nova curative

Great for deathballing and teamfights alike

Deadlock Item

II

Active

Sentinelle gardienne

You can buy this early in lane to keep your lane partner afloat

Deadlock Item

IV

Active

Protection divine

3 times the barrier, 4 times the price (WHAT?)

Stage 3: Cirno's cores

Everything you need, Stage 6 is ultra flexible

Deadlock Item

II

Vitesse persistante

"Sometime you gotta walk before you can run"

Deadlock Item

II

Active

Pied plume

"Sometime you gotta run, before you can walk", only sell when you run out of slots

Deadlock Item

III

Recharge rapide

If you have the money available right away, buy this

Deadlock Item

III

Récupération supérieure

Reduces all of your abilities' cooldown

Deadlock Item

IV

Récupération transcendante

GIGA CORE! Gives CDR to your items

Deadlock Item

I

Imprégner

Expansion mystique

Extend your dome's radius

Deadlock Item

II

Imprégner

Prolongation

Extend your dome's duration

Mid-Game's Endurance Training

Deadlock Item

III

Active

Cuir blindé

A really *solid* answer to gunners, does not work against ones that use their gun to spam on-hit effects like Infernus

Deadlock Item

III

Résilience spirituelle

Too much Spirit damage?

Deadlock Item

III

Active

Dissipateur de magie

If the debuffs become unbearable or there're life threatening ones, buy this

Deadlock Item

III

Contresort

Lash's bane, you can also buy this against heroes with predictable abilities

Stage 6A: Become the Strongest

Deadlock Item

IV

Imprégner

Active

Éclat d'écho

Gives you 1 extra grenade for emergency heal or finish off

Deadlock Item

IV

Profusion spirituelle

A fat spirit boost that bring you damage and heal up significantly

Deadlock Item

III

Antichar

More situational, buy this only if the enemy team have high HP damage sponge heroes (Mo & Krill, Abrams, etc)

Deadlock Item

IV

Imprégner

Réverbération mystique

Essentially a 50% damage boost, scale higher the more damaging your grenade is

Stage 6B: Become the Nicest

Maximize Support

Deadlock Item

III

Prolongation supérieure

Extend everything's duration, including your grenade's -70% stamina regen (pure evil)

Deadlock Item

IV

Active

Relique maudite

Highly recommended if you're going support route, allows you to flip someone off and they can't do anything for 4s

Deadlock Item

IV

Tempo curatif

Greatly boost your gunners fire rate as well as move speed for everyone

Handymann's Utility Kit

Might be useful

Deadlock Item

II

Châtiment curatif

If enemy has too much sustain mid-game, you might need this

Deadlock Item

II

Balles perforantes

Bullet shred for your team's gunners

Deadlock Item

II

Vulnérabilité mystique

Spirit shred for yourself and teammates

Deadlock Item

II

Sabotage

Make gunners somewhat less oppressive to fight against

Deadlock Item

II

Active

Malédiction de ralentissement

Allows you to hold someone back until your team arrives, also good counters for hyper mobile heroes

Deadlock Item

III

Active

Coup d'enclume

An anvil a day keeps a flyer away.

Deadlock Item

IV

Active

Rembobineur

Extremely situational, buy only if you think another dome is worth it over other 6k

Gun investment

If you want the 4.8k gun investment bonus

Deadlock Item

III

Active

Aura héroïque

Recommended, 15% bullet resist to your teammates and speed boost for yourself

Deadlock Item

III

Active

Pyroalchimie

Great for area denial, big fights and bullet resist shred

Deadlock Item

III

Imprégner

Enchantement balistique

Mainly used to extend your dome's radius, can be imbued on grenade to take advantage of the damage bonus

Late-Game's Endurance Training

You need to be even tougher late-game

Deadlock Item

III

Active

Pierre de distorsion

Can get yourself out of a muddy situation

Deadlock Item

IV

Active

Intouchable

This might help tremendously when you're facing against a CC team

Deadlock Item

IV

Brise-magie

Gives you more room to breathe when VS-ing a spirit team

Deadlock Item

IV

Armure de plates

Gives you more room to breathe when VS-ing a gun team

Deadlock Item

IV

Implacable

If you're constantly being bombarded with slow CC and bullets, this is the best choice

Ability Point Order

Grenade de givre

Voie glacée

Rayon arctique

Dôme gelé

1

2

5

1

2

5

1

2

5

1

2

5

1

1

2

1

1

2

2

1

2

5

1

2

5

1

2

5

1

2