Deadlock CoachCoach de Deadlock
Infernus
Enflamme ses adversaires et les réduit en cendres

Infernus dispose de plusieurs moyens pour infliger des dégâts au fil du temps. Il enflamme d'abord ses adversaires, puis se précipite pour les achever. En raison de sa vitesse fulgurante, rares sont les occultistes capables d'échapper à ses flammes dévorantes.

Infernus
Enflamme ses adversaires et les réduit en cendres

Infernus dispose de plusieurs moyens pour infliger des dégâts au fil du temps. Il enflamme d'abord ses adversaires, puis se précipite pour les achever. En raison de sa vitesse fulgurante, rares sont les occultistes capables d'échapper à ses flammes dévorantes.

Description

focus on raw dmg with duration, less drain tank.

an early urn turn in could really speed up your powerspike as t3 napalm is super strong

no points in dash means a weaker lane, play around it appropriately. you should hit a good midgame spike around QSR timing.

Item Build

#Citadel_HeroBuilds_EarlyGame

Deadlock Item

II

Châtiment curatif

super good for burning an enemy down in lane, works vs base regen and minion heals

Deadlock Item

I

Bottes de course

u can skip this in favor of Warpstone if u want

Deadlock Item

II

Vitesse persistante

u can skip this in favor of Warpstone if u want

midgame

sell hsb or mystic shot if u have to

Deadlock Item

II

Active

Sape spirituelle

insanely good item with huge cast range, worse for pve tho

Deadlock Item

III

Balles teslas

we're only getting this for the active on capacitor later, really

Deadlock Item

IV

Active

Condensateur

insane active item

util

extra effective cuz we buy duration

chungus

Deadlock Item

III

Active

Dissipateur d'effets négatifs

vs sparse lockdown, get eshift if u are getting hard focused

Deadlock Item

IV

Brise-magie

i don't recommend spirit resil in current meta, just get spellbreaker

Deadlock Item

IV

Implacable

upgrading to this hits 9.6k vit bonus, don't skip if ur slotlocked

#Citadel_HeroBuilds_LateGame

leech if active capped // first 4 items are prio after is whatever

Deadlock Item

IV

Frénésie

safer option than crippling, has base movespeed too

Deadlock Item

IV

Brise-tête

need moar dmg

Deadlock Item

IV

Active

Second souffle

DO NOT BUY THIS VS CAPACITOR CARRIES

Deadlock Item

IV

Brulure spirituelle

u can greed this if enemy doesn't buy removers

Deadlock Item

IV

Balles drainantes

insane dueling item for late

late alternative upgrades

Deadlock Item

III

Chasseur de têtes

if u wanna upgrade hsb and are doing well

Deadlock Item

IV

Active

Explosion arctique

really not that great of an upgrade over cf

Deadlock Item

IV

Imprégner

Magnum mercuriel

actually better raw dmg than toxic, esp after boundless

experimental // wanted to fit but not enough slots

Deadlock Item

IV

Kevlar de l'augure

ability duration op, would recommend this more if we bought cdr

Deadlock Item

III

Imprégner

Regain de puissance

temporary fleetfoot, but we waste the raw spirit value

Deadlock Item

II

Vulnérabilité mystique

good item dogshit upgrade pathing

Deadlock Item

IV

Exposition spirituelle

this item only owns vs buildings rly, gets worse as players gain resist

Deadlock Item

II

Emblème enchanteur

i wanna fit this in but the build is slot heavy, u could replace mystic slow with this if u really want

Deadlock Item

III

Balles toxiques

its a good idea but the reality is ppl will be buying removers vs u eventually

Deadlock Item

II

Active

Souffle glacial

u think u want this but u dont want this

Ability Point Order

Napalm

Élanflammé

Ignition persistante

Combustion explosive

1

2

5

1

2

5

1

1

2

2

5

5

1

2

1

2