Infernus dispose de plusieurs moyens pour infliger des dégâts au fil du temps. Il enflamme d'abord ses adversaires, puis se précipite pour les achever. En raison de sa vitesse fulgurante, rares sont les occultistes capables d'échapper à ses flammes dévorantes.
Infernus dispose de plusieurs moyens pour infliger des dégâts au fil du temps. Il enflamme d'abord ses adversaires, puis se précipite pour les achever. En raison de sa vitesse fulgurante, rares sont les occultistes capables d'échapper à ses flammes dévorantes.
Hybrid Style with an emphasis on the Burn Damage!
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III
Rafale
Minor Powerspike
IV
Imprégner
Magnum mercuriel
Major Powerspike
II
Active
Malédiction de ralentissement
Great addition to gank or counter people after lane phase (Great into abrams, lash, shiv, calico, etc)
III
Active
Onde de silence
Mid-game counter to ability based heroes
IV
Active
Malédiction
To counter a single person hard carrying
II
Sabotage
When they got lots of M1s
IV
Profusion spirituelle
Major Powerspike
IV
Sangsue
Major Powerspike
IV
Ricochet
Best Teamfight item + can apply more debuffs
IV
Active
Intouchable
Anti-CC
IV
Brise-tête
Anti-heal + anti-tank
III
Entaille spirituelle
Cheap and effective Anti-Spirit Armor
IV
Exposition spirituelle
Great for late game damage against Spirit teams stacking spirit armor
III
Prolongation supérieure
Nice damage item for late game against debuff resist
IV
Balles perforantes
Buy against Plated Armor
IV
Saturation spirituelle
Great Single Target DPS option for extended teamfights
II
Bouclier spirituel
Great into early spirit burst
II
Protection d'urgence
Great versus CC based lane opponents
II
Emblème enchanteur
Great anti-spirit item in the early game w/ good late game stats. You can sell this later
III
Résilience spirituelle
Big and cheap anti-spirit
III
Tirs lestés
Damage oriented Anti-spirit item!
III
Contresort
Counters ultimates that are predictable (wraith, lash, paradox, holliday, etc)
IV
Sourdine
Anti-spirit + combos with ricochet
IV
Brise-magie
Good against heroes with one high burst ability (lash, yamato, etc)
III
Résilience balistique
Raw bullet armor that works well with sustain
III
Active
Cuir blindé
Trying to survive an m1 carry
IV
Armure de plates
Great versus a heavy m1 team w/ on-hit effects
IV
Implacable
Great upgrade from Enduring Speed that is great into M1
II
Veste de combat
Early game bullet resist option, great into
II
Châtiment curatif
Cheapest and nice anti-heal when youre broke
IV
Inhibiteur
Anti-heal + good versus a heavy damage comp
IV
Brulure spirituelle
Highest anti-heal item
1
2
1
1
5
1
2
5
2
2
5
5