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Infernus
Enflamme ses adversaires et les réduit en cendres

Infernus dispose de plusieurs moyens pour infliger des dégâts au fil du temps. Il enflamme d'abord ses adversaires, puis se précipite pour les achever. En raison de sa vitesse fulgurante, rares sont les occultistes capables d'échapper à ses flammes dévorantes.

Infernus
Enflamme ses adversaires et les réduit en cendres

Infernus dispose de plusieurs moyens pour infliger des dégâts au fil du temps. Il enflamme d'abord ses adversaires, puis se précipite pour les achever. En raison de sa vitesse fulgurante, rares sont les occultistes capables d'échapper à ses flammes dévorantes.

Description

Shooting them instead of giving them 3rd degree burns is likely more legal

Special thanks to Additional Girth for helping me with the build and annotations
Also special thanks to Chrome (Haze Main) for the stolen extra charge category

Item Build
Lane

Left to Right

item
Cadence infernale
500

try to hold on for a while but sell when the time is needed

item
Active
Second souffle
500

nerfed but still great, enduring spirit brings it back to old strength

item
Chargeur XL
500

sell for toxic

item
Cœur vaillant
500

if you didnt get slowing hex sell this for debuff instead of barrier

item
Esprit bonus
500

sell for extra charge

item
Bonus d'endurance
500

Buy first against telegraphed damage (Warden, Lash, Geist, Bebop, Abrams)

item
Balles vampiriques
1250

Main source of healing.

Uh Oh!

item
Active
Rite de guérison
500

Burst dmg, less than 50% health at all times

item
Active
Nova curative
1750

if youre getting chunked, this is great for healing teammates aswell. REMEMBER TO ACTIVATE NEAR YOUR LANE PARTNER FOR EXTRA HEAL! Healing booster makes this EXTREMELY great mid-late game.

Choose

item
Active
Malédiction de ralentissement
1750

Common pick, for runners and movement heroes Good for ganks & picks

item
Active
Décomposition
1250

Healers/Tanks (mo, abrams) Also has nice duration for 2/3 if you need it

Early Game

Buy all eventually

item
Amplisoins
1250

Counters healbane/gives more sustain. turns healing nova into a serious support option.

item
Balles teslas
3000

farmmmmmmmmm...... and fire rate. kind of acts as a replacement for your afterburn dmg

item
Active
Pied plume
1250

Slept on item for Infernus, lets you run and gun for eons

item
Rechargement éclair
1250

(1) FUCK titanic mag. QSR fo LIFE

item
Châtiment curatif
1250

Necessary eventually, get early if against tanky teams or if CARRYING!

item
Balles toxiques
3000

if they have a lot of CHUNKIES with healing and are a problem (abrams, shiv) skip if unneeded

item
Active
Pierre de distorsion
3000

teleporting bomb. also a teleporting escapee buy when NEEDED

Read Annotations

item
Chargeur exponentiel
3000

choose this FIRST if you need ammo/damage, THEN pristine

item
Balles ouvrantes
3500

choose this FIRST if you need spirit resist/power (tanks), THEN IM

Late

choose lucky or crippling

item
Tir veinard
6000

Best against teams with low bullet res, high damage/slowing

item
Brise-tête
6000

Buy against high resistance. Mandatory pick if no teammate has it yet

item
Maitrise d'endurance
3500

Getting tf outta there and chasing tf outta them Get early if you need movement

item
Saturation spirituelle
6000

Fire rate AND spirit power? in THIS economy??

item
Rafale
3000

if you cant pump them full of lead under a minute

Dash T3

item
Charge bonus
500

get immediately when t3 dash is active sell extra spirit

item
Recharge rapide
3500

best to get late down the road when you need em more NYRROOOOOOOOMMMMM

Situational

item
Sangsue
7250

if the game gets really late

item
Pare-balle
1250

Gun heavy team. if dmg gets worse then consider metal skin

item
Pare-esprit
1250

required eventually, get early (10-15 min) if needed

item
Résilience spirituelle
4250

BIG spirit dmg, usually needed late

item
Active
Intouchable
6000

THEY JUMPIN ME! HELP! THEY JUMPIN ME!

item
Active
Dissipateur d'effets négatifs
4250

Pocket. Mo. Abrams. All their dreams CRUSHED. with just ONE ("1") item.

item
Active
Cuir blindé
3000

"They have Metal Skin!"

item
Active
1250

good for laning but healing nova is a better option

item
Active
Médaillon de soin
1250

If they spam in lane

Ability Point Order

Napalm

Élanflammé

Ignition persistante

Combustion explosive

1

1

2

1

2

5

1

2

5

5

2

5