Infernus dispose de plusieurs moyens pour infliger des dégâts au fil du temps. Il enflamme d'abord ses adversaires, puis se précipite pour les achever. En raison de sa vitesse fulgurante, rares sont les occultistes capables d'échapper à ses flammes dévorantes.
Infernus dispose de plusieurs moyens pour infliger des dégâts au fil du temps. Il enflamme d'abord ses adversaires, puis se précipite pour les achever. En raison de sa vitesse fulgurante, rares sont les occultistes capables d'échapper à ses flammes dévorantes.
Build is focused around getting a lead and keeping it. Big damage, big snowball.
YT HessDL
Good Poke for Lane Builds into Headshot booster later.
A lot of spirit for cheap.
Good to get early to throw out more combos
OP item early.
Extra damage for combo
Protection and more damage.
Core, builds into superior stamina later
Dip into Late Game Items if you don't have the flex slots.
Good to build earlier in lane if you're reliant on poke.
Core, get as early as you can really.
Core, INSANE MOVEMENT GAMING
Core, Good movement and helps with ults
Good for getting picks, and dualing
OP at this point in the game, almost an extra 200 damage on your combo. Skip if enemy team is super super squishy.
Good for farming and extending your lead.
Good against characters like Calico, Shiv, Flyer's, etc.
Good for games where enemy team is death balling. Helps keep you alive in extended team fights.
Good sustain in fights plus extra damage in combo for picks
Good scaling and saves slots.
Imbue 1, 2, or 4. I go between 1 and 2 depending on the game
Saves Slots and is a fun item
Kind of OP if you're hitting your shots. Lots of damage amp
READ THIS!!! ALL ITEMS ARE ANNOTATED READ THEM FOR INFO
Good sustain in Lane especially if you get chunked early.
Good for lanes that poke a lot. Combos well with regen you get from extra spirit.
Good into melee lanes, and casters. Build in lane early if you're going to build at all.
Good for a more supportive play style and if you want to keep your enchanters up in a fight.
Good against Bullet heavy teams.
Good against Bullet heavy teams.
Good against Spirit heavy teams.
Good against Spirit heavy teams.
I usually build this every game. Kind of the best item in the game.
I usually build this every game. Kind of the best item in the game.
Build this if you are behind and bullet armor won't be enough.
Buy this if team has a lot of CC and you need to win via teamfight. Also good for mid boss steals.
AOE anti heal for your team and sustain item for team fighting.
Good source of extra anti heal for those raid boss games.
Build into Yamato, Geist, and other casters. Easy to use with how much cc is in your kit.
Raid Boss Counter. Build this if enemy has a fed hyper carry. You can stop them and be the hero.
Good to go this if you have an open active slot. Can be run in flex or you can skip headhunter for this isntead.
Baril de poudre
Trampoline
As de la gâchette
Lasso spirituel
1
2
1
2
5
5
1
2
5
1
2
5