Holliday compte sur ses compétences de tireuse d'élite. Elle aime lancer des objets en l'air et les abattre. Avec une vue dégagée, elle peut infliger de lourds dégâts. Son agilité lui permet d'isoler ses adversaires ou de rapidement battre en retraite.
Holliday compte sur ses compétences de tireuse d'élite. Elle aime lancer des objets en l'air et les abattre. Avec une vue dégagée, elle peut infliger de lourds dégâts. Son agilité lui permet d'isoler ses adversaires ou de rapidement battre en retraite.
Carry Ivy Gun Build. Start by scaling, stealing/invading farm with maxed kudzu, transition into a gun carry, and then
become a teamfight god with debuffing into the late game.
For questions, contact @Highdocker on discord. Valid since the 5/8/25 Shop Rework Update.
Last Updated: 6/26/2025 - Added crippling to experimental, good upgrade from hollow point into super late game
LEFT ---> RIGHT (mostly) ---> !! ! READ ANNOTATIONS ! !!
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Chargeur XL
Very high value first item for ivy, helps with ivy's terrible ammo problem, and gives a little damage. Helps you deny and adds a tiny bit of lane pressure.
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Tir rapproché
[!]> IMPORTANT <[!] Buy only if you are going to purchase POINT BLANK instead of HOLLOW POINT WARD mid game.
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Balles teslas
Insanely good item. Significantly accelerates your farming speed, adds good hero damage output, and scales well with firerate. Gives you a huge early game powerspike, but it falls off post-30k souls
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Bonus de PV
Ivy needs a little more health in lane. This item gives you a better chance at surviving tough lanes. [BUY EARLIER IF LANE HAS CC / CAN PUNISH YOU EASILY!]
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Chargeur titanesque
With Tesla Bullets, you will be capable of doing great trades with a large magazine, and allow you to farm significantly faster.
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Fortitude
Allows you to mantain significant tempo throughout Early-Late game, giving more movespeed for roaming, damage for farming and fights, and healing out of combat saves time from going to base.
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Bottes de course
Great for box runs, but more importantly getting around the map in general. Pays itself back with roaming.
Buy 1
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Balles ralentissantes
Insanely great item once you already have good established damage. Prevents your enemy from running away, and hinders their movement. Works well with ricochet. If your buying this, dont get Intens Mag
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Chargeur exponentiel
Can be bought WAY earlier than slowing bullets. Great after titanic mag, but it is preferable to have some health early, so buy this preferably after Fortitude. Avoid Slowing Bullets if you buy this.
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Active
Rite de guérison
Best item to buy in a bad lane. Sprint speed that it gives makes it remain useful even after laning phase for roaming. Great for quickly recovering in lane. Do a box run while riting, dont miss wave.
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Bonus de régénération
Generally good healing over time for super difficult lanes.
LEFT ---> RIGHT
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Active
Aura héroïque
Insanely powerful item right now. Sprint speed and movespeed values are INSANE for roaming and fights. Gives resistances for you and your team, and firerate for more damage.
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Vitesse persistante
Insane item on gun ivy, as you want to be sliding constantly to save ammo as you farm/fight, and it also helps you catch up. Movement slow resist is also great in general.
PICK ONLY 1
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Pointe creuse
Generally offers more overall dps than point blank does. Great against Ulted Viscous/Yamato, and other high resist characters. The resist shred lasts long (8s), which is good after being low (<65% hp)
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À bout portant
Offers slightly less overall damage and no shred compared to Hollow Point, HOWEVER, it builds from a powerful item (Close Quarters) and offers movement slow, which can let you skip Slowing Bullets
LEFT ---> RIGHT
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Rafale
Great item for boosting raw damage, giving you well... more "Burst" damage. Has a lot of raw firerate that is amazing for short engagements/fights.
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Canon de verre
Big powerspike, I almost ALWAYS build this. This item will give you absolutely stupid dps output if you get kills and stacks. If you keep dying and have 0 stacks, this item is still generally ok.
IV
Tir veinard
Buffs your gun damage output by ~30%. INSANE DAMAGE powerspike.
Buy AT LEAST 1.
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Active
Dissipateur d'effets négatifs
Lots of debuffs on the enemy team? This item is generally great against all characters. Mo ult, Infernus burn, Stuns, literally almost everything. Grab this if you are struggling with debuffs.
III
Résilience spirituelle
Very good survival item. Lets you live a lot longer after being bursted down by several spirit heroes. Works great if you have lots of sustain items (Like vampiric burst, or siphon bullets)
III
Défense renforcée
Lots of raw gun damage hurting and killing you? this item gives a lot of different good stats, and will let you generally take less damage from gun.
LEFT -> RIGHT
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Inhibiteur
Prioritize over silencer always. UNBELIEVABLE damage reduction is what this item gives, amazing for neutering seven ults, gun carry damage, and other carries. Also antiheals.
IV
Ricochet
This item is the beggining of when your DPS build transitions into a Teamfight debuff build. By itself, adds dps and farming potential. It allows you to proc inhib/silencer/toxic/slow on enemies.
IV
Sourdine
This item will reduce all spirit damage of any enemy, combined with inhib, makes spirit heroes do almost no damage. Also silences, which provides insane utility.
III
Active
Malédiction désarmante
Amazing if there is a single gun carry running down your team. (Like a vyper or wraith)
III
Active
Onde de silence
Amazing against spirit heroes that are decimating your team (Like Geist)
IV
Active
Condensateur
Good if viscous cube is annoying, and you need to slow people down to a halt, or interrupt certain buffs from enemies.
Buy Accordingly.
IV
Active
Intouchable
Too many stuns? Great if you are being picked off in fights exclusively due to stuns and cc. Buy at 30k+ souls preferably.
IV
Brise-magie
Base stats are useful. Particularily useful against heavy single-burst heroes, like grey talon arrow, lash stomp, yamato slash. Preferably buy this in a case where you could use the debuff resist too.
IV
Armure de plates
Insanely good against gun heroes, and ones that apply on hits, such as wraith, infernus, vyper.
IV
Implacable
Great stats. Alright against melee heavy comps, and amazing if enemy team has several gun carry heroes like wraith and vyper.
IV
Active
Colosse
Provides significant survivability. Good if you are being targeted in teamfights, or you are running siphon.
Can be good, read descriptions to see if they are good in your match.
II
Recharge manuelle
Can be a good alternative to intensifying magazine. Unlike it, buy this right after tesla, instead of after titanic/fortitude. This is because super early firerate and lifesteal is super useful.
III
Balles toxiques
Amazing late game buy, especially with ricochet, as people have 3-4k health by that time, and this item does %maxhp damage. Also a great mid game buy if behind.
IV
Brise-tête
If your in super late into the game (50-60k+ souls) sell Hollow Point for this item, espescially if low on flex slots.
IV
Active
Pulsion vampirique
This item is good IF there is minimal CC/Stuns on the enemy team, and they have not built spirit burn yet. Unstoppable is a FAR better choice otherwise.
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