
Dynamo protège sa vie et celle de son équipe, à l'affut du bon moment pour frapper. Peu de choses peuvent changer le cours d'un combat d'équipes comme une utilisation bien coordonnée de Singularité.
Dynamo protège sa vie et celle de son équipe, à l'affut du bon moment pour frapper. Peu de choses peuvent changer le cours d'un combat d'équipes comme une utilisation bien coordonnée de Singularité.
Utilizes Dynamo's stomp and black hole.
Constant updates will be made.
Ability upgrades are up to your discretion, but this is how I would upgrade.
Feel free to use it.
Put some early agency into your farm then only actively help your team.


I
Charge bonus
Must have for better uptime on stomps.


II
Emblème enchanteur
Must have for cooldown and extra spirit. The stats it gives are good as well.


III
Active
Sacrifice rituel
Get money fast to reach item spike


III
Recharge rapide
Powerspike item 7.5k = Max stomp
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I
Bonus de régénération
Sustain priority in lane.


I
Active
Rite de guérison
Try not to buy it unless absolute necessary.


II
Protection d'urgence
Pretty good against Abrams, Haze in particular.


II
Bouclier spirituel
Survive any high spirit burst.
L - R but learn to buy items according to situation.


II
Vitesse persistante
Dynamo needs to put his stubby feet to work.


III
Imbue [E]
Regain de puissance
I feel like I slept on this item for quite a while.


II
Imbue [E]
Prolongation
Getting it early on black hole is pretty gnarly. Pretty much secures kills.


III
Active
Pierre de distorsion
Land a nice knockup from 1 then follow up with a black hole and warp into them to wrap up fights. Good for disengage as well.


IV
Active
Rembobineur
Two black holes if the first one didn't had much impact. Be unpredictable with the cooldown. Only refresh when you really need it.


III
Récupération supérieure
Fantastic buy in general.


III
Sentinelle du voile
Got nerfed a bit, but we don't rush it anymore.


III
Chasseur de têtes
Extra damage, heal and movement speed. A pretty good upgrade if you are planning to keep headshot booster around.


III
Active
Aura héroïque
Buy it for any comps that rely on bullet resist shred. Keep your allies bullet resist up and buff them.


III
Antichar
Buy if their comp has a few tanky characters or people with high resistance to spirit.
Get what is necessary. No more L - R. Learn to see what you need to counterpick for the enemy. Priority is definitely the on the left.


III
Expansion supérieure
I AM THE COSMOS!


IV
Active
Intouchable
Contest mid boss, curse immune, an item with no down-sides for Dynamo.


III
Prolongation supérieure
There's no escaping gravity.


IV
Récupération transcendante
Releasing singularity!


IV
Brise-magie
Ouch their spirit damage is hurting me.


IV
Armure de plates
H: "Doctor! Are you sure this will work??!" M: "I hAvE NO idEA!?!!" H: "GYAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA HAHAHHAAA"
Good options as well. Pick and choose.


III
Résilience spirituelle
Damn their spirit damage kinda hate crime.


III
Résilience balistique
I am bullet proof.


IV
Implacable
Whatever it takes for them to stop shooting you.


IV
Active
Frappe spectrale
Hate crime item 101.
Definitely Slowing Hex and Silence Wave


II
Active
Malédiction de ralentissement
A really strong disable for most of the cast. Pair with stomp slow and knockup they can't move.


III
Active
Onde de silence
Combos really well with any CC in general.
Not your job, but if needed.


II
Châtiment curatif
I don't like this item in general, cause the only way you can effectively apply it is through stomps or else a 200cd black hole.


III
Active
Décomposition
Yoshi, god bless buff this item.


IV
Brulure spirituelle
Should be enough to proc it, with black hole or stomp.


IV
Imbue [E]
Réverbération mystique
Give your stomp the damage and the omega slow after your base stomp slow runs out.


IV
Cuirasse ensorcelée
Any spirit damage that does constant ticks, like Infernus, Pocket, Victor. You can get this.


IV
Kevlar de l'augure
Maybe? But I don't really think is a good item in general in terms souls.


II
Tirs entêtants
1.6k item that shreds their bullet resist. Damn this item is busted.


III
Active
Pyroalchimie
I really like the Silence Wave into Stomp + Alchemical Fire for the double resist shred.
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