Dynamo protège sa vie et celle de son équipe, à l'affut du bon moment pour frapper. Peu de choses peuvent changer le cours d'un combat d'équipes comme une utilisation bien coordonnée de Singularité.
Dynamo protège sa vie et celle de son équipe, à l'affut du bon moment pour frapper. Peu de choses peuvent changer le cours d'un combat d'équipes comme une utilisation bien coordonnée de Singularité.
Utilizes Dynamo's stomp and black hole.
Constant updates will be made.
Ability upgrades are up to your discretion, but this is how I would upgrade.
Feel free to use it.
New players, learn to dash jump and use arcane surge more often.
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Charge bonus
Must have for better uptime on stomps.
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Bonus de régénération
Sustain priority in lane.
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Emblème enchanteur
Must have for cooldown and extra spirit. The stats it gives are good as well.
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Veste de combat
This but for bullet resist. More into a hybrid-ish build for Dynamo.
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Poussée d'arcane
Dash jump first, before casting any abilities for added benefit. Don't always have to proc it if it's not necessary.
Read annotations
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Protection d'urgence
Pretty good against Abrams in particular.
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Bouclier spirituel
Survive any high spirit burst.
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Active
Médaillon de soin
If you are up close more often and wanna be more supportive.
L - R but learn to buy items according to situation.
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Recharge rapide
Powerspike item
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Active
Pierre de distorsion
Land a nice knockup from 1 then follow up with a black hole and warp into them to wrap up fights. Good for disengage as well.
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Sentinelle du voile
Got nerfed a bit, but we don't rush it anymore.
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Récupération supérieure
Cooldown priority for more uptime on stomps and black hole.
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Imbue [E]
Prolongation
Usually without T2 black hole, this can effectively replace it until you can get the boon. Once you do, it's just added benefit anyways.
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Chasseur de têtes
Extra damage, heal and movement speed if you plan to go for a more stomp into headshot build.
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Active
Aura héroïque
Buy it for any comps that rely on bullet resist shred. Keep your allies up and buff them.
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Antichar
True damage stomps.
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Razzia spirituelle
I really like the stats and extra stats you can get from the enemy.
Get what is necessary. No more L - R. Learn to see what you need to counterpick for the enemy.
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Active
Rembobineur
Two black holes if the first one didn't had much impact. Be unpredictable with the cooldown. Only refresh when you really need it.
Good options as well. Pick and choose.
Definitely Slow Hex and Silence Wave
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Active
Malédiction de ralentissement
A really strong disable for most of the cast. Pair with stomp slow and knockup they can't move.
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Active
Onde de silence
Combos really well with any CC in general.
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Imbue [E]
Réverbération mystique
Give your stomp the damage and the omega slow after your base stomp slow runs out.
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Kevlar de l'augure
Maybe? But I don't really think is a good item in general.
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Cuirasse ensorcelée
Any spirit damage that does constant ticks, like Infernus, Pocket, Victor. You can get this.
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Tirs entêtants
1.6k item that shreds their bullet resist. Damn this item is busted.
III
Active
Pyroalchimie
I really like the Silence Wave into Stomp + Alchemical Fire for the double resist shred.
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