Deadlock CoachCoach de Deadlock
Dynamo
Immobilise toute l'équipe ennemie

Dynamo protège sa vie et celle de son équipe, à l'affut du bon moment pour frapper. Peu de choses peuvent changer le cours d'un combat d'équipes comme une utilisation bien coordonnée de Singularité.

Dynamo
Immobilise toute l'équipe ennemie

Dynamo protège sa vie et celle de son équipe, à l'affut du bon moment pour frapper. Peu de choses peuvent changer le cours d'un combat d'équipes comme une utilisation bien coordonnée de Singularité.

Description

Focused on securing Ricochet early and power-farming
to pivot into a single-target gank playstyle. Buy in order
and prioritize securing flex slots before spending on
capstone items. Ult-focused items are in their own
catagory if you succumb to the urge. Please read item
notes.

Item Build

Laning

Play relatively conservatively and in-lane. CQ & HB are a big powerspike.

item
Balles antimonstres
800

Sell for Stamina Mastery when applicable.

item
Bottes de course
800

You want engage and escape for all-ins, this provides it. Fly like a butterfly, sting like a bee.

item
Tir rapproché
800

Usually you will want to wait for Headshot Booster before you attempt an all-in.

item
Explose-tête
800

After this you can laser people if you have the aim. Try not to die, but take good openings.

item
Balles vampiriques
1600

Puts you in a great position to harass even if you can't secure kills.

Laning Behind

Shit happens.

item
Tir curatif
800

Feels much better as a one item dip.

item
Active
Rite de guérison
800

Not ideal but gives a very large amount of regen if you are getting thrashed and need sustain.

item
Veste de combat
1600

Not huge on it, but it's very cheap and gives defensive value while still providing damage. Trophy Collector won't be as useful in those games and is the reccomended swap.

item
Balles perforantes
1600

If they buy bullet resist this counters that, while also significantly reducing melee dmg taken.

Roaming

After Ricochet you want to switch to prioritizing roaming and farming as much possible. Souls = Wins.

item
Bonus d'endurance
800

You could take this later, I like it early to rotate camps.

item
Chargeur exponentiel
1600

This along with Ricochet makes farming camps a breeze.

item
Rechargement éclair
1600

Actually a very solid dmg increase when used properly. Shoot most of your magazine, then use dagger to auto-reload. No more reload downtime.

item
À bout portant
4000

Upgrade of CQ. Can be swapped for Hunter's Aura if flex slots come at snail speed. Sell this after monster rounds if you need to buy a situational item and don't have slots.

item
Chasseur de têtes
4000

The damage is pretty solid, but depending on need you could swap it for Burst Fire later in the game.

item
Ricochet
6400

Farm farm farm!

Ganking

These help you pick up kills & souls.

item
Trophée de chasse
4000

Huge snowballing tool. Keep in mind it also works on assists, so showing up for teamfights is crucial.

item
Maitrise d'endurance
4000

I. Am. Speed. Don't let anyone slow you down. Sell Monster Rounds.

Capstones

Low priority.

item
Sangsue
9600

Being alive is very important late game when death cooldowns can easily turn into a loss.

item
Magnum mercuriel
8000

Serves as a sizeable buff to Qs Reload since it is very high value. Pick it up if you dont have the flex slots and have extra cash.

Flex

Must-buys after flex slots open up. possible swaps are noted if game is slow.

item
Rafale
4000

Iffy on the order of this one, you could take it second rather than first if you are against a solo laner. Very very good.

item
Aura prédatrice
3200

Punish split-pushers. By this point you need to ensure you can make the enemy take unfair fights.

item
Tir veinard
6400

Both on your ult and regular weapon, this is a huge dmg boost.

!PLEASE READ!

This build is very very damage oriented. You will need to keep that in mind and you will most likely want at least one defensive/counter item from the situational category. Glass Cannon is for when you are stomping games, but in that case the game will probably be over by then.

Situational DMG

Uses as noted. Most likely want to buy one. Point Blank is the most likely item to sell.

item
Canon de verre
6400

If you are VERY fed.

item
Active
Malédiction de ralentissement
1600

Against hyper-mobile characters you may need better lockdown. It also upgrades into a great team zoning tool.

item
Active
Toile tourbillonnante
8000

Aformentioned zoning tool. Aim it well and it will carry fights. Also can be combo'd with ult for max blendering.

item
Balles toxiques
3200

Specifically for shredding tanks or to combat problematic healing.

item
Frénésie
6400

Can be the difference between killing and being killed.

Situational Sustain

Uses as noted. Most likely want to buy one. Point Blank is the most likely item to sell.

item
Active
Pulsion vampirique
8000

Can be taken in lieu of Leech if you value specifically the fire rate and higher burst healing this has over it. Works better with hit-and-run tactics.

item
Sourdine
6400

For a Sp dmg heavy enemy team. Doesn't give damage but is a great help against certain teams.

item
Atténuateur d'effets négatifs
1600

With the strength and variety of debuffs in the game, this will never not be useful. You will very likely buy this.

item
Active
Dissipateur d'effets négatifs
4800

With the strength and variety of debuffs in the game, this will never not be useful. You will very likely buy this.

Ult Mode

Goblin Urges...

item
Ralentissement mystique
1600
item
Parchemin de foudre
8000
item
Prolongation
1600
item
Prolongation supérieure
4800
item
Récupération comprimée
1600
item
Récupération supérieure
4800
item
Expansion supérieure
4000
item
Active
Intouchable
8000

Pop before ult if people hold stuns to counter it.

Ability Point Order

Dague de sommeil

Fumibombe

Fixation

Danse balistique

1

2

1

2

1

5

2

5

5

1

2

5