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Dynamo
Immobilise toute l'équipe ennemie

Dynamo protège sa vie et celle de son équipe, à l'affut du bon moment pour frapper. Peu de choses peuvent changer le cours d'un combat d'équipes comme une utilisation bien coordonnée de Singularité.

Dynamo
Immobilise toute l'équipe ennemie

Dynamo protège sa vie et celle de son équipe, à l'affut du bon moment pour frapper. Peu de choses peuvent changer le cours d'un combat d'équipes comme une utilisation bien coordonnée de Singularité.

Description

Fun slork build based around jumpscaring people by using all of your abilities and ammo on someone. Consider skipping T3 on ult if you don't need the regen.

Item Build
Lanuel

item
Cadence infernale
500
item
Tir rapproché
500
item
Pointe creuse
500
item
Bonus de PV
500
item
Bonus d'endurance
500
item
Charge bonus
500
item
Esprit bonus
500

could be a flex slot depending on how it's going

item
Active
Second souffle
500

infuse yourself in the music the moment (use after you ult someone to get a lil sustain)

funny

item
Tir véloce
1250

1st/ 2nd 1.25k. Die lite

item
Rechargement éclair
1250

1st/2nd 1.25k, imbue on 2. Make sure to proc it as you engage someone by firing at them BEFORE leaping.

item
Rafale
3000

get this after getting like 3 1.2ks outside of this category. HUGE powerspike, dump lead.

1.2k

qsr on 2, pop it as you engage someone

item
Balles de pénitence
1250

hey listen you like healin right?

item
Balles voleuses de vie
1250

Survive.

item
Protection enchantée
1250

Good early, this gives nearly an extra tick of weapon damage on 1.

item
Protection de combat
1250

good early, and adds fire rate

item
Balles perforantes
1250

me when i'm cold

":("

item
Active
Rite de guérison
500

":("

3k

aim for burst fire after the 10k mark

item
À bout portant
3500

Die

item
Balles toxiques
3000

antiheal you proc in literally 3 shots. The damage is alright but you could skip if not needed.

item
Endurance supérieure
3500

Needed, consider after one of your 6ks.

item
Esprit amélioré
3500

if you want more spirit ig

item
Regain de puissance
3000

you like spirit power on your 1 for the weapon amp AND you like fire rate for more Murdering. on 1.

item
Recharge rapide
3500

this alone gives near perfect uptime on scalding spray. 20 seconds of amp is nuts. Oh and the extra harpoon is silly.

:3

item
Active
Dissipateur d'effets négatifs
4250

i hate bepbo </3

item
Active
Refuge céleste
6000

i hate the splash

item
Active
Coup d'enclume
3000

really sad that they made 4 not root anymore. I'm taking my rage out on flyers.

Category 4

spirit/vamp are core, ambush and murder

item
Saturation spirituelle
6000

Ultradie. 1st 6k.

item
Active
Pulsion vampirique
6000

HYPERdie. 2nd 6k.

item
Tir veinard
6000

MEGAdie. You should have enough fire rate to make this proc consistently before buying it.

item
Kevlar de l'augure
6000

this activates on button press. Stop ambushing and press this for 700 shield and spirit power

item
Profusion spirituelle
9500

nuts scaling for your amp and your spirit burst. Die^2

:D

mostly goofy

item
Active
Intouchable
6000

**** CC

item
Active
Malédiction
6000

"Kill this guy"

item
Active
Tapis volant
6000

don't

item
Active
Éclat d'écho
6000

also don't, but you could double 2. The bounce....

"The Plan" + other items

Get posted by your walker or by farm, go invis, spit on them, leap on them, absolutely detonate them with your absurd amount of spirit dot and fire rate. You hate reloading mid fight, press 2. Late game, stop ambusing, use 4 to trigger DK for survivability.

item
Viseur spirituel
4250

Really good unironically, just didn't have the space to make everything look pretty.

item
Châtiment curatif
1250

just put this here to say 'baner

item
Pare-balle
1250

Better lategame, live longer.

item
Pare-esprit
1250
item
Pare-balle amélioré
4250
item
Pare-esprit amélioré
4250
Ability Point Order

Ébouillantage

Brèche

Harpon récifal

Embuscade du rôdeur

1

2

1

2

5

1

2

1

2

5

5

5