Deadlock CoachCoach de Deadlock
Dynamo
Immobilise toute l'équipe ennemie

Dynamo protège sa vie et celle de son équipe, à l'affut du bon moment pour frapper. Peu de choses peuvent changer le cours d'un combat d'équipes comme une utilisation bien coordonnée de Singularité.

Dynamo
Immobilise toute l'équipe ennemie

Dynamo protège sa vie et celle de son équipe, à l'affut du bon moment pour frapper. Peu de choses peuvent changer le cours d'un combat d'équipes comme une utilisation bien coordonnée de Singularité.

Description

DOUBLE BOMBA IS BACK AFTER BEING REMOVED FROM THE GAME! Feel free to add items as you wish. Scaling makes this build crazy good in late game, but in short and middle-length games it's also decent.

Item Build

Laning Items

These are laning phase items.

item
Choc mystique
800

Makes your bomba hit pretty hard for laning phase

item
Expansion mystique
800

Reverse hook range nerf. As well as adding some nice aoe range on bomba explosion

item
Esprit bonus
800

Just a little bit more damage to keep up in the lane

item
Vol de vie spirituel
1600

The most important thing that will serve you well whole game.

item
Chargeur XL
800

If you feel like you need a little bit more last-hitting resources

item
Bonus d'endurance
800

Movement is everything

item
Bottes de course
800

Movement is everything

Optional

1 of 2

item
Bonus de régénération
800

Passive survival option

item
Cœur vaillant

Agressive survival option

DOUBLE BOMBA

Bread and butter

item
Active
Éclat d'écho
6400

Anti-Ethereal

if enemy buys Ethereal Shift or Debuff Remover

item
Active
Malédiction
6400

Pretty much a hard counter to any DOUBLE BOMBA hard counter

Extension (Spirit)

Damage goes up. (Imbue Cooldown on Hook, Everything else on Bomb)

item
Récupération comprimée
1600

Must have, no comments

item
Antichar
4000

Puts way more damage into your first bomba. Very decent buff

item
Expansion supérieure
4000

It makes the explosion bigger. As of recent changes might be a nice idea to imbue the hook, as it got nerfed in distance

item
Esprit amélioré
2400

Plain upgrade

item
Récupération supérieure
4800

Make hooks and bombas go every second

item
Regain de puissance
4000

Imbue on bomba for even more damage. However, this item is pretty optional as build becomes very expensive at this point

item
Réverbération mystique
6400

Wait... What? Triple bomba?

item
Balles anti-esprit
1600

You can buy this as soon as you run out of flex slots

Extension (Vitality)

Survavability goes up (Select bullet/spirit armour and it's upgraded version depending on what damage type enemy has)

item
Pare-balle

If enemy mainly have physical damage

item
Pare-esprit

If enemy mainly have spirit damage

item
Emblème enchanteur
1600

This both gives you a decent spirit shield and some nice spirit power

item
Résilience balistique
3200

If you took bullet armour, you will take this

item
Résilience spirituelle
3200

If you took spirit armour, you will take this

item
Maitrise d'endurance
4000

Any movement kings here?

item
Vitesse persistante
2400

Even more movement

item
Renaissance

Well, if you CERTAIN that your team can't fight without DOUBLE BOMBA, you can go for this

BECOME THE BOMBA?

You can additionally change your self-cast settings to become the double bomba yourself. This is another interesting approach and allows you to counter debuff remover and unstoppable. Also gives you more control with who you want to explode.

item
Active
Frappe spectrale
6400

OMAE WA MOU SHINDEIRU!

item
Active
Bond majestueux
3200

This is a meme option. Hard to time, but cheaper. If you are good with leap, you can consider this

Ability Point Order

Uppercut explosif

Bombe collante

Bras mécanique

Hyperlaser

1

2

1

1

2

5

5

1

2

5

2

5