A melee build.
Now annotated.
The build ID ends in 666 lol.
Main combo is 2 into 1 into Cold Front, and you can throw a light melee in there for extra damage.
Get roughly in this order.
I
Drain de mêlée
Healing in lane.
II
Traitre
Great damage, gives you wallhacks, and is great for chasing.
I
Charge bonus
More charges on bat.
III
Frappe fortifiante
Great healing, very good early. Can skip if you aren't taking much damage.
I
Bonus de PV
Lets you play more aggressively.
I
Frappe spirituelle
Extra damage on your melees.
II
Active
Souffle glacial
For burst damage.
II
Charge brute
Melee time!
I
Bottes de course
For rotating.
II
Veste de combat
Just a good item. Gives you more damage and survivability.
When you lack slots.
II
Vitesse persistante
Speed! Great in fights for catching and chasing.
III
Razzia spirituelle
Amazing stats for you and reduces enemy stats at the same time.
III
Fortitude
Sustain for constant fighting outside of base. Buy if you are on the map and low and have the money.
Get as your goat heart desires.
IV
Poings écrasants
Even bigger melees! Triggers on your 1 after it is fully upgraded.
III
Recharge rapide
Very good item at the moment, more charges for your bat.
III
Aura prédatrice
Makes you extremely good in 1v1's. Just a great item in team fights as well.
III
Furie
More damage!
IV
Active
Frappe spectrale
To get onto important targets and carries. Start beating people up on cooldown.
III
Active
Pierre de distorsion
Great for bullet resist and getting onto targets.
III
Maitrise d'endurance
Movement.
III
Contresort
Great item, really good against Lash and others.
III
Résilience balistique
For anti-bullet.
III
Résilience spirituelle
For anti-spirit.
II
Atténuateur d'effets négatifs
Against characters like Mirage, Infernus, and others that apply debuffs.
III
Active
Dissipateur d'effets négatifs
Must buy against some characters like Vindicta.
II
Active
Médaillon de soin
Really nice item, gets you out of sticky situations with the heal + 2 stamina.
II
Active
Retour de balle
Great against people like Vyper.
II
Bouclier spirituel
Really good for staying alive against spirit burst such as Lash.
II
Protection d'urgence
Good against certain characters such as Bebop.
II
Active
Malédiction de ralentissement
For Mina, Calico, Pocket, and some others.
III
Active
Onde de silence
Great against characters like Mina, Pocket, and Geist.
Get depending on what you feel would help most.
IV
Implacable
Great against gun carries and slow.
IV
Active
Colosse
More tankiness.
IV
Active
Fléau
Great in team fights for staying alive and doing damage.
IV
Récupération transcendante
CD is always even gooderest.
IV
Active
Explosion arctique
Great for catching people. If you haven't sold Cold Front this is a good buy.
III
Tirs lestés
If you have something that you can sell this is good statwise.
IV
Armure de plates
Helps against Haze, Infernus, Mina, and more.
IV
Brise-magie
For spirit burst such as Lash, GT, Pocket, and more.
IV
Active
Intouchable
If there is too much CC. Also for cool midboss steals.
IV
Cuirasse ensorcelée
For incremental spirit damage, like Warden Ult.
IV
Sangsue
Lifesteal! Stay alive!
IV
Active
Malédiction
For shutting down one person in particular.
IV
Frénésie
Move speed, resist, and fire rate is fun.
IV
Active
Tissu d'ombres
Ambush people
1
1
2
2
5
1
1
2
2
5
5
5