
Bebop peut combiner ses capacités aussi bien pour affaiblir les positions ennemies, venir à la rescousse d'occultistes ou infliger des rafales de dégâts. Et, quand la subtilité n'est plus de mise, son laser géant met tout le monde d'accord.
Bebop peut combiner ses capacités aussi bien pour affaiblir les positions ennemies, venir à la rescousse d'occultistes ou infliger des rafales de dégâts. Et, quand la subtilité n'est plus de mise, son laser géant met tout le monde d'accord.
LASTTEAMRANK
This is a fully annotated double bomb assassin build that focuses on going in, sticking bombs, and getting out again. You’ll be somewhat tanky in the late game, but don’t expect this to be a full Tank Bebop build.
Every item is commented, and the build is laid out clearly from left to right.
| L ➝➝➜⇒ R | If you are struggling in lane, buy Greens earlier, but this will delay your 4.8k Spirit investment spike | If you choose Enduring Speed, you can skip Extra Health and either buy it later in the mid game or skip it entirely


I
Esprit bonus
More Spirit Power and good base for the 4.8k investment spike


II
Imprégner
Récupération comprimée
More bombs


II
Esprit amélioré
More Spirit Power and good base for the 4.8k investment spike


I
Imprégner
Expansion mystique
More range on bombs for a higher chance of hitting 2–3 enemies


I
Choc mystique
More damage, also enabling the 4.8k Spirit investment spike


I
Bottes de course
More speed and extra regen, while also serving as a component for Trophy Collector


III
Trophée de chasse
Gives great stats if you are able to get stacks on it. Try to gank and collect stacks


I
Bonus de PV
Helps with the 4.8k Vitality investment spike. You can skip this if you choose Enduring Speed on the right
Choose whether you want Juggernaut or Stamina Mastery later on.


II
Vitesse persistante
Buy this if you want Juggernaut later


I
Bonus d'endurance
Buy this if you want Stamina Mastery later
| L ➝➝➜⇒ R |


IV
Imprégner
Active
Éclat d'écho
Double Bombs


III
Récupération supérieure
Even more bombs


I
Régénération mystique
Works surprisingly well with Mystic/Greater Expansion, as you heal for every enemy hit by the bomb


III
Imprégner
Regain de puissance
More damage and movement speed when using the bomb


III
Régénération radieuse
More healing, while also granting movement speed after casting an ability


III
Antichar
More damage on bombs


III
Expansion supérieure
Even more bomb range for a higher chance of hitting multiple enemies


IV
Implacable
Provides great stats for roaming


III
Maitrise d'endurance
Increases stamina and stamina regen
| L ➝➝➜⇒ R | If the enemies have Dispel Magic, Divine Barrier, etc., you can buy Cursed Relic against it but after the nerf it is very rarely a good choice


IV
Profusion spirituelle
Big Damage


IV
Cuirasse ensorcelée
Perfect for spamming abilities, while also offering solid Spirit resist


IV
Active
Colosse
Ideal for engaging in fights and escaping safely


IV
Récupération transcendante
Ideal for spamming abilities


IV
Imprégner
Réverbération mystique
improves Damage while granting a good amount of Lifesteal


IV
Active
Relique maudite
If enemies have DBR/Divine Barrier, you can buy this item against them, but after the nerf, it is not that viable most of the times


II
Active
Malédiction de ralentissement
If enemies have dodge Abilities like Mina, Dynamo, Mirage etc. use this


III
Résilience spirituelle
Against spirit nuke heroes (Grey Talon, Mina, Yamato, Lash, etc.), but Spellbreaker is generally the better option in the late game.


IV
Brise-magie
This is your go-to anti-spirit item in the late game if you feel like you’re not tanky enough.


III
Active
Cuir blindé
This, or Plated Armor, is your go-to anti-gun item in the late game if you feel like you’re not tanky enough.


III
Résilience balistique
Against gun heroes (Haze, Infernus, Drifter, Warden, etc.), but Plated Armor is generally the better option in the late game.


IV
Armure de plates
This, or Metal Skin, is your go-to anti-gun item in the late game if you feel like you’re not tanky enough.


III
Contresort
You can buy this against heroes like Doorman, Lash, Grey Talon, etc., to counter their ultimates, but it’s not necessarily needed in that build.


III
Active
Dissipateur de magie
You can buy this against heroes that stack, like Haze, Infernus, Pocket, etc., but usually, with your speed and playstyle, it’s not that necessary.
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