
Bebop peut combiner ses capacités aussi bien pour affaiblir les positions ennemies, venir à la rescousse d'occultistes ou infliger des rafales de dégâts. Et, quand la subtilité n'est plus de mise, son laser géant met tout le monde d'accord.
Bebop peut combiner ses capacités aussi bien pour affaiblir les positions ennemies, venir à la rescousse d'occultistes ou infliger des rafales de dégâts. Et, quand la subtilité n'est plus de mise, son laser géant met tout le monde d'accord.
This build is a pretty traditional bomb build, with options and full annotations. I hope it serves you well. (RIP Self Bomb Jan 30, 2026)
If you have any questions or suggestions, you can find me in the #bebop channel of the Official Discord, just @Carrotoid
Left to right. Aim for 20% bomb dmg at 10 mins


I
Choc mystique
Great early burst item! Sell later for slots


I
Bonus d'endurance
Nice to have


I
Active
Rite de guérison
Recommend buying, sell later for slots


I
Esprit bonus
SPIRIT


II
Esprit amélioré
MORE SPIRIT


III
Trophée de chasse
Buy at your own risk


IV
Imbue [E]
Active
Éclat d'écho
You know this guy. Also an Easter Egg


I
Frappe spirituelle
Good for further nuking enemy resists, sell last if you need slots
For a general explanation of Bebop, refer to "Bebop? WE BE LEARNIN' HOW TO PLAY" Build ID: 474091
Buy one at least


III
Active
Cuir blindé
M1 carries beware, we buy metal skin


III
Résilience spirituelle
Kinda sucks that Bullet Resilience isn't nearly as good


III
Sentinelle du voile
Great for surprise hooks and the heal is nice
Buy in any order


III
Imbue [E]
Regain de puissance
Additional speed boost and more spirit power


IV
Profusion spirituelle
EVEN MORE SPIRIT


IV
Imbue [E]
Réverbération mystique
Lifesteal on top of extra damage. Great item


IV
Active
Relique maudite
Curse is just a goated item, but I do miss the old icon
Buy Slowing Hex first or second in lane if you are facing laners who can dodge and deny you bomb stacks like Ivy, Viscous, Mina, Pocket, and Dynamo
Combo is as follows: Hook, Uppercut, Bomb, Echo, Bomb, Ult
Buy these depending on the game state


IV
Armure de plates
I really hate fed Hazes


IV
Brise-magie
I don't like Pocket or Lash


IV
Cuirasse ensorcelée
I just like sticking people with bombs


IV
Active
Explosion arctique
You can use this to trigger Spellbreaker, but the timing is pretty tight


IV
Brulure spirituelle
Antiheal is really important and good against Abrams, Shiv, and Victor (Curse is better against Victor)
Don't be afraid to buy counters or survival items if you think you need them. Better to be alive getting bomb stacks slowly than dead in base after all
By using Double Bomb, Knockdown, and then Uppercutting straight up you can stun them preventing them from counterspelling the explosion. You need to be fast. Credit to Millichip in the #bebop channel!
Buy what you need


I
Réfutation
Good against melee happy laners, or against Viscous


II
Protection d'urgence
Good against Wraith, Abrams, Infernus. Really helps even out trades


III
Résilience balistique
Bullets are dumb


III
Active
Dissipateur de magie
Can be a good option if you're struggling with CC


II
Active
Malédiction de ralentissement
Buy this first or second in lane if you're facing enemies which can teleport to dodge bombs, especially Dynamo


III
Active
Décomposition
Good antiheal option, but most of the time I would suggest just going for Spirit Burn since you should be able to activate it easily once you have Echo Shard


III
Active
Malédiction désarmante
Good item vs. gun carries


III
Active
Coup d'enclume
Good against Deven, Vindicta, Lash, etc.


IV
Active
Refuge céleste
Just a good get out of jail free card, and the bonus spirit power afterwards is nice
Use your uppercut to make minions into mortars. This is why you unlock Uppercut first, plus with Mystic Burst you will do 125 damage per hit!


IV
Imbue [E]
Active
Éclat d'écho
You know this guyK
1
1
2
1
2
1
2
2
5
5
5
5