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Bebop
Accroche une unité ennemie pour l'assommer

Bebop peut combiner ses capacités aussi bien pour affaiblir les positions ennemies, venir à la rescousse d'occultistes ou infliger des rafales de dégâts. Et, quand la subtilité n'est plus de mise, son laser géant met tout le monde d'accord.

Bebop
Accroche une unité ennemie pour l'assommer

Bebop peut combiner ses capacités aussi bien pour affaiblir les positions ennemies, venir à la rescousse d'occultistes ou infliger des rafales de dégâts. Et, quand la subtilité n'est plus de mise, son laser géant met tout le monde d'accord.

Description

twitch.tv/pctt123

4-17
Removed hmc

Item Build
Lane

Buy one of the actives after 3 items.

item
Bonus d'endurance
500
item
Drain de mêlée
500
item
Expansion mystique
500

Sell this if you need slots

item
Frappe spirituelle
500
item
Esprit bonus
500
item
Cœur vaillant
500

You can skip this and buy it later for slowing hex if you bought healing rite.

item
Pointe creuse
500
item
Active
Rite de guérison
500

If needed.

item
Tir rapproché
500

Slot filler. Pick one

item
Cadence infernale
500

Slot filler. Pick one

Pick One

item
Active
Médaillon de soin
1250

Good if they spam abilities a lot in lane

item
Active
1250

Better than resto against heros that tend to buy decay early. And if they don't spam abilities a lot.

After Lane

Bottom row when you have no slots

item
Active
Éclat d'écho
6000
item
Active
Bond majestueux
3000

Majestic leap, self bomb, drop down.

item
Esprit amélioré
3500
item
Maitrise d'endurance
3500

Buy late game, or when you feel like you need more stamina.

item
Balles anti-esprit
1250

Your uppercut applies the debuff.

item
Châtiment curatif
1250

Not needed unless they have a lot of healing and no one on your team has anti heal.

Upgrading Bomb

Annotations

item
Réverbération mystique
6000

Imbue bomb Sell Spirit Strike/Reach if you lack slots. Or buy improved reach first.

item
Regain de puissance
3000

Imbue bomb

item
Expansion supérieure
3500

Imbue bomb Buy this when you start to self bomb, it helps a lot.

item
Récupération supérieure
4250

Imbue hook Imbue bomb if you have 150+ stacks

item
Vulnérabilité mystique
1250

You can delay buying this until the enemy team has more spirit res. The more spirit res they have the more value this provides.

Self Bombing

Pick one

item
Active
Frappe spectrale
6000
item
Active
Pierre de distorsion
3000
Armors

Upgrade later

item
Pare-esprit
1250
item
Pare-balle
1250
Extension

Read annotations

item
Antichar
3500

Good item when they have 2.5k+ hp

item
Razzia spirituelle
3500

Upgrade if you have the souls or sell Spirit Strike if you are not finding a lot of uppercuts.

item
Profusion spirituelle
9500

Buy when there is nothing else to buy.

item
Exposition spirituelle
7250

If you're finding a lot of value with your ult. Otherwise buy other items.

item
Active
Coup d'enclume
3000

Alternative to slowing hex if it doesn't provide a lot of value. Can also bait out removers.

item
Active
Malédiction
6000

If you really need to single out one target to win fights.

item
Active
Malédiction de ralentissement
1750

If they have a lot of movement abilities.

item
Sangsue
7250

More antiheal and lifesteal.

item
Aura prédatrice
3000

Don't buy if someone on your team already has. It's good if the enemy is diving your backline and you need to peel for them.

Survival

Annotations

item
Atténuateur d'effets négatifs
1250

If you want you can buy this first item against Abrams to be mean

item
Active
Dissipateur d'effets négatifs
4250

Buy if they have a lot of cc or debuffs. (Wraith, Infernus, Mo, Abrams, Pocket)

item
Active
Intouchable
6000

I really only buy this if the team lacks a mid secure or if they enemy team has a lot of cc and are hard focusing you down with it.

item
Active
Cuir blindé
3000

Good against haze.

item
Active
Retour de balle
1750

Cheaper than Metal Skin, still good

item
Active
Refuge céleste
6000

Good item to dodge AOE or targeted abilties. Or to just buy time and stay alive.

Ability Point Order

Uppercut explosif

Bombe collante

Bras mécanique

Hyperlaser

1

2

1

2

1

5

1

2

5

2

5

5