Deadlock CoachCoach de Deadlock
Abrams
Charge dans la mêlée

Abrams possède la force et la résistance nécessaires pour mener le combat depuis le front. Il se retrouve souvent seul au milieu de l'équipe ennemie, qui se disperse sur son passage. Si ses adversaires gaspillent leurs balles sur lui, ses complices en arrière-ligne en profitent pour leur infliger des dégâts en toute impunité.

Abrams
Charge dans la mêlée

Abrams possède la force et la résistance nécessaires pour mener le combat depuis le front. Il se retrouve souvent seul au milieu de l'équipe ennemie, qui se disperse sur son passage. Si ses adversaires gaspillent leurs balles sur lui, ses complices en arrière-ligne en profitent pour leur infliger des dégâts en toute impunité.

Description

New Patch?
Lane and Mid categories can be L-R but try not to do that

Item Build

Lane

L-R, but buy what you need too. | 7200 Souls

item
Bonus de PV
800

They nerfed your HP this patch, but buffed Infernal Resilience. This builds into two items I almost always get one of, and gives you more HP to regen off 3.

item
Drain de mêlée
800

Mid item that builds into a goated item.

item
Récupération comprimée
1600

You are ALWAYS going to imbue Shoulder Charge now, buy this early, it compensates for the CD change.

item
Frappe fortifiante
4000

This item has been performing insanely well for me in lane. USE MOSTLY LIGHTS!! You will heal enough off light meleeing enemies. Do not get parried thanks.

item
Tir mystique
1600

+7 spirit and some needed burst damage/poke.

Lane Optional

item
Frappe spirituelle
800

Very skippable but can help if your duo laner is high spirit burst like GT, Viscous or Pocket.

item
Balles antimonstres
800

Buy when you need to shove waves and eat guardian.

item
Bonus de régénération
800

Poke lane.

item
Active
Rite de guérison
800

You are on no HP, buy this instead of Regen please.

item
Bonus d'endurance
800

Warden.

item
Réfutation
800

Viscous

Mid

L-R, but buy what you need too. | 21600 Souls

item
Balles ouvrantes
1600

+7 spirit AND it really amps your burst, CAN be exchanged for Melee Charge in the build for when you start heavy meleeing after T2 Charge.

item
Razzia spirituelle
4000

This item is broken and is always the spirit 3k I buy first.

item
Onde de tourment
3200

Big damage spike, and superior cooldown follows very soon after.

item
Récupération supérieure
4800

Helps everything in the build immensely. Makes Tpulse tick faster too.

item
Amplisoins
2400

This item is insane value for Siphon Life and Lifestrike.

item
Active
Pierre de distorsion
3200

Yeah I can't lie this item is core for me now but your mileage may vary.

Maybe?

Probably not these but you could

item
Active
Souffle glacial
1600

Burst? And Spirit Resist? I don't think it's needed.

item
Charge brute
1600

Alternative to Opening Rounds, only buy once you have T2 Charge.

item
Poings écrasants
8000

Only consider this if it's late game and you bought Melee Charge.

item
Balles anti-esprit
1600

This item is okay but I find I'm not needing it and don't prefer it over Mystic Shot or Opening Rounds.

item
Entaille spirituelle
4800

Consider this if you build SSB.

Late/Situational

Once you get to this point of the game you buy whatever is needed. Some of these are situationals to be bought earlier (like Healbane)

item
Furie
3200

This item is all the Weapon Damage you could ever want with some Bullet Resist on top for pretty cheap.

item
Active
Décomposition
3200

Nerfed a billion times but still anti heal I guess

item
Active
Refuge céleste
6400

Functionally better Counterspell, but more expensive. Consider buying if you have the money for it and need it.

item
Atténuateur d'effets négatifs
1600

Builds into this thing which you care about more -->

item
Active
Dissipateur d'effets négatifs
4800

<-- Builds from this thing, cleanses most things you care about and heals you.

item
Résilience balistique
3200

Armor. Generally extremely outclassed by Plated Armor and Juggernaut, whereas Spirit Resilience is at least good.

item
Résilience spirituelle
3200

Armour.

item
Contresort
3200

Walmart E-Shift for things like Wraith or Shiv or delayed CC like Seven or Warden.

item
Fortitude
4000

They nerfed your HP pool but moreover this keeps you active on the map.

item
Châtiment curatif
1600

Anti-heal woohoo.

item
Vol de vie spirituel
1600

If you really wanna be a wizard I guess.

item
Active
Médaillon de soin
1600

Still a great item, buy whenever you feel it's necessary to.

item
Vitesse persistante
2400

Slows, helps you rotate faster too. Builds out of sprint boots yippee

item
Implacable
8800

This is outclassed by Plated Armor BUT you will end up buying both against fed gun carries.

item
Brise-magie
6400

Mid item with stats you like.

item
Cuirasse ensorcelée
6400

Still good on Abrams as long as you are careful not to use your ult.

item
Armure de plates
6400

Insane against gun carries, basically always buy late if needed.

item
Tempo curatif
8800

This is an item you buy when its lategame and you're rich. Brings max Infernal Resilience to 22%.

item
Active
Colosse
7200

Buy this whenever you need both kinds of resists on one slot, or just generally need to be tankier.

item
Active
Intouchable
8000

Channel your inner gorilla, useful against heavy CC and maybe for stealing mid with warp stone.

item
Active
Frappe spectrale
6400

Fliers squishies and gun carries oh my. Buy this when you need to, it's not core.

item
Active
Second souffle
8000

If you really wanna be a Wizard I guess.

===== Notable Spikes ===== Lifestrike - 5.6k/6.4k Max Siphon Life - 8k Tier 2 Charge - 10k Snatch/Torment/Cooldown - 12k/15.2k/16.8k Max Ult - 35k

========= IMPORTANT NOTE ========= Pre 10k souls = Light melee Post 10k souls = Heavy melee

Ability Point Order

Siphonnage

Charge taurine

Résilience infernale

Impact sismique

1

1

2

5

2

5

1

2

5

1

2

5