
Abrams possède la force et la résistance nécessaires pour mener le combat depuis le front. Il se retrouve souvent seul au milieu de l'équipe ennemie, qui se disperse sur son passage. Si ses adversaires gaspillent leurs balles sur lui, ses complices en arrière-ligne en profitent pour leur infliger des dégâts en toute impunité.
Abrams possède la force et la résistance nécessaires pour mener le combat depuis le front. Il se retrouve souvent seul au milieu de l'équipe ennemie, qui se disperse sur son passage. Si ses adversaires gaspillent leurs balles sur lui, ses complices en arrière-ligne en profitent pour leur infliger des dégâts en toute impunité.
Green Abrams is real.
Adapt. Check your incoming damage. Buy Counters.
This build focus on melee, I upgrade abilities that doesn't require spirit first.
Since melee nerf i tried to make less punch builds,
so check my "Green Abrams the 2nd" and
"Abrams the White".
Phantom Strike and Witchmail are great. Adapt. Sell Sprint Boots later


III
Frappe fortifiante
Your main healing item


I
Bottes de course
Farm crates


III
Razzia spirituelle
Makes your Siphon way better and you tankier to spirit.


III
Imprégner
Regain de puissance
Makes your Siphon way better and you more of a threat.
Great


I
Active
Rite de guérison
buy in lane, upgrade later


III
Active
Faisceau de détresse
More heal than Healing Nova. If you have other frontliners


III
Active
Nova curative
Safer heal than Rescue Beam. Just great if they don't have much antiheal.


II
Active
Médaillon de soin
If they spam abilities a lot
+ Teleport tools to catch people.


II
Active
Retour de balle
Take in lane against gunners, or against overfed gunner with absurde DPS.


IV
Implacable
You want to help your team.


IV
Armure de plates
You want to survive gunners.


III
Active
Pierre de distorsion
Can even replace Bullet Resilience if you want it in mid game.


IV
Active
Frappe spectrale
You can rush this after Crushing Fists if you want a more aggressive gameplay. Delay Colossus after Surge.


III
Active
Cuir blindé
Unreliable
Decay best


III
Active
Décomposition
Best Anti tank item for Abrams


IV
Balles drainantes
For long fight. Doesn't works much tbh.
Spirit Strike/Snatch too


IV
Cuirasse ensorcelée
A lot of small repeated things deals at least 75 spirit damage late.


IV
Active
Refuge céleste
Great bonus item + tankyness


IV
Active
Fléau
Great bonus item


III
Active
Onde de silence
long range counter
Only Reactive Barrier works when you get parried
Juggernaut too
Colossus too


IV
Trompe-la-mort
Save your moments, cheat the end, but remember - Death always collects what is owed.


IV
Active
Malédiction
Anti carry


IV
Active
Protection divine
Counter ult debuff like Pocket


IV
Active
Tapis volant
Fly away


II
Active
Pied plume
If you like to HMC or just prefer this item over it's green variant.


II
Vitesse persistante
Can be replaced by Fleetfoot
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