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Guardia
Debilita a sus enemigos y los persigue

Guardia lidera desde el frente, lanzándose a la batalla y dificultando la capacidad de sus oponentes para luchar con eficacia. Pero lo que Guardia considera valiente, otros lo consideran temerario y, si no tiene cuidado, puede verse fácilmente en problemas.

Guardia
Debilita a sus enemigos y los persigue

Guardia lidera desde el frente, lanzándose a la batalla y dificultando la capacidad de sus oponentes para luchar con eficacia. Pero lo que Guardia considera valiente, otros lo consideran temerario y, si no tiene cuidado, puede verse fácilmente en problemas.

Description

To use this build, you must let go of earthly attachments. Kills are nothing to you. Souls are nothing to you. With a rescue beam and echo shard, you will pull your teammates from the very clutches of God.

Item Build
Early Game

item
Cargador de Alta Velocidad
500

Your projectiles are slow, so this is nice to fill out a gun slot early.

item
Activo
Rito Curativo
500

Buy immediately early. Use to support your team and keep yourself alive. Sell as soon as you need a slot.

item
Explosión Mística
500

Obv good for throwin' goo around and ball stunning.

item
Cartuchos Monstruosos
500

Makes more farm for big items later.

item
Activo
Rayo de Rescate
3000

Buy ASAP. Use w/ Healing Rite to outsustain the enemy laner and support your lane buddy. Get very used to using this thing. It is an integral part of your kit now. Love the rescue beam. Trust the rescue beam.

item
Tiempo de Recarga Mejorado
1250

This whole build is very cdr focused. This is the first step in that process.

Floating Early

Buy when you have spare change.

item
Barrera de Hechicero
1250

Just a generally good item. buffs your CD even more.

item
Espíritu Adicional
500
item
Aguante Adicional
500
Mid Game

item
Activo
Esquirla Reverberante
6000

Buy this ASAP. Brings cube downtime to 17 seconds every 9.

item
Tiempo de Recarga Superior
4250

Obviously apply to cube. Brings cube downtime to 10 seconds every 8.

item
Carga Adicional
500

Learn how to punch-boost yourself for map rotations. Trust. It's worth it. If you don't wanna punch boost, use this spirit slot for etheral shift probably.

item
Duración Superior
4250

You probably should apply this to Ball. But if you apply it to cube w/ cooldown and ethereal, brings cube downtime to 8 seconds every 14.1

Floating Mid

Buy when you have spare dollars.

item
Espíritu Mejorado
3500

This is good for damage, but you also want it for cube healing rate.

item
Explosión Mejorada
3500

Improves your damage. lower priority than improved spirit, because improved spirit affects Cube healing and torment pulse and this doesn't.

item
Armadura Espiritual
1250
item
Potenciador de Curación
1250

Doesn't affect cube healing all that much to be honest, but it does help rescue beam scale better.

item
Ampliador de Duración
1250
Situational Mid

Torment Pulse recc, others are situational

item
Pulsación de Tormento
3000

Just very good on you. Especially if you're a baller.

item
Armadura Antibalas Mejorada
4250

Situational based on enemy damage comp.

item
Armadura Espiritual Mejorada
4250

Situational based on enemy damage comp.

item
Activo
Transformación Etérea
6000

Even more "no kill me" time

item
Recarga Rápida
3500

This is for more punch boosting. You don't usually need this much punch, but buy it if you do.

Late Game

These all pump your CD. Stam is lowest priority

item
Activo
Restaurador
6000

This thing is fucked. With everything else, you can make you or someone else utterly unkillable for 1 million hours.

item
Protección de Vidente
6000

Even more cooldown reduction. Buy this earlier if you plan on being ball a lot.

item
Desbordamiento Espiritual
6000

Very expensive, but it IS more cooldown reduction and spirit power, so...

item
Aguante Superior
3500

You do kinda want this, but you've got a lot of movement already with punch and ball anyhow.

Order of Operations:

Cube -> Echo -> Cube -> Ethereal Shift -> Ult/Refresher -> Repeat. You should focus on timing cubes to block enemy abilities, especially hard stuns and silences. Only use cube for general healing when you know you wont need it for ability blocking. Try to keep track of allied ults that cube is bad for. For example, always let Yamato or Giest ult to save themselves before you cube-save them.

Other options

item
Bala de Punta Hueca
500

A good 4th gun slot pickup if you need a filler.

item
Activo
Piedra de Teletransporte
3000

Alternative to Ethereal shift activatable. Opens up a spirit slot for something like extra charge or diviners kevlar.

item
Activo
Golpe Fantasmal
6000

Obviously very good if you're running more ball.

item
Emblema Prístino
3500

This builds from a prior 500 and is technically good on you if you are running out of things to buy.

item
Robo de Vida Espiritual
1250

This can be useful, but I don't often get it. Probably better if you want to build into more damage early.

Ability Point Order

Salpicar

El Cubo

Puñetazo Viscoso

Bola Pegajosa

1

1

2

5

1

1

2

5

2

5

2

5