Viscoso irrita a sus oponentes mediante una astuta evasión y usos estratégicos de la curación, lo que le permite resistir los ataques enemigos más brutales.
Viscoso irrita a sus oponentes mediante una astuta evasión y usos estratégicos de la curación, lo que le permite resistir los ataques enemigos más brutales.
"When they see this, they'll run for cover!"
The 2nd build in the "Concerns of The Deep" Series.
This one is oriented around the Goo Ball (4). You'll be ballin' all around the map, disrupting team fights and dealing big damage!
Feel free to join the Viscous Discord: https://discord.gg/jD3Cauw6n5
Buy left to right. Use Splatter (1) as often as possible! Remember to dash-jump before using Goo Ball (4) once you get Arcane Surge! Buy a Lane Extra item if you're struggling then sell it later. You can also consider Cold Front during lane.
I
Explosión Mística
Grants additional damage when you hit someone with Splatter (1). Takes some time to charge up. | Upgrade into Tankbuster |
I
Aguante Adicional
Get it instead of Mystic Expansion to start building towards Arcane Surge. Also useful pick if you're struggling against Warden. |Upgrade into Arcane Surge|
II
Subidón Arcano
Alternative to Mystic Expansion. Dash-jump before using Goo Ball (4) for it to be bigger, last longer and deal more damage!
II
Emblema del Hechicero
While above 65% health, you gain more spirit and cooldown reduction. This also grants you a decent amount of Spirit Resistance.
II
Imbuir
Compresión de Recarga
Reduces the cooldown of Goo Ball (4), allowing you to use it more often! | Upgrade into Superior Cooldown |
III
Pulsación de Tormento
Deal spirit damage to the two nearest enemies to you. This works while in Goo Ball (4) and Transcendent Cooldown will make it tick faster!
Buy one of those items if you are struggling, or to remain in lane and not miss out on souls! Sell the item you picked later.
I
Cartuchos Monstruosos
If you are struggling during lane, this will help you clear waves faster to hold your guardian. |Can be sold for a slot|
I
Regeneración Adicional
Provides you with some more health regen for laning phase. |Can be sold for a slot|
I
Activo
Rito Curativo
Upon activation, grants you a decent amount of healing over time, as long as you don't take damage from Heroes or Towers. |Can be sold for a slot|
II
Activo
Amuleto Reparador
Upon use, provides you (or an ally!) with healing and stamina. Gain stacks from nearby enemies using abilities!
II
Activo
Guardián Centinela
Upon use, you (Or an ally!) gain a Barrier, along with some move speed.
Buy left to right. You can grab an extra active, when Goo Ball (4) is maxed, if you wish! If you are struggling to survive, check the Survival category or get items like Diviner's Kevlar.
III
Activo
Piedra de Teletransporte
Use this while in Goo Ball (4) to change direction at will. You will lose momentum when teleporting.
III
Revientatanques
A huge damage increase when hitting with Goo Ball (4) and Splatter (1). The higher the Max HP of the enemy, the higher the damage!
IV
Activo
Golpe Fantasmal
Allows you to teleport to an enemy, disarming them, but you'll lose all momentum. Can be used to catch a flying enemy and bring them down to the ground.
III
Tiempo de Recarga Superior
Reduces the Cooldown of all your abilities! |Upgrade into Transcendent Cooldown|
IV
Tiempo de recarga trascendente
Lowers the cooldown of your abilities but also items! Like Warp Stone and Torment Pulse!
IV
Activo
Azote
Create an Area of Effect around you (Or an Ally!) that deals spirit damage based off the enemy's max health. Also grants a lot of Spirit Resistance. Use it while in Goo Ball (4)!
When Goo Ball (4) is fully upgraded, you can use those to deal more damage! Recommendation: Cold Front & Arctic Blast.
II
Activo
Frente Frío
Unleash a burst of damage around you that slows. Very useful when going in with Goo Ball (4).
IV
Activo
Explosión Ártica
Unleash a wave of ice around you that deals damage and freeze enemies. Frozen enemies take more damage! Use it while in Goo Ball (4) for easy hits!
IV
Activo
Infusor
Upon activation, you'll gain a lot of Spirit, but also a large amount of Spirit Lifesteal. Use it before using Splatter (1) or hitting someone in Goo Ball (4).
IV
Imbuir
Activo
Esquirla Reverberante
Allows you to reset the cooldown of Splatter (1) for a second burst of damage!
IV
Activo
Lente de Enfoque
Silence a target. Once the silence expire, the enemy will take a portion of the damage they took while silenced, as a burst. Use this on a priority target like the enemy carry!
You can buy left to right, or in the order you wish, depending on how your match is going! Witchmail will trigger a ton in late game, resulting in a lot of cooldown reduction.
IV
Cota de Bruja
While you're in Goo Ball (4), you're a big target, so you'll take a lot of Spirit Damage easily and often reduce the cooldown of a random ability. This INCLUDES Goo Ball (4)!
IV
Quemadura Espiritual
When you deal a lot of Spirit Damage, you'll make the enemies burn and reduce their healing by a lot. Easy to trigger by rolling on someone and using Splatter (1) on them!
IV
Espíritu Ilimitado
A lot of Spirit Power that will increase your damage overall!
IV
Protección de Vidente
Upon using your Goo Ball (4), you'll gain a lot of Barrier, and also gain more Spirit, resulting in more damage and survivability! Barriers benefit from Goo Ball (4)'s resistances!
II
Imbuir
Ampliador de Duración
Increases the duration of Goo Ball (4), along with its stun duration.
III
Duración Superior
Increases the duration of all your abilities and items, but also the duration of the stun on Goo Ball (4)!
Those actives can help you create a playstyle that suits you more. Recommendation: Return Fire.
II
Activo
Fuego Devuelto
Sends back some of the damage that you take! Useful against Wraith, Haze, Vyper and more!
III
Activo
Salto Majestuoso
Leap high into the air and gain a Barrier. Can be used to engage with an advantage or rotate around the map!
III
Activo
Rayo de Rescate
Heals you (And an ally!) a fair amount. You can also pull an ally to you, even if they are in The Cube (2). Also increases your ability range.
IV
Activo
Red de Vórtices
Throw a SQUID from THE DEEP! On impact, it'll pull enemy to the center, blocking their movement abilities and items while also reducing their movement speed and dash distance.
IV
Activo
Alfombra Mágica
Can be used to fly while in Goo Ball (4). Keep in mind that if you hit an enemy, the Magic Carpet will disappear.
If you realize during Late Game that the enemy is building Spirit Resistance against you, then after getting Spirit Burn, grab either Escalating Exposure or Spirit Snatch. Escalating Exposure is the easiest to trigger. Recommendation: Spirit Strike & Spirit Snatch.
II
Vulnerabilidad Mística
Reduces the enemy's Spirit Resistance when dealing Spirit Damage to them. Easy to trigger with all the sources of Spirit Damage that we have, like Torment Pulse.
IV
Exposición Creciente
Anytime you deal Spirit Damage, you'll increase your Spirit Damage against the enemy hit. Stacks very easily with Torment Pulse.
I
Golpe Espiritual
Lower the enemy's Spirit Resistance when hitting them with Melee. Works with Puddle Punch (3).
III
Robo de Espíritu
Steal some of the enemy's Spirit Power and Spirit Resistance when hitting them with Melee. Works with Puddle Punch (3). This means they get weaker, and you get stronger!
II
Activo
Savia Espiritual
This reduces an enemy's spirit resistance and spirit power for a decent duration. Allows you to deal more spirit damage as a result!
III
Activo
Ola de Silencio
Unleash a wave forward that silences enemies, while lowering their Spirit Resistance and Spirit Power.
If you find yourself struggling to stay alive, consider one (Or more!) of those items. They will increase your survivability a lot, all depending on how your match is going and who you are facing!
II
Protección Balística
If you take too much GUN damage in quick succession, this item will grant you a nice Barrier to help you survive!
II
Protección Espiritual
If you take too much SPIRIT damage in quick succession or a big burst of damage, this item will grant you a nice Barrier to help you survive!
III
Resiliencia Balística
Very useful if the enemy team is mostly Bullet oriented.
III
Resiliencia Espiritual
Very useful if the enemy team is mostly Spirit oriented.
II
Barrera Reactiva
Grants you decent Barrier when you get CC'd, including when you get Parried! Useful against Mirage's Tornado, Bebop's Hook, Abrams' Charge, Haze's Sleep and more!
II
Reductor de Desventajas
Lowers the duration of Infernus' Burn, Mirage's Tornado, any form of stuns or immobilize and more.
III
Activo
Quitadesventajas
Removes Bebop's Bomb, Infernus' Burn, Vindicta's Tether, Mirage's Tornado, and more! NO LONGER removes Pocket's Affliction.
III
Activo
Piel de Metal
Allows you to ignore any bullet damage for a few seconds. Useful against Haze and Wraith. Pairs well with Return Fire!
IV
Activo
Barrera Divina
Remove all from of debuffs from yourself (Or an ally!) and gain a Barrier along with move speed.
IV
Gigante
Enemies that shoot you will have their fire rate lowered. Really good if you tend to be focused a lot while in Goo Ball (4).
These items will help you have a better time against specific enemies or simply allow you to modify your gameplay to something that fits you more. Keep in mind that these items are NOT part of the build. Decay, Silence Wave, Knockdown and Curse are powerful actives that can be bought to counter specific heroes.
II
Disparo Místico
Every 8s, your next bullet will deal a burst of spirit damage. Be mindful that it'll go on cooldown even if you miss. Can be used for various combos with the Alt Fire.
II
Carga Cuerpo a Cuerpo
Grants you more melee damage with your heavy melee along with extra range. Can be used with Puddle Punch (3)'s last upgrade.
IV
Frenesí
Grant you a massive amount of Bullet Resistance and movement speed when at lower than half health. Useful for when Goo Ball (4) ends.
II
Maleficio Anticuración
Lower the enemy's healing when dealing Spirit Damage to them.
III
Contrahechizo
Parry ANYTHING. This means almost any abilities such as Geist's Ultimate, Shiv's Ultimate, Lash's Ultimate, etc...
III
Maestría en Aguante
Increases your mobility, gives some spirit power, but also allows you to TRIPLE jump during Goo Ball (4).
III
Golpe Vital
A lot of healing when you land a melee hit, and more damage for melee. Works with Puddle Punch (3). Has a 4s cooldown.
IV
Activo
Coloso
ColosSUS. Grants more HP passively. Upon use, gain a more resistances and you will slow enemies near you.
IV
Activo
Imparable
Become immune to crowd control during its duration. Use it against Dynamo and roll over his ult to stop him!
I
Activo
Cañón Oxidado
Lowers an enemy's fire rate. Useful against characters like Haze, Wraith, Infernus and more.
II
Activo
Hechizo Ralentizante
Blocks a target's movement abilities and movement items (Like Warp Stone) for a short duration. Use it BEFORE they use their movement ability. Tip: It silences Calico's dash and ult!
II
Supresor
Slow down the fire rate of the enemy when you hit them with Spirit Damage. Very useful against people stacking fire rate.
III
Activo
Declive
This is very useful to counter any enemy that heals a lot such as Abrams, Infernus, Mo&Krill.
III
Activo
Maldición Desarmante
Disarms an enemy. Very useful against characters like Haze, Wraith, Infernus, Vyper and more.
III
Activo
Derribo
Applies a delayed stun to a target. Brings down any flyer to the ground. Useful against Seven, Lash, Grey Talon, Vindicta and more.
III
Expansión Superior
Increases the size of Goo Ball (4) even more, but also the range of all of your abilities, items, actives and more!
IV
Activo
Maldición
Disarms, interrupts and silences a target. They also cannot use items. Useful against carries!
IV
Imbuir
Reverberación Mística
Hitting an enemy with Splatter (1) will make them take delayed damage in the form of an AoE and also slow them down. Also grants you Spirit Lifesteal.
IV
Activo
Restaurador
Reset the cooldowns of your entire kit, including your Goo Ball (4).
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