Deadlock CoachDeadlock Coach
Trampero
Atrapa a los enemigos y controla el espacio

Trampero puede infestar el campo de batalla con sus arañas embrujadas y dejar maldiciones latentes en zonas clave. Si dejas que Trampero haga lo que le dé la gana, no podrás desplazarte por el mapa sin activar algún tipo de trampa.

Trampero
Atrapa a los enemigos y controla el espacio

Trampero puede infestar el campo de batalla con sus arañas embrujadas y dejar maldiciones latentes en zonas clave. Si dejas que Trampero haga lo que le dé la gana, no podrás desplazarte por el mapa sin activar algún tipo de trampa.

Description

The official hesy bunny build tested in every elo (why is my mmr so shit)
Made with the help of Elninjapro and general knowledge from him (same person who helped me with bolt build)

Bunny has a hard time in solo queue, low elo, and 0 comm matches, i recommend only playing in ascendant+ or with a 3+ stack so you have people to play off the bunny. Don't just punch to punch this isn't a punch build, use punch to apply spirit strike, and when u need to sell it later, ur 2 shreds just win the game

Item Build
Lane

LtR

item
Golpe Espiritual
500

use to apply the debuff, dont just punch to punch or youll get parried

item
Robo de Vida Cuerpo a Cuerpo
500
item
Punta Hueca
500
item
Cartuchos de Alta Velocidad
500
item
Aguante Adicional
500
item
Cartuchos Monstruosos
500

perma push wave, throw 2 and shoot ur gun at them, win lane best lane matchups are burst lanes for bunny damage

item
Activo
Declive
1250

favorite active, great stats, good against everyone and constant damage

item
Emblema del Hechicero
1250

just great item, can skip for one of the core 1250s if ur just winning

item
Activo
Rito Curativo
500

always buy, the sprint speed and extra healing is always so nice for roaming and staying on map

Core

imbue 3 - after core its quite flexible, kevlar prio for ults, otherwise flex

item
Expansión Mística
500
item
Ampliador de Duración
1250
item
Compresión de Recarga
1250
item
Carga Cuerpo a Cuerpo
1250
item
Activo
Esquirla Reverberante
6000
item
Duración Superior
4250
item
Expansión Superior
3500
choose one or skip

item
Maestría en Aguante
3500

these movement options are not needed if your positioning is good, you will have a hard time dying, but having them just incase is always a plus

item
Activo
Salto Majestuoso
3000

ONLY better then sup stam IF AND ONLY IF you have shit positioning and need to get to places faster (faster, but not further)

Late Game

item
Protección de Vidente
6000

great for low time ults, like ivy, krill, paradox, holliday, picks and big aoe stuns primarily

item
Activo
Alfombra Mágica
6000

amazing movement option, one of the best 6ks on sinclair for infinite get in get out, especially to get in out of site to bunny tehm

item
Activo
Imparable
6000

if lots of stuns on enemy team

item
Activo
Maldición
6000

can perma cc somebody for like 15 seconds if time correctly with double bunny, BE THE CURSE HERO

LOOK HERE AFTER CORE

item
Subidón Arcano
4250

use before bunny, great item, dont let people tell u otherwise

item
Fortaleza
3500

considering buying after core, great to stay on map longer, plus just good stats

item
Activo
Piedra de Teletransporte
3000

if bad positioning or theyre just running u down, just buy good item

item
Tiempo de Recarga Superior
4250

imbue bunny or ult, very rarely is it needed but if its gone that late its not a bad option

item
Activo
Quitadesventajas
4250

cc or debuffs, amazing vitality slot filler

Situationals

the "if needed" category

item
Armadura Espiritual
1250

if taking a ton of damage from abilities (gt arrows, geist, etc) never buy early but buy when needed

item
Resiliencia Espiritual
4250

wanted to keep this build quite small for no needs of scrolling but also gun armor is okay if u need to tank gun (dynamo for example)

item
Activo
Rayo de Rescate
3000

holliday, bebop, paradox, krill

slot fillers / other lane buys

item
Espíritu Persistente
500

if need slowing hex, doesn't get much value outside of the spirit power

item
Activo
1250

great item in general, considering buying in place of enduring, just great item the earlier the better

item
Impulso Cinético
1250

slot filler

item
Activo
Cañón Oxidado
1250

if against a gun lane, replace decay, or buy in place of enduring spirit

item
Activo
Hechizo Ralentizante
1750

slowing hex is always viable on this champ with double bunny, also against movement characters like abrams, wraith, lash, etc

item
Reductor de Desventajas
1250

when buying actives, consider your lane partner and enemy, if u need resist shred go whip, if lots of movement go hex, if taking burst damage go barrier, if against abrams go debuff etc

extras

item
Activo
Fuego Alquímico
3000

if ur team is very heavy gun and don't build alc fire, always nice to be supportive

item
Activo
Aura Heroica
3000

same thing as alc fire

item
Balas Tóxicas
3000

if ur SOOO rich u need to fill gun slots, toxic bullets procs very fast if u hit ur shots on sinclair

item
Activo
Golpe Fantasmal
6000

phantom strike into bunny? idk probably don't buy but is fun

item
Activo
Piel de Metal
3000

if desperately need to not get killed by guns, realisitcally ur unkillable bc of bunny curse but up to u

item
Activo
Nova Curativa
1750

just a good item that does good things (the healing is insane on this item)

item
Activo
Amuleto Reparador
1250

have never bought but does good on other characters

item
Inhibidor
6000

just a good item just has a hard time doing anything on sinclair

item
Activo
Transformación Etérea
6000

great to wait for bunny, and if ur positioning is just killing u consistently always good for stall

item
Activo
Derribo
3000

vindicta, lash, bebop, seven, grey talon, mo krill, soooo many characters that dont buy unstop that can be knockdowned

item
Activo
Ola de Silencio
3000

had thoughts about adding this to core somehow, couldn't figure out how, but great great item

item
Maleficio Anticuración
1250

sinclair isnt the best user for healbane, so typically not needed very much, especially considering 99% of ur team SHOULD have it

Ability Point Order

Rayo Persecutorio

Ayudante Espectral

Hechizo del Conejo

Participación del Público

1

2

5

1

2

5

1

2

5

1

2

5