La diferencia entre una victoria fácil o una derrota ruinosa es curar de forma oportuna y dividir una pelea en equipo de la forma adecuada. Deslizarse alrededor de enemigos lentos le da al equipo de Kelvin la ventaja de maniobrar para conseguirlo.
La diferencia entre una victoria fácil o una derrota ruinosa es curar de forma oportuna y dividir una pelea en equipo de la forma adecuada. Deslizarse alrededor de enemigos lentos le da al equipo de Kelvin la ventaja de maniobrar para conseguirlo.
really straightforward build to enter fights and leave fast af while absolutely rocking your enemies.
upd 7: added hunter aura as an alternative to berserker.
upd 8: replaced SoP with Arcane Surge.
imbue on 1. keep an eye out for cooldown since you don't wanna just throw your grenade without QSR.
upgrade into fortitude later
don't wanna leave lane but need heal? personally i buy it 90% of the time
we're in locket meta, don't forget that.
buy against melee abrams or an insane infernus(3)
at this point you should really look into buying basic bullet armor
as soon as you buy lucky shot you are already a running deathmachine
always start your fight off with a nade or sum
awesome item. we pick it instead of kinetick dash cause we aint got no slots. that's what we have to deal with.
makes you even faster and heals you outside of combat. good item. liek
ouch wowie my head hurts.
might buy GC earlier if you feel like you're snowballing.
great upgrade against gun builds. 2-3 gun builds in a team? pick this one.
enemies like to farm camps while their team fights on the other side of the map? destroy them with this item
(or don't)
fuck you vindicta
fuck you
fuck you infernus
fuck you haze
great pick against melee builds. so called abrams and haze (dagger build)
might be a great item if you feel like you're always in teamfights and your teammates suck ass.
hey they never heard of extra stamina? god damn, punish them for that.
e oe oo
replaces frenzy. sell berserker for this one.
Granada de Escarcha
Senda Helada
Rayo Ártico
Refugio Congelado
1
2
5
1
2
1
2
5
5
1
2
5