Warden lidera en el frente, lanzándose a la batalla y dificultando la capacidad de sus oponentes para luchar de manera efectiva. Pero lo que Warden considera valiente, otros lo consideran temerario y, si no tiene cuidado, puede verse fácilmente en problemas.
Warden lidera en el frente, lanzándose a la batalla y dificultando la capacidad de sus oponentes para luchar de manera efectiva. Pero lo que Warden considera valiente, otros lo consideran temerario y, si no tiene cuidado, puede verse fácilmente en problemas.
Updated regularly.
Use your early burst to constantly harass in your lane. Splatter
really hurts after you get T2.
Look to brawl in the mid game, Goo Ball is mostly for team fights
or a couple hits in a 1v1. After 19k, Puddle Punch hits really hard.
Late game, you can either lean into Goo Ball with Duration/Carpet
or you can lean into brawling with Spirit Snatch/Colossus
Still good. Hang onto it as long as you can, you can maybe sell late game if you have a ton of money
Sell for another Vitality item later
Sell later
Try to keep as long as you can. You might have to sell it around Improved Burst
Sell for another Vitality item later
Crazy item. Turns a loosing lane into a stalemate. Sell later. Use + self cube for half of your health back for free
If your lane is starting to feel even a little iffy, grab this early and skip Hollow Point Ward
You can swap this for Mystic Burst if you want, but you should buy it at some point
Makes Splatter HURT. Rush if you're against spirit pokey heros. Sell for a Vitality 6K later if needed
Helps your early / mid game farm, lots of heavy melee damage, reload once you get max Puddle Punch
Buy earlier if you're taking a lot of poke
Use in ball form for the second or further hit. Sell Hollow Point Ward / Monster Rounds if you need the slot
Flex 1. If you get a flex quick you can rush it
Still good, just not quite as busted. Makes you tanky, keeps you full, helps your rotations, makes Puddle Punch hurt more
Don't sleep on Improved Spirit. Sprint speed is really good now, and stat lines make Torment Pulse sting
All around useful, but especially against Infernus, Pocket, Warden, Vindicta
Not an every game item anymore, but if they have a big heal hero or two and no one else has Healbane, grab it
Flex 2
You can sell a T1 if you want, or you can skip until you have Flex 3. Kind of depends on the game
Damage, health, sprint speed. If you're really tight on slots you can rush it
Imbue 4. Makes everything in your kit much harder to dodge, helps a bunch of your items
Imbue 4. Just a really good item. If you have money but not slots, and you don't know what to buy, buy this
Generally a good item. Pickup if they have Infernus / Pocket or a lot of movement based CC so you can cleanse in Goo Ball
Big tanky option. Turns you into a melee tank monster. You can pop it during Goo Ball to make people hate you
Almost essential if they have 2-3+ of the following: Bebop, Vindicta, Lash, Seven, Gray Talon
Late flex. Pretty much just helps your ult
Imbue 4. More power with ult. Don't buy before Carpet
If you managed to keep Extra Charge this long, and you bought Improved Reach, this goes crazy
Super good item. You can buy it instead of Boundless if you want, but it's a little buggy right now
Salpicar
El cubo
Puñetazo viscoso
Bola pegajosa
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