Siete disfruta metiéndose en escaramuzas y esperando el momento indicado para atacar. Entonces, se lanza a luchar como una tormenta y golpea a sus enemigos con una cascada de relámpagos.
Siete disfruta metiéndose en escaramuzas y esperando el momento indicado para atacar. Entonces, se lanza a luchar como una tormenta y golpea a sus enemigos con una cascada de relámpagos.
The Official hesy Bunny Build!! Infinite Survivability, CC, and Support.
6/30: Update to items, build order, and point order.
not in order, but prioritized closer to left
I
Carga extra
laning damage with bolt, will replace later if i find a more damaging (cheap) item
II
Carga cuerpo a cuerpo
virtually impossible to actually punch somebody whos bunnied without this item, but u can only get 1 punch off until u have duration upgrades
II
Apuñalador
if u hit somebody with this, and are teamfighting, that person will die very quickly
II
Activo
Hechizo ralentizador
upgrades to vortex web, recommended for its removal of movement abilities
IV
Imbuir
Activo
Fragmento repetidor
2 bunnies
I
Imbuir
Expansión mística
must have b4 t3 bunny
IV
Activo
Red de vórtices
gurantee every bunny and ult, i usually will go after core, but if i need more damage ill go crushing fists
IV
Puños aplastantes
can go in place of echo shard if you wanna do more damage
IV
Activo
Explosión ártica
THIS ITEM APPLIES AN EXTRA STACK to crushing fists, but you must wait till the bunny is fully visible on the player before punching, will apply all 6 stacks in 1 punch
III
Recarga rápida
since most of your damage comes from your bolt anyway, with support being your bunny, great for the extra damage u could use
IV
Pergamino de tormenta
great for aoe ults, its like dynamo ult without having dynamo ult and possibly bigger
IV
Activo
Maldición
super long bunny basically (up to like 15+ seconds)
IV
Activo
Imparable
gurantee every midboss, great for dynamo ult too
III
Tiempo de recarga superior
pushed a little later bc the things ahead of it do more in a game
III
Duración superior
long assistant, long bunny, get into their farm tp out
III
Expansión superior
massive bunnies, massive ults
close the build and reopen it to show updates i make
III
Activo
Fuego alquímico
throw after hitting bunnies, allows u and ur teammates to do more damage, constant high tick damage with amp, plus free spirit power
IV
Activo
Barrera divina
a remover that works on everything but stuns
III
Activo
Onda de silencio
throw before bunny ends just in case you dont kill them so they cant use abilities to get out (pocket for example)
III
Activo
Nova curativa
still very viable on this hero, but when going punch on sinclair you need to rush so many expensive items that its hard to fit into the build after the nerfs, i recommend buying it if u think u need
III
Activo
Rayo de rescate
incredibly strong heal and utility, can rush first item
III
Activo
Derribar
fliers + gurantee a bunny on a target, especially against players who can dodge it (yam ults and stuff)
III
Activo
Quitadesventajas
if youre being stunned or tons of debuffs
II
Activo
Devolver fuego
can buy as ur first item if against a gun lane, allowing your assistant to melt anyone and everyone who decides to shoot you with the return fire bug (highly discouraged, fantastic item tho w/o abuse)
III
Activo
Descomponer
still a fantastic item absolutely NOTHING wrong with this item, but situational, always go if geist, abrams, shiv (even if only 1)
III
Golpe vital
upgrading punch items = more raw damage, can skip everything in core pt2 for an Optional item
III
Robo espiritual
the least of importance for the punch items, u dont do spirit damage close range, but it does reduce spirit resist for ur teammates
IV
Activo
Azote
buy for your tank that goes in, gives tons of spirit res and procs things like EE, buy after core
II
Activo
Frente frío
slow, plus a ton of extra damage when bunny, upgrades to artic blast later
I
Refutación
buy if against a punch lane if you're good at parrying, will literally 1 shot opponents bc ur a punch character
1
2
1
2
5
1
2
5
1
2
5
5