
La ubicación precisa lo es todo para McGinnis, desde crear una zona letal hasta dividir al equipo enemigo. Cuando sus aliados están atrincherados, puede impedir que el enemigo los expulse para ayudar a su equipo a seguir adelante.
La ubicación precisa lo es todo para McGinnis, desde crear una zona letal hasta dividir al equipo enemigo. Cuando sus aliados están atrincherados, puede impedir que el enemigo los expulse para ayudar a su equipo a seguir adelante.
A build focused on providing mini-turrets the tools to be useful at most stages of the game while still providing general support to your team through medicinal specter.
Lane - Buy in any order, but make sure to get Mystic Reach at the same time as the turret range upgrade, as it gives them an impressive poke potential spike.
Push guardian with troopers and spare turrets/specter


I
Regeneración adicional
Sustain :3


I
Balas mata monstruos
Helps keep lane pushed so you can jungle and box easier


I
Carga extra
Use turrets sparingly in lane, mainly to push the guardian


I
Resistencia adicional
I GOTS THA SCHMOVES


I
Imbuir
Expansión mística
Vs Snipers, Fliers


II
Espíritu mejorado
Delay for Situational items as needed


I
Activo
Rito de curación
When you or your lane partner need more healing


II
Potenciador de curación
Specter/Rite booster
Mid Game - If on the sidelane and the other guardians are alive, push walker and steal enemy camps/boxes. Midlane focus on keeping your guardian healthy.


III
Maestría en resistencia
Schmoves.


II
Imbuir
Compresión de recarga
turret :3


III
Activo
Aura heroica
Core mid game item - never not buy this


II
Cargador titánico
More firerate needs more ammo to avoid reloading


III
Activo
Sacrificio sectario
For farming and walker pushing
Late Game - Work together with the gun carries on your team to deliver swift objective / midboss destruction.


IV
Ritmo curativo
The Power Spike


III
Tiempo de recarga superior
Get this when you need to get medicinal specter out more often


III
Recarga rápida
Delay for counter items when necessary


IV
Imbuir
Activo
Fragmento repetidor
MOAR TURRET


IV
Tiempo de recarga trascendente
Only get this once you have a few items with cooldown, otherwise S.Cooldown is good enough.


IV
Espíritu ilimitado
beeg specter, stronk turmnent, almost decent barrage


III
Activo
Nova curativa
Secondary Heroic Aura once Healing Tempo acquired.
Long Game - Choose what you need to survive.


III
Fortificación creciente
vs Gun Duelists


IV
Armadura plateada
vs Haze, Infernus


III
Expansión superior
beeg specter, sniper turret


IV
Exposición ascendente
Good for the resists, and boosts turrets/barrage a little bit, too
For questions or feedback, find me on the Deadlock discord or twitch.tv/zippydasquirrel
Items I'm playing with this current patch to see how viable they are
Coming soonish. Did you know that sometimes Valve makes changes to the game without putting them in the patch notes? For example, a few days after the Halloween update, they increased mini-turret base spirit resist from 30% to 35%. First of all, I didn't even know they still had base spirit resist -- I thought that was done away with by the new decaying resists system, but there ya go. They've also been tinkering with how mini-turrets give souls on death. Anyway I'm gonna stop using the Build Description for my notes and just put them down here where you have to scroll to find it. K that's it for now love you bye
1
1
2
5
2
1
5
2
1
2
1
2
1
1
2
1
2
1
1
2
1
1
2
5
2
1
5
2
5
5