La diferencia entre una victoria fácil o una derrota letal es curar de forma oportuna y dividir un combate en equipo de la forma adecuada. Deslizarse alrededor de enemigos lentos le da al equipo de Kelvin la ventaja de maniobrar para que todo esto suceda.
La diferencia entre una victoria fácil o una derrota letal es curar de forma oportuna y dividir un combate en equipo de la forma adecuada. Deslizarse alrededor de enemigos lentos le da al equipo de Kelvin la ventaja de maniobrar para que todo esto suceda.
Build focusing on split pushing with bullet damage items. Try not to group with your team and provide pressure in side lanes. Farm neutral camps as much as you can to get ahead. After GC, ensure both side lanes are pushing for your team before pressuring enemy base.
greens in any order, then CQ and HVM
as needed. RR for snowball
Get as ordered, but get first 6k after Bullet Lifesteal. Remember to sell early 500's to make room if needed later!
Usually better when even or ahead. Get to a backliner if possible without inting. First row then second row, order depending.
Usually better when behind to draw pressure off your team/base. Frenzy/Leech are a one or the other choice, based on slots.
Good situational picks after buying everything else (toxic bullets for healing reduction, for example)
Espada rápida
Ataque volador
Corte carmesí
Transformación sombría
1
1
2
5
1
2
5
1
2
5
2
5