
Yamato uses precise strikes to decimate her rivals. However, such damaging attacks often will leave her exposed, so she needs to make every shot count.
Yamato uses precise strikes to decimate her rivals. However, such damaging attacks often will leave her exposed, so she needs to make every shot count.
STARTING 3 IS MORE CONSISTENT AND OPTIMAL BUT I LIKE STARTING 1
any questions in my discord or on stream :3
Generally left to right


II
Active
Cold Front
if you need more slow or early dmg can pick up over spirit sap


I
Restorative Shot
mostly only for harder lanes
generally left to right, after kevlar should be more flexible tho
can buy at any point in game, slotted into build


III
Counterspell
buy most games, great against telegraphed cc and big abilities


II
Spirit Shielding
is comparable to locket, likely stronger but gives less agency and consistency than locket


II
Suppressor
against a lot of m1s roll their fire rate


II
Reactive Barrier
against a lot of stuns, only barirer to scale with spirit


II
Active
Return Fire
fantastic against heavy gun teams


III
Active
Debuff Remover
silences, focus lens, etc


III
Bullet Resilience
more resist


III
Spirit Resilience
more resist


III
Active
Metal Skin
against fed hazes and burst gun heroes


III
Active
Warp Stone
extra movement
need to be very flexible late game, read annotations


IV
Boundless Spirit
most standard buy, extra dmg on everything


IV
Spiritual Overflow
could be crazy late game tech have yet to try yet tho :3


IV
Active
Phantom Strike
against fliers + extra movement, also scales well with spirit and can give a big combo with arctic


IV
Active
Arctic Blast
better scaling ccing cold front, usually buy when you ahve boundless


IV
Spirit Burn
great anti heal, can replace healbane


IV
Active
Colossus
tons of extra health, be careful buying this around shiv and a ton of toxic bullets


IV
Plated Armor
against gun heroes, apr, and buildups like toxic/infernus/fixation


IV
Spellbreaker
great stats and a nice albeit inconsistent passive, buy if you can abuse both stats and get use out of passive reasonably often


IV
Active
Refresher
longer uptime in select fights, very nice to end games with this


IV
Active
Ethereal Shift
if youre getting hate crimed by things like solo kelvin domes or mina ult on repeat can be an escape


IV
Imbue [E]
Mystic Reverb
great agianst low resist teams and when youre carrying, struggles against a lot of resists


IV
Crushing Fists
against tons of spirit res can pivot more melee


IV
Crippling Headshot
against lots of resists, also antiheal can replace healbane


III
Spirit Rend
nice resist shred for those late game


IV
Imbue [E]
Mercurial Magnum
put on 3, adds a ton of mixed dmg to gun


IV
Escalating Exposure
against very tanky heroes almost always AFTER spirit burn to get most amp


IV
Witchmail
if theyre doing a ton of spirit dmg never have cd


IV
Juggernaut
cut their fire rate even more, good against a lot of aprs
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