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Wrecker
Salvages scrap to create weapons

Salvaging and scrapping for parts, Wrecker can disassemble troopers, crush foes with his Wrecking Ball, and capture all enemies in his Stasis Trap.

Wrecker
Salvages scrap to create weapons

Salvaging and scrapping for parts, Wrecker can disassemble troopers, crush foes with his Wrecking Ball, and capture all enemies in his Stasis Trap.

Description

High fire rate high damage gun build. Use Consume on farms and troopers to heal and maintain Bio Blast charges for QSR/Mercurial. Ult still does great damage without building for it, use it situationally, cancel it early when you need a quick burst of finishing damage.

Item Build

Early

item
Monster Rounds
800
item
Headshot Booster
800
item
Rapid Rounds
800
item
Extended Magazine
800
item
Extra Health
800
item
Headhunter
4000
item
Quicksilver Reload
1600
item
Swift Striker
2400

Can be sold eventually if a counter is needed, you will have lots of fire rate from other sources later

item
Extra Stamina
800
item
Titanic Magazine
2400

item
Active
Healing Rite
800

Mid

item
Active
Cultist Sacrifice
4000

Priority sell in the late game if/when a slot is needed

item
Kinetic Dash
2400
item
Fortitude
4000
item
Bullet Lifesteal
1600
item
Burst Fire
4000
item
Hunter's Aura
3200
item
Point Blank
4000

Late

item
Glass Cannon
6400
item
Active
Vampiric Burst
8000
item
Mercurial Magnum
8000

Situational

item
Debuff Reducer
1600
item
Active
Debuff Remover
4800
item
Counterspell
3200
item
Spirit Resilience
3200
item
Plated Armor
6400
item
Spellbreaker
6400

Maybe

item
Lucky Shot
6400

For maximal damage in a very long game, but hard to fit when counters needed. Could sell Titanic Mag for it if you can deal with a bit less ammo.

item
Armor Piercing Rounds
7200

Shreds through Yamato ult, Viscous ball, Colossus, etc

Ability Point Order

Wrecking Ball

Consume

Bio Blast

Overload

1

1

1

2

1

2

5

2

5

5

2

5