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Wrecker
Salvages scrap to create weapons

Salvaging and scrapping for parts, Wrecker can disassemble troopers, crush foes with his Wrecking Ball, and capture all enemies in his Stasis Trap.

Wrecker
Salvages scrap to create weapons

Salvaging and scrapping for parts, Wrecker can disassemble troopers, crush foes with his Wrecking Ball, and capture all enemies in his Stasis Trap.

Description

A spirit/support build with a heavy focus on spamming turrets and providing support to your allies.

Latest Updates:
28-Jun: Rewrote Phase descriptions.
24-Jun: Gun meta makes me sad. Redid Phase 1 and a bit of Phase 4.
18-Jun: Added Improved Spirit to Turret Phase, minor adjustment to Phase 1 (Others) and Phase 2 (Countering). Not been playing much lately, but the build feels pretty solid.

Item Build

1

I generally start with Monster Rounds, then either Extra Regen or Extra Spirit depending on what I think the lane needs, with healing Rite if my lane partner needs it.

1) More Regen

Deadlock Item

I

Extra Regen

Necessary for lane sustain now we don't have bullet resist. Also good for Healing Tempo prep

Deadlock Item

I

Mystic Regeneration

This can activate Healing Tempo hehehe

Deadlock Item

II

Healing Booster

Extra regen discount makes this a decent lane item

1) Others

Deadlock Item

I

Extra Health

Fortitude my beloved

Deadlock Item

I

Imbue

Mystic Expansion

Having to imbue makes this item very niche, but sniper turrets are pretty neat

Deadlock Item

I

Headshot Booster

Is THIS the secret to keeping Infernus and other pokers off your back?? Need more data!

Deadlock Item

I

Melee Lifesteal

Sometimes ya just gotta brawl it out.

2

In this current patch, gun carries building fire rate are very powerful, so I recommend Suppressor over Mystic Slow if you're facing off against one or more of them.

2) Turret Prep

Deadlock Item

II

Enchanter's Emblem

Great lane finisher, sell later to make room for something situational

Deadlock Item

II

Imbue

Compress Cooldown

Imbue on turrets

Deadlock Item

II

Mystic Slow

Hold 'em down, hold 'em down

2) Countering

Deadlock Item

II

Healbane

If the enemy team has a lot of sustain (e.g. Abrams, Infernus, Mo & Krill), you'll want this and Inhibitor.

Deadlock Item

II

Debuff Reducer

I just really hate infernus and abrams lol

Deadlock Item

I

Rebuttal

UNO Reverse dat Viscoos

2) Movement

Deadlock Item

II

Enduring Speed

Anti-Kelvin countering, upgrades into anti-gun countering

Deadlock Item

II

Backstabber

funni budget toxic bullets

3

Use turrets to establish backline fire support for team fights, defend against Walker aggression, or siege objectives. Healing Tempo will greatly boost turret and teammate damage. Get Echo Shard if you can afford it, other wise just S.Cooldown and Healing Tempo will suffice, then move on to 4.

3) Turret Core

Deadlock Item

III

Superior Cooldown

Get this first to dispell the imbuing

Deadlock Item

IV

Healing Tempo

This item is, honestly, overpowered regardless of what you're building.

Deadlock Item

III

Rapid Recharge

Doesn't give cooldown, sadly, but still great combo with Healing Tempo and Boundless Spirit

3) Core Finishers

Deadlock Item

IV

Lightning Scroll

Since Wall tends to be maxxed last, buying this to put Stun on Barrage is very useful.

Deadlock Item

III

Radiant Regeneration

Toss out a turret to benefit from Healing Tempo

Deadlock Item

IV

Boundless Spirit

Just a Spirit topper now, still good for Specter boosting

Deadlock Item

IV

Imbue

Active

Echo Shard

It's so expensive it's hard to justify buying late game :(

4)

Once the majority of your CORE is finished, decide what kind of role you want to play and look to these categories to build them out. Currently I'm getting Heroic Aura and Juggernaut/Return Fire cuz of how much gun there is this patch.

4) Tank Core

Deadlock Item

IV

Juggernaut

This annd Bullet Resilience are all you're gonna need for bullet resist

Deadlock Item

IV

Active

Unstoppable

For Rejuv punching and Lash/other CC countering

4) Support Core

Deadlock Item

III

Greater Expansion

Get this to undo the imbuing earlier, very important for specter boosting

Deadlock Item

III

Active

Heroic Aura

Passive applies to troopers, turrets, and ally heroes. Very useful.

Deadlock Item

III

Active

Healing Nova

In case of specter deniers or just to push waves

4) Damage Core

Deadlock Item

II

Spirit Shredder Bullets

Resist debuff instead of spirit amp makes this a great support item

Deadlock Item

II

Mystic Vulnerability

We go hard on spirit damage this game

4) BELOVED

Deadlock Item

III

Fortitude

CHERISH ALWAYS

Counters

Deadlock Item

IV

Active

Curse

Desperation buy

Deadlock Item

III

Toxic Bullets

Need more healing reduction

Deadlock Item

III

Active

Knockdown

Interrupts powerful channelers or flyers

Deadlock Item

IV

Active

Ethereal Shift

Can be used to juke Lash ults, otherwise useful to supercharge your spirit at the start of an ult-heavy teamfight

Deadlock Item

IV

Silencer

Now that the spirit reduction doesn't have a cooldown, this is a great support gun item.

Deadlock Item

IV

Inhibitor

Get this to impede hyper carries

Deadlock Item

III

Active

Blood Tribute

A toggle to dramatically reduce debuffs

EGO and Current Experiments

Find me on the Deadlock discord, I'm a regular in #mcginnis. I also stream on twitch.tv/zippydasquirrel. Below are items I've been experimenting with lately.

Ability Point Order

Mini Turret

Medicinal Specter

Spectral Wall

Heavy Barrage

1

2

5

1

1

2

5

1

2

2

5

5