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Warden
Weakens his enemies and chases them down

Warden leads from the front, jumping into the fray and hindering his opponents' ability to fight effectively. But what Warden considers brave, others consider reckless, and if he's not careful he can easily find himself in over his head.

Warden
Weakens his enemies and chases them down

Warden leads from the front, jumping into the fray and hindering his opponents' ability to fight effectively. But what Warden considers brave, others consider reckless, and if he's not careful he can easily find himself in over his head.

Description

Versatile, mobile, survivable, and lethal Warden build
that doesn't sacrifice gun-based DPS by virtue of
Mercurial Magnum.
Spam ults and grenades like no other.

Item Build

Lane

In order, strictly

Deadlock Item

I

Monster Rounds

Warden thrives in lane by shoving waves fast and pressuring tower while poking with flask. This is instrumental in killing waves quickly.

Deadlock Item

I

Extra Regen

Probably the best early sustain item right now.

Deadlock Item

II

Imbue

Quicksilver Reload

The first step to gun-flask synergy; greatly increased poke damage in lane, and a free reload.

Deadlock Item

I

Mystic Burst

Even stronger flasks with the T2 upgrade. Sellable after midgame if not building into Tankbuster or if in need of a slot.

Deadlock Item

I

Extra Stamina

Additional mobility.

Deadlock Item

II

Arcane Surge

A vital core item for warden that buffs all of his abilities greatly at all stages of the game, especially his ultiamte.

Immediate Postlane

In order

Deadlock Item

III

Active

Cultist Sacrifice

Roaming farm enabler. Use this to sneak enemy camps and then take fights with Last Stand utilizing the buffs it provides. Sellable into lategame.

Deadlock Item

IV

Imbue

Mercurial Magnum

Extremely powerful gun steroid which scales well with spirit and fire rate; the fulcrum of this build. Delayable if survivability is needed and your farm tempo is behind.

Deadlock Item

II

Active

Fleetfoot

Core mobility item. Use for rotations, chases, and escapes.

Deadlock Item

III

Radiant Regeneration

Vital spirit scaling sustain item that does not rely on damage dealt like lifesteal to be valuable. Spam flasks when rotating to recover health.

Deadlock Item

II

Healing Booster

Significantly improves the sustain of Radiant Regen and Last Stand.

Core

In order, loosely

Deadlock Item

IV

Healing Tempo

The other major core item of the build. Significant boost to Magnum DPS and movespeed, for stronger ults and more dominant positioning.

Deadlock Item

III

Toxic Bullets

Now scales with spirit! Huge boost to DPS against tanky targets, as well as inhibiting healing.

Deadlock Item

II

Spirit Shredder Bullets

Slight shred and lifesteal for slightly more one-sided fights.

Deadlock Item

II

Imbue

Compress Cooldown

More frequent ults.

Deadlock Item

III

Superior Cooldown

More frequent everything. Non-trivial boost to Flask DPS.

Deadlock Item

III

Spirit Rend

Extremely strong shred item. Up to -36% Spirit Resistance with consistent headshots!

#Citadel_HeroBuilds_Late

Prio Scroll

Deadlock Item

IV

Lightning Scroll

This is good for interrupting a lot of crap accidentaly while you push with ult.

Deadlock Item

IV

Boundless Spirit

The most consistent way to increase your general damage. Makes everything better. Buy its components earlier if a slot is avaliable and you need the extra spirit to proc Tankbuster with Flask.

Deadlock Item

IV

Leech

Extreme sustain.

Deadlock Item

IV

Transcendent Cooldown

More frequent everything, including items. Very strong for Radiant Regen and Fleetfoot.

Counters

As needed

Deadlock Item

II

Enchanter's Emblem

Early and effective spirit resist with some good stats. Buy this often.

Deadlock Item

II

Battle Vest

Strong early gun resist with good stats.

Deadlock Item

II

Reactive Barrier

Strongly spirit scaling tank item into CC.

Deadlock Item

II

Active

Return Fire

Deceptively strong damage item paired with Last Stand and Willpower; punishes agression.

Deadlock Item

III

Counterspell

Effective counter to Ults and other things Remover struggles with.

Deadlock Item

III

Active

Debuff Remover

More resist and a cleanse for debuff heavy teams.

Deadlock Item

III

Spirit Resilience

Anti-Spirit armor mid-late.

Deadlock Item

III

Bullet Resilience

Anti-Bullet armor mid-late.

Deadlock Item

III

Active

Majestic Leap

Use if strugging to position ults and rotate properly with movespeed.

Deadlock Item

III

Tankbuster

If tanky enemies are becoming a problem; otherwise, sell Mystic Burst for a slot later in the game.

Deadlock Item

III

Active

Knockdown

For catching flying rats.

Deadlock Item

III

Active

Silence Wave

For catching particularly annoying rats.

Mostly memes below here: Ignore if you like or if you're new

Ultralate Situational

If the game goes on too long just start buying random garbage to pad your stats

Deadlock Item

IV

Ricochet

MercMag does 100% of its damage through Ricochet, as well as applying Spirit Rend headshots to all targets if you headshot the first guy. Neat, huh? Combined with spreading Toxic Bullets, very strong.

Deadlock Item

IV

Spiritual Overflow

Sip from the chalice of Lean.

Deadlock Item

IV

Spellslinger

Hyperlate luxury item you will almost never buy, but makes your gun + Flask combo uncontestably strong.

Deadlock Item

IV

Lucky Shot

The only thing this depends on is fire rate, which makes it good for this build.

Deadlock Item

IV

Frenzy

I'M CRAZY I'M UNHINGED

Deadlock Item

IV

Silencer

Anti-spirit disabler for your gun. Hugely disruptive against certain spammy enemies.

Deadlock Item

IV

Witchmail

Nanomachines, son. Endless abilities in fights.

Deadlock Item

IV

Juggernaut

This item really ought to let you blow through walls on cooldown. Isn't that what it looks like it does from the picture?

Deadlock Item

IV

Diviner's Kevlar

I dunno if they had Kevlar in 1949, honestly.

Deadlock Item

IV

Active

Unstoppable

Wishing all Dynamo mains a very garbage warpstone ult

Deadlock Item

IV

Siphon Bullets

Gigatank gun item.

Deadlock Item

IV

Active

Phantom Strike

S. A. W. - Surface to Air Warden. Good anti-gun carry item.

Deadlock Item

IV

Active

Colossus

Become big.

Deadlock Item

IV

Inhibitor

Should be good for lategame team sustain.

Deadlock Item

IV

Active

Divine Barrier

Can be used selflessly to bail out teammates, or selfishly to cleanse ult debuffs. I have a feeling I know which one you'll be doing.

Deadlock Item

IV

Active

Curse

For BIG mistakes.

Deadlock Item

IV

Spirit Burn

The cooler Decay.

Deadlock Item

IV

Active

Ethereal Shift

You can pop this during ult and still deal damage. Also, if you have Transcendent CD, this is probably just better than Unstop because of the uptime.

Deadlock Item

IV

Active

Refresher

Wanna see me dive the enemy team? Wanna see me do it again?

Deadlock Item

IV

Active

Scourge

Seems like a good dive item, dunno yet.

Stuff I like but I dunno where to put that usually doesn't fit into builds

Probably just ignore this section

Deadlock Item

III

Burst Fire

Fire rate and chase, plus sliding for ammo.

Deadlock Item

III

Headhunter

Early kill tempo item with some neat sustian.

Deadlock Item

III

Active

Alchemical Fire

Good spirit scaling shred item for yourself and your team. Pairs well with cages and mystic slow.

Deadlock Item

III

Escalating Resilience

Gun-based resists.

Deadlock Item

III

Active

Heroic Aura

Splitpush enabler, and teamfight booster.

Deadlock Item

II

Slowing Bullets

Helps with keeping a bead on opponents you're beaming.

Deadlock Item

III

Active

Healing Nova

For spreading those lovely Tempo buffs.

Deadlock Item

III

Active

Rescue Beam

For removing those overambitious teammates from fights.

Deadlock Item

III

Veil Walker

It's like Shadow Weave, but different.

Deadlock Item

III

Fortitude

Anti-reset device.

Deadlock Item

III

Active

Warp Stone

Extra mobility for escaping knockups and chasing.

Deadlock Item

II

Healbane

When extra antiheal is needed.

Deadlock Item

II

Spirit Shielding

Excellent early tank item into the vast majority of teams.

Deadlock Item

II

Weapon Shielding

Questionable tank item into gun comps.

Deadlock Item

II

Active

Restorative Locket

Second healthbar jumpscare for ganks.

Deadlock Item

II

Active

Slowing Hex

For catching rats.

Deadlock Item

III

Active

Disarming Hex

Alright anti-gun carry item, but not great. Low cooldown makes it spammable, however.

Deadlock Item

III

Greater Expansion

Helps with catching people in cage, makes flasks unmissable, and makes ult extremely hard to kite.

Deadlock Item

III

Superior Duration

Longer ults and stuns.

Deadlock Item

III

Imbue

Surge of Power

Preferred on Flask, but OK on ult too.

Ability Point Order

Alchemical Flask

Willpower

Binding Word

Last Stand

1

2

1

2

5

1

1

5

2

2

5

5