Warden leads from the front, jumping into the fray and hindering his opponents' ability to fight effectively. But what Warden considers brave, others consider reckless, and if he's not careful he can easily find himself in over his head.
Warden leads from the front, jumping into the fray and hindering his opponents' ability to fight effectively. But what Warden considers brave, others consider reckless, and if he's not careful he can easily find himself in over his head.
High fire rate high damage gun build. Use Consume on farms and troopers to heal and maintain Bio Blast charges for QSR/Mercurial. Ult still does great damage without building for it, use it situationally, cancel it early when you need a quick burst of finishing damage.
Can be sold eventually if a counter is needed, you will have lots of fire rate from other sources later
Priority sell in the late game if/when a slot is needed
For maximal damage in a very long game, but hard to fit when counters needed. Could sell Titanic Mag for it if you can deal with a bit less ammo.
Shreds through Yamato ult, Viscous ball, Colossus, etc
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