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Viscous
Rolls around deflecting bullets

Viscous vexes his opponents through clever evasion and strategic uses of healing, enabling him to withstand the most brutal of enemy attacks.

Viscous
Rolls around deflecting bullets

Viscous vexes his opponents through clever evasion and strategic uses of healing, enabling him to withstand the most brutal of enemy attacks.

Description

"It's not just restorative, it's great for your skin!"
The 3rd Build in the "Concerns of The Deep" series.
This one is oriented around The Cube (2) and being a SUPPORT for your team, healing them while also debuffing the enemy team!
Feel free to join the Viscous Discord: https://discord.gg/jD3Cauw6n5

Item Build

Early Game

Buy left to right. Mystic Burst will allow you to deal more damage to the enemy with Splatter (1), and Guardian Ward will allow you to keep your laning partner safe when they go in, or try to get out. Feel free to grab an Extra Starter for more healing.

Deadlock Item

I

Mystic Burst

Increases the damage of Splatter (1).

Deadlock Item

II

Arcane Surge

Dash-Jump before the Cube (2) to increase its duration, but you can also use it with Splatter (1) to deal more damage!

Deadlock Item

II

Active

Guardian Ward

Provide you (Or an ally!) with a Barrier and some movement speed for a few seconds. Can be used to help an ally survive a dire situation! |Upgrade into Divine Barrier|

Deadlock Item

II

Enchanter's Emblem

Grants you more Spirit and cooldown reduction when you are above 65% health. Also gives you some nice Spirit Resistance.

Deadlock Item

II

Imbue

Compress Cooldown

Reduces the cooldown of your Cube (2) to be able to use it more often!

Extra Starters

Healing Rite turns later into Rescue Beam. Pick Restorative Locket if the enemy spam abilities. Rebuttal if your enemies melee a lot. Extra Regen for more passive regen.

Deadlock Item

I

Active

Healing Rite

This item will keep you (Or your ally) in lane without having to go back to base to heal! |Upgrade into Rescue Beam|

Deadlock Item

I

Rebuttal

If the enemy melees a lot during laning phase, this item will help you punish them. You also get a reduced parry cooldown!

Deadlock Item

I

Extra Regen

Some more health regen to help you remain in lane.

Deadlock Item

II

Active

Restorative Locket

If the enemies spam abilities, this item will store charges each time a nearby enemy uses an ability. The more charges, the stronger the healing. Can be used on an ally on The Cube (2).

Mid Game

Buy left to right. Use Rescue Beam on someone in The Cube (2) to pull them to you safely! Positioning is key, so always try to remain behind your allies rather than in front of them. Once you get Echo Shard, you'll be able to Double Cube your allies! Use Divine Barrier on allies to give them a barrier or cleanse them of Debuffs, like Infernus' burn for example!

Deadlock Item

III

Active

Rescue Beam

Your bread and butter. You'll use it to pull your allies to safety, this even works when your allies are in The Cube (2)! You can also simply use it to heal yourself and an ally.

Deadlock Item

III

Trophy Collector

As you rack Assists (And maybe even kills!), you'll gain stacks. Each stack grants you with more health, ability range, spinrt speed and passive soul generation! Check current stats on the item desc.

Deadlock Item

IV

Active

Divine Barrier

Removes all the debuffs from an ally (Or yourself), and grants them a large Barrier with some movement speed. Useful to save someone from a debuff Active, or Pocket's Affliction for example.

Deadlock Item

III

Superior Cooldown

Lowers the cooldown of all your abilities! |Upgrade into Transcendent Cooldown|

Deadlock Item

IV

Transcendent Cooldown

Lowers the cooldown of all your abilities, but also your items! Like Echo Shard, Divine Barrier and Rescue Beam!

Deadlock Item

IV

Imbue

Active

Echo Shard

This item will allow you to reset the cooldown of The Cube (2), which means you'll be able to use it on the same person twice in a row, or two different allies!

Survival (For yourself)

If you find yourself dying a lot, or simply taking a large amount of damage, consider one (or more!) of those items.

Deadlock Item

II

Weapon Shielding

If you take too much GUN damage in quick succession, this item will grant you a nice Barrier to help you survive!

Deadlock Item

II

Spirit Shielding

If you take too much SPIRIT damage in quick succession or a big burst of damage, this item will grant you a nice Barrier to help you survive!

Deadlock Item

III

Bullet Resilience

Very useful if the enemy team is mostly Bullet oriented.

Deadlock Item

III

Spirit Resilience

Very useful if the enemy team is mostly Spirit oriented.

Deadlock Item

II

Reactive Barrier

Grants you decent Barrier when you get CC'd, including when you get Parried! Useful against Mirage's Tornado, Bebop's Hook, Abrams' Charge, Haze's Sleep and more!

Deadlock Item

II

Battle Vest

Grants you some fire rate and gun damage when above 65% health. Also grants you some nice bullet resistance.

Deadlock Item

II

Active

Return Fire

Send back some damage that you take. Pairs well with Metal Skin.

Deadlock Item

III

Counterspell

Parry ANYTHING. This means almost any abilities such as Geist's Ultimate, Shiv's Ultimate, Lash's Ultimate, etc...

Deadlock Item

IV

Plated Armor

Gain a chance to deflect bullets and ignore on-hit effects. Really good against gun-oriented characters!

Deadlock Item

IV

Spellbreaker

Grants you a decent amount of Spirit Resistance, lowers the duration of CCs/Debuffs and will reduce the damage of the next burst of Spirit damage you take every 10s!

Late Game

You can grab Alchemical Fire or another Active from the lists on the right. If there are not enough gun-oriented heroes on your team, or too much mobility on the enemy team, do not get Alchemical Fire. You can consider some of the Alchemical Fire Debuffs items below to empower Alchemical Fire with various debuffs if you bought it!

Deadlock Item

III

Spirit Snatch

This will allow you to lower the enemy's Spirit Resistance when you hit them with Puddle Punch (3), resulting in more damage for you and your allies!

Deadlock Item

III

Active

Alchemical Fire

The debuffer. Throw this at the enemies. If they step in the fire, they'll take spirit damage and have their Bullet resistance reduces. Consider some of the items below to make the debuffs stronger!

Deadlock Item

III

Greater Expansion

Increases the range of your abilities, but also your items, like Rescue Beam, Achemical Fire and more!

Deadlock Item

III

Superior Duration

Increases the duration of all your abilities, but also your items and buffs like Healing Tempo!

Debuff Actives

These will help your team take down strong opponents easily! Silence Wave, Curse or Focus Lens are recommended.

Deadlock Item

I

Active

Rusted Barrel

Lowers an enemy's fire rate considerably. Useful against Haze, Wraith, Infernus, Vyper and more.

Deadlock Item

II

Active

Spirit Sap

Lower an enemy's Spirit Resistance and Spirit power for lenghty duration.

Deadlock Item

II

Active

Slowing Hex

Silence the movement abilities of an enemy. This active also locks Movement items! (Like Warp Stone). Buy if facing Calico, Lash, Vindicta, Grey Talon. Cast it BEFORE they use their movement!

Deadlock Item

III

Active

Decay

Reduces the healing of a target while also making them bleed based off their current health. Useful against characters that heal a lot like Shiv, Abrams, Mo&Krill, Geist and more!

Deadlock Item

III

Active

Disarming Hex

Disarms an enemy. Very useful against Haze, Wraith, Vyper, Infernus and more.

Deadlock Item

III

Active

Knockdown

Stuns a target after a short delay. This will rapidly bring down any flying enemy. Buy if facing Vindicta, Grey Talon, Seven, Bebop, Lash, and more!

Deadlock Item

III

Active

Silence Wave

Unleash a wave forward that silences enemies hit, while also lowering their spirit and spirit resistance. Useful against anyone and helps your team deal more Spirit Damage!

Deadlock Item

IV

Active

Curse

Silences, Disarms and Interrupts a target. This will also lock their Active items. Useful against any strong carry.

Deadlock Item

IV

Active

Focus Lens

Silence an enemy. Once the silence expire, the enemy will take 30% of the damage taken during the silence. Useful when a specific enemy needs to die!

Deadlock Item

IV

Active

Capacitor

You can remove any buff from an enemy except Unstoppable! Remove things like Return Fire, or Scourge and more!

Alchemical Fire Debuffs

All of those items will trigger once an enemy steps on the fire of Alchemical Fire or when you hit them with Splatter (1)!

Deadlock Item

II

Healbane

Your Spirit Damage will apply a Healing Reduction debuff. Since Alchemical Fire deals Spirit Damage, it'll trigger the effect on anyone stepping in the fire.

Deadlock Item

II

Mystic Slow

Slow down enemies hit by Spirit Damage. Since Alchemical Fire deals Spirit Damage, it'll trigger the effect on anyone stepping in the fire.

Deadlock Item

II

Suppressor

Reduces the fire rate of enemies hit by Spirit Damage. Since Alchemical Fire deals Spirit Damage, it'll trigger the effect on anyone stepping in the fire.

Deadlock Item

II

Bullet Resist Shredder

Reduce the Bullet Resistance of enemies hit by Spirit Damage. Since Alchemical Fire deals Spirit Damage, it'll trigger the effect on anyone stepping in the fire.

Deadlock Item

II

Mystic Vulnerability

Reduces the Spirit Resistance of enemies hit by Spirit Damage. Since Alchemical Fire deals Spirit Damage, it'll trigger the effect on anyone stepping in the fire.

Deadlock Item

IV

Escalating Exposure

As you deal Spirit Damage to a target, they'll take more Spirit Damage from you! This still lowers their Spirit Resistance like Mystic Vulnerability.

Support Actives

These actives can give your team a huge advantage during a fight! Heroic Aura to help your gun carry, Scourge to help your frontliner!

Deadlock Item

III

Active

Heroic Aura

Passively increase nearby allies' bullet resistance by 15%. Upon use, give movement speed and fire rate to allies nearby! Useful when your team is gun-oriented!

Deadlock Item

III

Active

Healing Nova

A burst of healing for everyone around you! If you plan to keep it in the long run, consider getting Healing Tempo!

Deadlock Item

IV

Active

Scourge

Create an Area of Effect around yourself (Or an Ally!) that deals damage based off the enemy's max health. This also grants a large amount of Spirit Resistance. Use on your frontliner, like Abrams!

Deadlock Item

IV

Active

Vortex Web

Throw a SQUID from THE DEEP! On impact, it'll pull enemies in, silencing their movement abilities and items, while also slowing them and reducing their dash distance.

Situational & Optional

These items are NOT part of the build but can be bought to create a playstyle that suits you more. Consider Healing Tempo if you have Healing Nova!

Deadlock Item

II

Slowing Bullets

Whenever you shoot an enemy, you'll slow them down! Will help your allies with securing kills.

Deadlock Item

II

Weakening Headshot

Lower the enemy's bullet resistance when landing a headshot. This will help your team deal more damage.

Deadlock Item

II

Spirit Shredder Bullets

Lowers the enemy's Spirit Resistance when you shoot them. This also provides Spirit Lifesteal against them for you and your allies!

Deadlock Item

II

Mystic Shot

Every 8s, your next bullet will deal extra Spirit Damage.

Deadlock Item

III

Spirit Rend

Provides the same effects as Spirit Shredder Bullets, while also lowering Spirit Resistance further when landing headshots.

Deadlock Item

IV

Crippling Headshot

Lower the resistances of the enemy upon landing headshots. Also inflicts healing reduction. Very useful to help your team deal more damage.

Deadlock Item

I

Sprint Boots

Grants you more Sprint speed and some out of combat regen. | Upgrade into Trophy Collector |

Deadlock Item

II

Healing Booster

Increases the power of your healing, which includes The Cube (2) and your actives! | Upgrade into Healing Tempo |

Deadlock Item

III

Active

Warp Stone

Allows you to teleport in the direction of your choice. Can be used to redirect Goo Ball (4).

Deadlock Item

III

Active

Metal Skin

Ignore bullet damage for a few seconds. Useful especially against Haze and Wraith.

Deadlock Item

III

Active

Majestic Leap

Leap up high and gain a barrier! Useful to save a teammate when paired with Rescue Beam.

Deadlock Item

III

Stamina Mastery

Can be used to TRIPLE jump in Goo Ball (4).

Deadlock Item

IV

Healing Tempo

Whenever you heal an ally, you'll give them a LOT of fire rate and extra movement speed! Healing Nova will allows you to give the buff to multiple allies!

Deadlock Item

I

Extra Charge

One extra charge of Puddle Punch (3)! |Can be sold for a slot|

Deadlock Item

I

Spirit Strike

Adds some Spirit Damage to Puddle Punch (3), while also lowering the enemy's spirit resistance. |Upgrade into Spirit Snatch|

Deadlock Item

I

Imbue

Mystic Expansion

Increases the size of Splatter (1) for easier hits! |Upgrade into Greater Expansion|

Deadlock Item

II

Imbue

Duration Extender

Increases the duration of the Cube (2) for longer safety! |Upgrade into Superior Duration|

Deadlock Item

III

Tankbuster

Increase your Splatter (1) and Goo Ball (4) damage by a considerable amount.

Deadlock Item

III

Rapid Recharge

More charges of Puddle Punch (3) if displacing the enemy is something you tend to be doing a lot!

Ability Point Order

Splatter

The Cube

Puddle Punch

Goo Ball

1

2

1

2

5

1

1

2

5

5

2

5