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Viscous
Rolls around deflecting bullets

Viscous vexes his opponents through clever evasion and strategic uses of healing, enabling him to withstand the most brutal of enemy attacks.

Viscous
Rolls around deflecting bullets

Viscous vexes his opponents through clever evasion and strategic uses of healing, enabling him to withstand the most brutal of enemy attacks.

Description

"It's not just restorative, it's great for your skin!"
The 3rd Build in the "Concerns of The Deep" series.
This one is oriented around The Cube (2) and being a SUPPORT for your team, healing them while also debuffing the enemy team!
Feel free to join the Viscous Discord: https://discord.gg/jD3Cauw6n5

Item Build

#Citadel_HeroBuilds_EarlyGame

Buy left to right. Monster Rounds will allow you to keep the Troopers at bay, Arcane Surge is used to empower your next ability, Guardian Ward will allow you to keep your laning partner safe when they go in, or try to get out. Feel free to grab an Extra Starter!

Deadlock Item

I

Monster Rounds

Focus on the Troopers to keep them at bay from your guardian. |Can be sold for a slot|

Deadlock Item

II

Active

Guardian Ward

Can be used to help an ally survive a dire situation or to go in! |Upgrade into Divine Barrier|

Deadlock Item

I

Mystic Burst

Increases the damage of Splatter (1). |Upgrade into: Tankbuster|

Deadlock Item

II

Enchanter's Emblem

Sustain, survival, cooldown reduction & damage! Keep it as long as you can. |Can be sold for a slot|

Deadlock Item

II

Imbue

Compress Cooldown

Reduces the cooldown of your Cube (2) to use it more often! |Upgrade into Superior Cooldown|

Deadlock Item

I

Sprint Boots

A bit of regen out of combat, while also helping you rotate around. | Upgrade into Trophy Collector |

Extra Starters

Healing Rite later turns into Rescue Beam. Pick Restorative Locket if the enemy spam abilities. Rebuttal if your enemies melee a lot. Extra Regen for more passive regen.

Deadlock Item

I

Active

Healing Rite

A decent amount of healing, useful when facing burst damage. Just make sure to hide when using this. |Upgrade into Rescue Beam|

Deadlock Item

I

Rebuttal

If the enemy melees a lot, this item will help you punish them. You also get a reduced parry cooldown!

Deadlock Item

I

Extra Regen

Sustain in lane! |Can be sold for a slot|

Deadlock Item

II

Active

Restorative Locket

Health but also Stamina upon use. Only take if you tend to frontline a lot and facing ability-spamming enemies. Can be used on an ally in The Cube (2)!

#Citadel_HeroBuilds_MidGame

Buy left to right. Use Rescue Beam on someone in The Cube (2) to pull them to you safely! Positioning is key, so always try to remain behind your allies rather than in front of them. Use Divine Barrier on allies to give them a barrier or cleanse them of Debuffs, like Infernus' burn for example! Do NOT use it on someone in The Cube (2), the barrier still takes damage.

Deadlock Item

III

Trophy Collector

As a support, you'll want to get passive soul gain to compensate for how little you'll be able to farm. Sprint speed will allow you to get to your allies faster.

Deadlock Item

III

Active

Rescue Beam

Your bread and butter. You'll use it to pull your allies to safety, this even works when your allies are in The Cube (2)! You can also simply use it to heal yourself and an ally.

Deadlock Item

IV

Active

Divine Barrier

Debuff Remover but stronger and for an ally too! Does remove Ultimate-type debuffs (Drifter, Pocket...). Do NOT use it on someone in The Cube (2).

Deadlock Item

III

Superior Cooldown

Lowers the cooldown of all your abilities! |Upgrade into Transcendent Cooldown|

Deadlock Item

IV

Transcendent Cooldown

Lowers the cooldown of all your abilities, but also your items! Like Divine Barrier and Rescue Beam!

Deadlock Item

III

Spirit Snatch

Debuff the enemy and buff yourself. Will help your allies deal more Spirit damage. Can be triggered by Puddle Punch (3).

Survival (For yourself)

If you happen to be dying a lot, or simply taking way too much damage, you should consider one (or more!) of those items.

Deadlock Item

II

Weapon Shielding

Taking too much GUN damage, too quickly? Take this. It'll give you a nice Barrier and out of combat regen.

Deadlock Item

II

Spirit Shielding

Taking too much SPIRIT damage? Take this. This item will grant you a nice Barrier and out of combat regen.

Deadlock Item

III

Bullet Resilience

Very useful if the enemy team is mostly Bullet oriented. (Check the colored bars when holding TAB!)

Deadlock Item

III

Spirit Resilience

Very useful if the enemy team is mostly Spirit oriented. (Check the colored bars when holding TAB!)

Deadlock Item

II

Reactive Barrier

Useful against Mirage's Tornado, Bebop's Hook, Abrams' Charge, Haze's Sleep, Paige's immobilize, any stuns (Including getting parried!) and more!

Deadlock Item

II

Battle Vest

Sustain, survival, fire rate and damage! Sell it during Mid/Late game for stronger resistances if needed.

Deadlock Item

II

Active

Return Fire

Send back some damage that you take. Pairs well with Metal Skin.

Deadlock Item

III

Counterspell

Parry ANYTHING. This means almost any abilities such as Geist's Ultimate, Shiv's Ultimate, Lash's Ultimate, etc...

Deadlock Item

IV

Plated Armor

Useful against Mina, Infernus and any gun characters.

Deadlock Item

IV

Spellbreaker

Grants you a decent amount of Spirit Resistance, lowers the duration of CCs/Debuffs and will reduce the damage of the next burst of Spirit damage you take every 10s!

#Citadel_HeroBuilds_LateGame

You can grab Alchemical Fire or another Active from the lists on the right. If there are not enough gun-oriented heroes on your team, or too much mobility on the enemy team, do not get Alchemical Fire. You can consider some of Debuffs items below to empower Alchemical Fire with various debuffs if you bought it! You can also consider more damage if you want!

Deadlock Item

III

Tankbuster

Increase your Splatter (1) and Goo Ball (4) damage by a decent amount.

Deadlock Item

IV

Imbue

Active

Echo Shard

You'll be able to use The Cube (2) on the same person twice in a row, or two different allies!

Deadlock Item

III

Greater Expansion

Increases the range of your abilities, but also your items, like Rescue Beam, Achemical Fire and more!

Deadlock Item

III

Superior Duration

Increases the duration of all your abilities like the Cube (2), but also your items and buffs like Healing Tempo!

Deadlock Item

IV

Boundless Spirit

This empowers your abilities but also Alchemical Fire and some other items!

Deadlock Item

IV

Witchmail

With how much Spirit Damage you take during late game, you'll get some really nice cooldown reduction!

Deadlock Item

IV

Imbue

Mystic Reverb

A decent slow on your Splatter (1) to help secure kills.

Deadlock Item

IV

Spiritual Overflow

The Cooldown reduction granted can come in handy!

Debuff Actives

These will help your team take down strong opponents easily! Read each annotations to know what to pick against who you're facing! Recommendation: Spirit Sap & Silence Wave or Knockdown.

Deadlock Item

I

Active

Rusted Barrel

Useful against: Haze, Wraith, Drifter, Infernus, Mina, Mirage, McGinnis, Seven, Vindicta, Vyper, and Warden.

Deadlock Item

II

Active

Spirit Sap

Useful against: Grey Talon, Lash, Pocket, Geist, Mina, Sinclair, Bebop and Yamato.

Deadlock Item

II

Active

Slowing Hex

Useful against: Calico, Infernus, Grey Talon, Kelvin, Lash, Mina, Pocket, Vindicta, Vyper and Wraith.

Deadlock Item

III

Active

Decay

A decent anti-heal. Useful against Geist, Abrams, Mo&Krill, McGinnis and more. DO NOT USE AGAINST VICTOR.

Deadlock Item

III

Active

Disarming Hex

Useful against: Haze, Wraith, Drifter, Infernus, Mina, Mirage, McGinnis, Seven, Vindicta, Vyper, and Warden.

Deadlock Item

III

Active

Knockdown

Useful against: Vindicta, Grey Talon, Bebop, Seven, Haze, McGinnis, Lash, Victor, Warden and Vyper.

Deadlock Item

III

Active

Silence Wave

Useful against: Calico, Doorman, Dynamo, Ivy, Kelvin, Geist, Lash, Paige, Pocket, Shiv, Sinclair, Victor and Yamato.

Deadlock Item

IV

Active

Curse

Useful against: Anyone.

Deadlock Item

IV

Active

Focus Lens

Silence Wave but on a single target and with more damage.

Deadlock Item

IV

Active

Capacitor

You can remove any buff from an enemy except Unstoppable! Remove things like Return Fire, Cheat Death, Scourge and more! Even Bridge Buffs!

Alchemical Fire Debuffs

All of those items will trigger once an enemy steps on the fire of Alchemical Fire or when you hit them with Splatter (1)! Recommendation: Suppressor & Healbane.

Deadlock Item

II

Healbane

An easy to trigger anti-heal. Useful against anyone. This can be used against Victor.

Deadlock Item

II

Mystic Slow

Turns Alchemical Fire into a slowing area.

Deadlock Item

II

Suppressor

Useful against: Haze, Wraith, Drifter, Infernus, Mina, Mirage, McGinnis, Seven, Vindicta, Vyper, and Warden.

Deadlock Item

II

Bullet Resist Shredder

To reduce the bullet resistance of the enemy even further.

Deadlock Item

II

Mystic Vulnerability

To reduce the spirit resistance of the enemy.

Deadlock Item

IV

Escalating Exposure

Stacks when enemies step in Alchemical Fire. This is mostly to deal more damage by yourself as this only amplifies YOUR damage.

Support Actives

These actives can give your team a huge advantage during a fight! Heroic Aura to help your gun carry, Scourge to help your frontliner, or Echo Shard for DOUBLE Cube (2)!

Deadlock Item

III

Active

Alchemical Fire

The debuffer. Consider some of the items below to make the debuffs stronger!

Deadlock Item

III

Active

Heroic Aura

Useful when your team is gun-oriented!

Deadlock Item

III

Active

Healing Nova

Consider getting Healing Tempo!

Deadlock Item

IV

Active

Scourge

Use on your frontliner, like Abrams, Victor or Shiv! Useful against Spirit oriented enemies.

Deadlock Item

IV

Active

Vortex Web

Throw a SQUID from the DEEP. Useful against: Useful against: Calico, Infernus, Grey Talon, Kelvin, Lash, Mina, Pocket, Vindicta, Vyper and Wraith.

Situational & Optional

These items are NOT part of the build but can be bought to create a playstyle that suits you more. Consider Healing Tempo if you have Healing Nova!

Deadlock Item

II

Slowing Bullets

Will help your allies with securing kills.

Deadlock Item

II

Weakening Headshot

Will help your team deal more gun damage.

Deadlock Item

II

Spirit Shredder Bullets

Provides Spirit Lifesteal against them for you and your allies!

Deadlock Item

II

Mystic Shot

Useful if you tend to use your Alt-Fire a lot and want more damage.

Deadlock Item

III

Active

Cultist Sacrifice

Since you'll hardly farm, this will help you take Tier 3s. Do not buy if you bought Trophy Collector.

Deadlock Item

III

Hunter's Aura

If you tend to be more at the frontline, you'll debuff enemies.

Deadlock Item

III

Spirit Rend

To lower the enemy's Spirit resistance by a considerable amount.

Deadlock Item

IV

Crippling Headshot

Very useful to help your team deal more spirit & gun damage.

Deadlock Item

I

Extra Stamina

Grants you one extra stamina to use! |Upgrade into Arcane Surge|

Deadlock Item

II

Healing Booster

Get it if you plan to get Healing Nova & Healing Tempo. |Upgrade into Healing Tempo|

Deadlock Item

III

Active

Warp Stone

To either escape or engage. Can be used to redirect Goo Ball (4).

Deadlock Item

III

Active

Metal Skin

Useful especially against Haze, Drifter, Vyper and Wraith.

Deadlock Item

III

Active

Majestic Leap

Useful to save a teammate when paired with Rescue Beam or rotate around the map a lot.

Deadlock Item

III

Stamina Mastery

Can be used to TRIPLE jump in Goo Ball (4).

Deadlock Item

IV

Healing Tempo

Healing Nova will allows you to give the buff to multiple allies!

Deadlock Item

I

Extra Charge

One extra charge of Puddle Punch (3)! |Can be sold for a slot|

Deadlock Item

I

Spirit Strike

Lowers the enemy's spirit resistance. Can be triggered by Puddle Punch (3) |Upgrade into Spirit Snatch|

Deadlock Item

I

Imbue

Mystic Expansion

Increases the size of Splatter (1) for easier hits! |Upgrade into Greater Expansion|

Deadlock Item

II

Arcane Surge

Dash-Jump before the Cube (2) to increase its duration (More healing), but you can also use it with Splatter (1) to deal more damage!

Deadlock Item

II

Imbue

Duration Extender

Increases the duration of the Cube (2) for longer safety! |Upgrade into Superior Duration|

Deadlock Item

III

Rapid Recharge

More charges of Puddle Punch (3) if displacing the enemy is something you tend to be doing a lot!

Ability Point Order

Splatter

The Cube

Puddle Punch

Goo Ball

1

2

1

2

5

1

1

2

5

5

2

5