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Viscous
Rolls around deflecting bullets

Viscous vexes his opponents through clever evasion and strategic uses of healing, enabling him to withstand the most brutal of enemy attacks.

Viscous
Rolls around deflecting bullets

Viscous vexes his opponents through clever evasion and strategic uses of healing, enabling him to withstand the most brutal of enemy attacks.

Description

Use Goo Ball for damage in the early game, especially
after you get T2. T1 in Punch for displacement and
rotations.

Pick Splatter or Cube to max second. After Core Items
build as needed

Item Build

Early Game

item
Mystic Burst
800
item
Extra Spirit
800
item
Improved Spirit
2400

Almost makes Splatter feel like it did pre shop update

item
Extra Stamina
800
item
Arcane Surge
2400

Dash jump for bonus damage on Splatter, always for Goo Ball unless you're fucked

item
Enchanter's Emblem
1600

Earlier is fine

item
Healbane
1600

You can maybe skip this, but I rarely see a game where I feel like I don't need antiheal

Early Options

0-2

item
Active
Healing Rite
800

Use it to keep Emblem active, or your lane partner alive

item
Extra Regen
800

Just some extra health back

item
Monster Rounds
800

If you're struggling to keep the wave away from tower

Core Items

item
Active
Warp Stone
3200

Double Goo Ball hit. You should have Goo Ball T5 right around now

item
Compress Cooldown
1600
item
Torment Pulse
3200

I like this early, helps with farming, applies your Healbane

item
Superior Cooldown
4800
item
Duration Extender
1600
item
Tankbuster
4000

Doesn't feel as good as before, but still really important for damage

Mid Options

1-2

item
Debuff Reducer
1600

Especially vs slows or roots. Seven, Warden, Vindicta, Infernus

item
Active
Return Fire
1600

Extra damage back vs M1s. A little more offensive than Suppressor

item
Suppressor
1600

I think this item is underrated. The fire rate slow is comparable to Juggernaut, bonus Spirit is rare these days, and Torment Pulse / Splatter T5 apply this really easily

item
Active
Spirit Sap
1600

In lane vs the big Spirit people. GT, Yamato, Pocket, maybe Geist

Sustain

item
Active
Rescue Beam
4000

Good with Cube and you can rescue people in Goo Ball. Nice to have at least one on a team

item
Fortitude
4000

I like all of the things this item does. The health is notably really good with your ult. Also makes it easier to kill objectives

Late Game

All semi optinal

item
Active
Phantom Strike
6400

If they have Bebop, Lash, Seven, Gray Talon, or Vindicta I would buy this. More optional otherwise but still very good against M1s

item
Superior Duration
4800

You don't really care about duration on anything but Goo Ball, but you want the T2 anyway, it's only 1600 more, and it is +6%

item
Greater Expansion
4000

I kind of see this an upgrade / replacement for Arcane Surge. Ability range is also crazy on Viscous

Late Options

As needed, probably 0-2

item
Bullet Resilience
3200
item
Spirit Resilience
3200
item
Active
Debuff Remover
4800

If you bought Debuff Reducer, just upgrade it

item
Active
Decay
3200

Actually does a ton of damage and good anti heal. Only problem is that it's single target

item
Active
Silence Wave
4800

If you bought Spirit Sap, plan to upgrade

More Survivability

item
Witchmail
6400

Starting to feel really good. If they have a Spirit heavy team, look for this pretty early

item
Plated Armor
6400

Haze, Infernus, maybe Wraith, Seven. Anyone with on hit stuff

item
Diviner's Kevlar
6400

Straight health and more time in Goo Ball. Good grab if you're dying too fast

More Utility

item
Active
Divine Barrier
8000

A nice kind of supporty option, that isn't healing based

item
Active
Magic Carpet
6400

Flying Goo Ball!

item
Active
Curse
6400

If they have one person you cannot deal with

More Damage

item
Boundless Spirit
8800

Straight damage bump on everything

item
Active
Scourge
6400

Really good damage, esepcially if they're heavy on tanky frontliners

item
Spirit Burn
6400

Mostly for the antiheal, but the damage is nice too

item
Active
Infuser
8000

Kind of testing this right now. Popping this and then smacking someone with Goo Ball and Splatter sounds fun

Ability Point Order

Splatter

The Cube

Puddle Punch

Goo Ball

1

2

1

1

2

5

5

1

2

5

2

5