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The Magnificent Sinclair
Misdirect and hex enemies

With the help of their unwilling assistant, THE MAGNIFICENT SINCLAIR can confuse enemies with curving hexes and rapid bolts.

The Magnificent Sinclair
Misdirect and hex enemies

With the help of their unwilling assistant, THE MAGNIFICENT SINCLAIR can confuse enemies with curving hexes and rapid bolts.

Tier
S

Superior

A

Very strong

B

Good

C

Average

D

Below average

F

The worst

Complexity

Roles
Weapon
icon
65.71

DPS

icon
23

Bullet Damage

icon
22

Ammo

icon
2.86

Bullets per sec

icon
63

Light Melee

icon
116

Heavy Melee

Vitality
icon
550

Max Health

icon
3

Health Regen

icon
0%

Bullet Resist

icon
0%

Spirit Resist

icon
7.30

icon
0.50m/s

Sprint Speed

icon
3

Stamina

Abilities

1

2

3

4

Vexing Bolt

icon1
icon3
icon500m
icon15s

Fire a bolt of magic that deals Damage, increasing as it travels. If you have an Assistant, they also cast Vexing Bolt at reduced damage.

Press [{s:in_ability1}] to redirect the bolt towards your crosshairs.

icon
75
Minimum Damage
icon
150
Max Damage
icon
50%
Assistant Damage
icon
2s
Time for Max Damage
blot
1
-4s

Cooldown

blot
2

Bolts apply -25% Fire Rate Slow for 5s.

blot
5

+150 Max Damage. +50% Assistant Damage.

Spectral Assistant

icon15m
icon40s

Summon an Assistant at the targeted location. The Assistant attacks whenever you fire your weapon, dealing Damage.

While the Assistant is out, you can press [{s:in_ability2}] to swap positions with your Assistant.

Casting Spectral Assistant also reloads your weapon.

icon
30
Damage
icon
6s
Duration
blot
1
-10s

Cooldown

blot
2

+5s Duration & 5m Range

blot
5

+45% Fire Rate and +15 Assistant Damage

Rabbit Hex

icon30m
icon35s

Hex a target area, dealing Damage and transforming all enemies into a Rabbit for a limited duration.

Rabbits are small and move faster, but take increased Damage and are unable to perform most actions.
Hex does not interrupt abilities.

icon
80
Damage
2s
Hex Duration
icon
25%
Damage Amp
icon
15%
Move Speed bonus
icon
6mm
Radius
blot
1
-10s

Cooldown

blot
2
1s

Hex Duration

blot
5
3mm

Radius

Audience Participation

icon20m
icon90s

Dealing Damage copies the Ultimate of an enemy hero for a limited time. Reactivating the ability will use the Copied Ultimate instead.

Copies will inherit this ability's upgrade points.
Audience Participation will also copy the cooldown.

10s
Copy Duration
icon
50%
Copied Cooldown
blot
1

blot
2

blot
5

A FATE'S TALE:

Henry's parents told him he was too young and impulsive to mess with real magic, and so they gave him a deck of cards to play with. He took to sleight of hand naturally and soon was dazzling his classmates with fantastic feats of illusions that were done without mystic artifacts or incantation.

When he was in high school he met Savannah, and their mutual love of stage magic sparked a whirlwind romance. Soon they fell in love and created an act together. Obviously they were meant to be; and so at prom, Henry proposed to Savannah and they married soon after graduation.

Unsurprisingly both sets of parents were not thrilled at this prospect, but Henry and Savannah knew they were soulmates. And so they cemented their love for one another by having a blood mystic bind their souls for eternity.

When an on-stage accident claimed both their lives, no one was sure who to blame. Henry claims Savannah was out of position. Savannah says Henry didn't wait for his cue. But one thing's for sure, since their souls are tied to each other neither one of them have been able to move on. Now a bickering pair of ghosts, Henry and Savannah need to work together if they want to have any chance of undoing their eternal union.

  • 47K

  • 45K

  • 43K

  • 41K

  • 39K

  • 37K

  • 35K

  • 33K

  • 30K

  • 27.5K

  • 25.5K

  • 23.5K

  • 21.5K

  • 19K

  • 18K

  • 17K

  • 16K

  • 15K

  • 14K

  • 12.5K

  • 11.5K

  • 10.5K

  • 9.7K

  • 9K

  • 8K

  • 7.5K

  • 6K

  • 5.2K

  • 4.5K

  • 3.5K

  • 3K

  • 2.2K

  • 1.5K

  • 1.2K

  • 800

  • 400

  • 0

AP

Ability Unlock

Power Increase

THE MAGNIFICENT SINCLAIR

Each Power Increase grants:

+0.54

Base Bullet Damage

+2.67

Base Melee Damage

+31

Base Health

A FATE'S TALE:

Henry's parents told him he was too young and impulsive to mess with real magic, and so they gave him a deck of cards to play with. He took to sleight of hand naturally and soon was dazzling his classmates with fantastic feats of illusions that were done without mystic artifacts or incantation.

When he was in high school he met Savannah, and their mutual love of stage magic sparked a whirlwind romance. Soon they fell in love and created an act together. Obviously they were meant to be; and so at prom, Henry proposed to Savannah and they married soon after graduation.

Unsurprisingly both sets of parents were not thrilled at this prospect, but Henry and Savannah knew they were soulmates. And so they cemented their love for one another by having a blood mystic bind their souls for eternity.

When an on-stage accident claimed both their lives, no one was sure who to blame. Henry claims Savannah was out of position. Savannah says Henry didn't wait for his cue. But one thing's for sure, since their souls are tied to each other neither one of them have been able to move on. Now a bickering pair of ghosts, Henry and Savannah need to work together if they want to have any chance of undoing their eternal union.

Tier
S

Superior

A

Very strong

B

Good

C

Average

D

Below average

F

The worst

Complexity

Roles
Weapon
icon
65.71

DPS

icon
23

Bullet Damage

icon
22

Ammo

icon
2.86

Bullets per sec

icon
63

Light Melee

icon
116

Heavy Melee

Vitality
icon
550

Max Health

icon
3

Health Regen

icon
0%

Bullet Resist

icon
0%

Spirit Resist

icon
7.30

icon
0.50m/s

Sprint Speed

icon
3

Stamina

Abilities

1

2

3

4

Vexing Bolt

icon1
icon3
icon500m
icon15s

Fire a bolt of magic that deals Damage, increasing as it travels. If you have an Assistant, they also cast Vexing Bolt at reduced damage.

Press [{s:in_ability1}] to redirect the bolt towards your crosshairs.

icon
75
Minimum Damage
icon
150
Max Damage
icon
50%
Assistant Damage
icon
2s
Time for Max Damage
blot
1
-4s

Cooldown

blot
2

Bolts apply -25% Fire Rate Slow for 5s.

blot
5

+150 Max Damage. +50% Assistant Damage.

Spectral Assistant

icon15m
icon40s

Summon an Assistant at the targeted location. The Assistant attacks whenever you fire your weapon, dealing Damage.

While the Assistant is out, you can press [{s:in_ability2}] to swap positions with your Assistant.

Casting Spectral Assistant also reloads your weapon.

icon
30
Damage
icon
6s
Duration
blot
1
-10s

Cooldown

blot
2

+5s Duration & 5m Range

blot
5

+45% Fire Rate and +15 Assistant Damage

Rabbit Hex

icon30m
icon35s

Hex a target area, dealing Damage and transforming all enemies into a Rabbit for a limited duration.

Rabbits are small and move faster, but take increased Damage and are unable to perform most actions.
Hex does not interrupt abilities.

icon
80
Damage
2s
Hex Duration
icon
25%
Damage Amp
icon
15%
Move Speed bonus
icon
6mm
Radius
blot
1
-10s

Cooldown

blot
2
1s

Hex Duration

blot
5
3mm

Radius

Audience Participation

icon20m
icon90s

Dealing Damage copies the Ultimate of an enemy hero for a limited time. Reactivating the ability will use the Copied Ultimate instead.

Copies will inherit this ability's upgrade points.
Audience Participation will also copy the cooldown.

10s
Copy Duration
icon
50%
Copied Cooldown
blot
1

blot
2

blot
5

  • 47K

  • 45K

  • 43K

  • 41K

  • 39K

  • 37K

  • 35K

  • 33K

  • 30K

  • 27.5K

  • 25.5K

  • 23.5K

  • 21.5K

  • 19K

  • 18K

  • 17K

  • 16K

  • 15K

  • 14K

  • 12.5K

  • 11.5K

  • 10.5K

  • 9.7K

  • 9K

  • 8K

  • 7.5K

  • 6K

  • 5.2K

  • 4.5K

  • 3.5K

  • 3K

  • 2.2K

  • 1.5K

  • 1.2K

  • 800

  • 400

  • 0

AP

Ability Unlock

Power Increase

THE MAGNIFICENT SINCLAIR

Each Power Increase grants:

+0.54

Base Bullet Damage

+2.67

Base Melee Damage

+31

Base Health