All items explained.
Slowing hex into ulti = good, vortex + cart = ded <3
Left -> Right
I
Headshot Booster
Great for earlygame damage
I
Extra Charge
2x bells + damage
I
Mystic Burst
More damage + component for tankbuster
II
Enchanter's Emblem
Op + green investment
I
Extra Spirit
More damage
II
Improved Spirit
More damage for bells
I
Active
Healing Rite
If you are 1hp and you cant base
II
Reactive Barrier
Vs alot of cc in lane
Left -> Right
II
Active
Slowing Hex
Combo with your ulti
I
Imbue
Mystic Expansion
On door for alot of door plays
I
Monster Rounds
If you struggle clearing waves and you wanna kill towers and walkers (Also if you want cultist)
III
Active
Cultist Sacrifice
Good stats eat large camps
III
Rapid Recharge
More bells = more damage
II
Kinetic Dash
+1 stam and good damage with gun, can skip if you dont wanna shoot people
III
Active
Warp Stone
Help with living and catching people with your ultimate + warp cart
II
Active
Cold Front
Can buy for more damage + slow for ulti
Left -> Right
III
Tankbuster
Bells deal 400 damage at this point. OP item
IV
Active
Vortex Web
Can go echo instead (Combo this into your cart)
III
Superior Cooldown
MORE CDR
III
Active
Knockdown
If they have alot of flyers + channel ultimates like seven (Combos well with your cart)
III
Veil Walker
invis carts :)
III
Active
Debuff Remover
If they have alot of debuffs and CC
III
Counterspell
If they have alot of ultimates you can counterspell (Lash, pocket, infernus, geist, paradox ect)
III
Active
Silence Wave
Still testing (Can silence heros like yamato pocket when they leave ultimate)
Good
III
Greater Expansion
More range to catch people in your vortex (And door range + bell range)
IV
Boundless Spirit
More damage lategame (Can get spirit burn if they have alot of heals instead)
IV
Spirit Burn
If they have alot of heals
IV
Active
Divine Barrier
If they have alot of debuffs like pocket ulti ect
IV
Plated Armor
If you insta die vs m1
IV
Spellbreaker
If you insta die vs spirit nukers
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