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Sinclair
Misdirect and hex enemies

With the help of their unwilling assistant, <i>The Magnificent Sinclair</i> can confuse enemies with curving hexes and rapid bolts.

Sinclair
Misdirect and hex enemies

With the help of their unwilling assistant, <i>The Magnificent Sinclair</i> can confuse enemies with curving hexes and rapid bolts.

Description

11/28 update: Veil walker back in the build, focus lens nerfed too much to constantly rush imo

Max whatever you feel is best at 29k all 3 choices are viable.

Feel free to ask me any questions on the Sinclair discord @RAIGEKI

Item Build

#Citadel_HeroBuilds_EarlyGame

4.8k spirit rush is a huge spike, buy rite / monster rounds if you need it to stay in lane otherwise play the lane conservatively until T2 bolt as we're kind of mid until then. When we hit 7.7k souls we still one shot anyone so we time trophy with that spike.

Deadlock Item

I

Extra Charge

Try to sync dropping assistant with 2 bolt charges until you have t2 bolt.

Deadlock Item

I

Extra Spirit

Early spirit good

Deadlock Item

II

Improved Spirit

Spirit goodb

Deadlock Item

III

Rapid Recharge

We get this earlier now because the 4.8k spirit spike is so crazy. At this point you will have 290+ damage bolts and should be able to force the tower / force them out of lane.

Deadlock Item

III

Trophy Collector

Still good post nerfs as the patch is still very deathbally and the sprint speed really helps with being all over the map. Buying it here lets us get it right as we hit T3 bolt.

Deadlock Item

II

Enchanter's Emblem

More spirit good, can replace with healbane if its better for the game.

Deadlock Item

I

Imbue [E]

Mystic Expansion

We hardly ever kill neutral camps anymore but you can still take T3s once you have T3 bolt and T2 assistant.

Deadlock Item

II

Imbue [E]

Compress Cooldown

More bolts and optimal spirit investment

Core Wizard Tools

Generally in this order but up to you. Veil walker should always be first as its just too good at helping you get trophy stacks.

Deadlock Item

III

Veil Walker

Back in the main build as I've found I always want it. map uptime feels more important right now than ever.

Deadlock Item

III

Greater Expansion

Amazing for bolt / rabbit / actives and almost every ult you steal.

Deadlock Item

III

Superior Duration

Really strong for rabbit, items, and most ults you steal. Also makes it easier to abuse the new double TP we get with assistant.

Deadlock Item

III

Superior Cooldown

At this point in the game you want this as all of our abilities are insane with greater expansion / superior duration.b

Deadlock Item

IV

Boundless Spirit

Giga damage increase to everything and a lot of movespeed. You do not need more damage after this.

Items I don't buy but you can if you like gun.

bb

Deadlock Item

III

Active

Cultist Sacrifice

The best 3.2k all around in my opinion

Deadlock Item

III

Toxic Bullets

Good if you're against really high hp tanky heroes with lots of spirit res

Deadlock Item

II

Active

Fleetfoot

We move extremely fast so slow resist is really strong. By far the best 1.6k in my opinion

Split pushing is much worse in this new patch with the walker buffs. The soul split changes alongside the new 4.8k investment breakpoints make active early play better than ever and is how Sinclair should be played in my opinion.

Endgame Choices

Read annotations and buy off vibes

Deadlock Item

IV

Transcendent Cooldown

Don't like buying this unless full actives.

Deadlock Item

IV

Imbue [E]

Active

Echo Shard

Always broken with max rabbit.

Deadlock Item

IV

Active

Scourge

Can throw on your beefiest gorilla against spirit heavy lineups. With greater expansion and sup duration this item is crazy.

Deadlock Item

IV

Active

Magic Carpet

Still my favorite item on this hero but with trophy and veil we are already so fast and mobile we don't need it every game.

Deadlock Item

II

Active

Spirit Sap

Builds into focus lens now. Big damage increase.

Deadlock Item

IV

Active

Focus Lens

Nerfed multiple times now that I don't think its a rush every game item but still very good. Against a lot of heroes this item is a death sentence if they don't have remover.

Deadlock Item

IV

Active

Divine Barrier

Good if getting owned by pocket / drifter / ivy ult

Deadlock Item

III

Active

Alchemical Fire

High damage and a huge amount of bullet shred at this point in the game with how much spirit we buy.

Situational items that sometimes come up.

Deadlock Item

I

Monster Rounds

If you are against heavy pressure lanes this can be good to just kill the wave as fast as possible.

Deadlock Item

I

Active

Healing Rite

best lane sustain option if you need it.

Deadlock Item

I

Rebuttal

For the cavemen

Deadlock Item

II

Healbane

Against tankier lineups (shiv, geist, abrams, mo) go this over enchanters

Deadlock Item

II

Reactive Barrier

Even though it got a huge CD nerf this item is still really good for spirit scaling heroes like us. Against bebop / haze / paradox / abrams you should almost always buy this.

Deadlock Item

III

Active

Warp Stone

cheap alternative to carpet and also amazing to enable certain ultimates (dynamo, lash, infernus)

Deadlock Item

III

Active

Metal Skin

Best anti gun hero item on this hero and often necessary to use seven and warden ults properly. Now that capacitor is nerfed this and disarming hex are by far our best anti gun tools.

Deadlock Item

II

Active

Slowing Hex

Good if they have a lot of elusive heroes. Never upgrade to Vortex.

Deadlock Item

III

Active

Decay

Against tankier lineups (shiv, geist, abrams, mo, bebop) go this over focus lens

Deadlock Item

I

Active

Rusted Barrel

Crazy strong as a first item vs some lanes and builds into disarming hex later.

Deadlock Item

III

Active

Disarming Hex

Absurdly strong vs gun heavy lineups. Low cd and benefits from the duration we buy.

Ability Point Order

Vexing Bolt

Spectral Assistant

Rabbit Hex

Audience Participation

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