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Sinclair
Misdirect and hex enemies

With the help of their unwilling assistant, <i>The Magnificent Sinclair</i> can confuse enemies with curving hexes and rapid bolts.

Sinclair
Misdirect and hex enemies

With the help of their unwilling assistant, <i>The Magnificent Sinclair</i> can confuse enemies with curving hexes and rapid bolts.

Description

Quickly hit 4.8k thresholds, start the game as a vexing bolt powerhouse and transition into an ult spamming asshole of a wizard.

twitch.tv/bigduccenergy_ if you have any questions or want to talk magic :)

Item Build

#Citadel_HeroBuilds_Early

LANE OPTIONAL

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Active

Healing Rite

Our best choice for lane sustain since it contributes to rescue beam cost, almost always better than extra regen

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Extra Regen

Usually just get a healing rite

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Sprint Boots

Can get early for healing

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Active

Rusted Barrel

Very good against double m1 lane

CORE

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Enchanter's Emblem

Hit harder and more often, survive

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Active

Spirit Sap

Make everything do more damage and build into the broken item

Deadlock Item

II

Enduring Speed

Faster movement = better ganks and survivability

Deadlock Item

III

Superior Cooldown

MORE EVERYTHING

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Fortitude

Great mobility, never base again

Movement Options

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Magic Carpet

Be anywhere, look cooling doing it, extend the duration of everything

Deadlock Item

III

Active

Majestic Leap

Rain hell from above, have more effective aerial ults (lash, seven)

Deadlock Item

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Active

Warp Stone

Niche choice, instantly relocate yourself for jukes

#Citadel_HeroBuilds_Late

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Active

Focus Lens

Broken item, cast as you start to do damage

Deadlock Item

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Improved Spirit

Value item to build boundless

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Greater Expansion

Bigger, farther, better

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Boundless Spirit

Zoom, boom, survive

Deadlock Item

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Imbue

Mystic Reverb

Hit your bolts, make your enemies cry while they wait to take another, heal from their pain

Deadlock Item

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Transcendent Cooldown

EVEN MORE EVERYTHING

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Imbue

Active

Echo Shard

Very late game utility option to do many of the bunnay

COMMON SITUATIONALS

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Healbane

Usually your first and easiest option for heal

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Rebuttal

I almost always buy this vs viscous, it's also a decent late game choice vs a heavy melee team if you have a spare slot

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Suppressor

Can skip if not many m1 heroes

SITUATIONAL

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Veil Walker

Can get this over fort

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Trophy Collector

Can get this over fort - Bait item, only for fun

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III

Active

Disarming Hex

Disabling utility, helpful for disabling hyper carries

Deadlock Item

II

Mystic Slow

Slows = land more bolts

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Active

Return Fire

Make m1 heroes regret attacking you

Deadlock Item

III

Active

Knockdown

Buy vs multi flier comp or if need interrupt

Deadlock Item

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Spirit Lifesteal

Buy if you're stealing ults like seven/warden

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Plated Armor

Buy if struggling vs gun damage

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Active

Unstoppable

Very rare buy, only get if you're repeatedly stealing big ults like seven's

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Active

Rescue Beam

Can be useful for ability range, don't get super early, but you can help your team vs bebop hooks, lash ults, lassos, etc

Deadlock Item

IV

Spellbreaker

I will sometimes buy this ultra late game if a hero like talon, lash, or pocket are blowing me up instantly

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Active

Vortex Web

Niche choice that can set up your bolts and combo with big aoe teamfights

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Active

Divine Barrier

Option to save teammates and get better aoe

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Lightning Scroll

Only buy this if you're ultra late game and intending to steal seven/warden ults

Deadlock Item

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Reactive Barrier

Scales fairly well late game with boons, buy this if you're repeatedly getting hit with annoying CC, better to just avoid those situations but can be a helpful crutch item

Deadlock Item

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Headshot Booster

Basically for 7 only

Ability Point Order

Vexing Bolt

Spectral Assistant

Rabbit Hex

Audience Participation

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