With the help of their unwilling assistant, <i>The Magnificent Sinclair</i> can confuse enemies with curving hexes and rapid bolts.
With the help of their unwilling assistant, <i>The Magnificent Sinclair</i> can confuse enemies with curving hexes and rapid bolts.
twitch.tv/bigduccenergy_ if you have any questions or want to talk magic :)
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Extra Charge
Most important item for bolts
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Monster Rounds
Push fast, farm fast, magician is best when wave is at enemy tower and he is raining hell from the bridge in the middle of any lane
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Extra Spirit
Surge is core, this is a no-brainer component early lane
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Imbue
Mystic Expansion
Hit bolts more often
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Enchanter's Emblem
Hit harder and more often, survive
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Enduring Speed
Faster movement = better ganks and survivability
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Active
Healing Rite
Our best choice for lane sustain since it contributes to rescue beam cost, almost always better than extra regen
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Rebuttal
I almost always buy this vs viscous, it's also a decent late game choice vs a heavy melee team if you have a spare slot
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Active
Guardian Ward
Help a teammate in lane, get some extra ability range and mobility
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Extra Regen
Usually just get a healing rite
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Restorative Shot
Usually just get a healing rite
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Rapid Recharge
Shoot bolts, then shoot bolts, then shoot bolts, then shoot another bolt
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Imbue
Surge of Power
Experimenting with this, hard maybe, more bolt damage
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Veil Walker
If you're feeling whimsical
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Superior Cooldown
More bolts, more assistants, more ults, more bunnies
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Boundless Spirit
Zoom, boom, survive
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Spirit Burn
Watch the world burn, buy this if they have crazy amounts of heal and you're super late game (40k+)
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Reactive Barrier
Scales fairly well late game with boons, buy this if you're repeatedly getting hit with annoying CC, better to just avoid those situations but can be a helpful crutch item
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Active
Rescue Beam
Can be useful for ability range, don't get super early, but you can help your team vs bebop hooks, lash ults, lassos, etc
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Active
Cultist Sacrifice
Helps to improve your early game power spike
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Suppressor
Can skip if not many m1 heroes
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Healbane
Usually your first and easiest option for heal
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Transcendent Cooldown
Maximized bolting
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Tankbuster
Exploding beef
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Imbue
Mystic Reverb
Hit your bolts, make your enemies cry while they wait to take another, heal from their pain
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Greater Expansion
Farm all camps easily, blow up the entire lane
Pick 1
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Active
Majestic Leap
Rain hell from above, have more effective aerial ults (lash, seven)
IV
Active
Magic Carpet
Be anywhere, look cooling doing it, extend the duration of everything
III
Active
Warp Stone
Niche choice, instantly relocate yourself for jukes
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Spellbreaker
I will sometimes buy this ultra late game if a hero like talon, lash, or pocket are blowing me up instantly
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Active
Divine Barrier
Option to save teammates and get better aoe
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Imbue
Active
Echo Shard
Very late game utility option to enable your team vs two setes of bunnies
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Lightning Scroll
Only buy this if you're ultra late game and intending to steal seven/warden ults
IV
Active
Vortex Web
Niche choice that can set up your bolts and combo with big aoe teamfights
III
Counterspell
Buy if you're a god gamer, block lash ults, wraith ults, good for anti hatecrime
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Active
Decay
Probably the second best choice for antiheal
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Active
Return Fire
Make m1 heroes regret attacking you
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Debuff Reducer
Don't buy this without finishing the remover
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Active
Debuff Remover
Buy vs situations where teams are focusing you with anti mobility items, like a haze with a slowing hex, lash with silence wave, also helps get out of long stuns and annoying debuffs like infernus
III
Trophy Collector
If you roll the enemy early, this can be a decent purchase, not recommended before you finish most of your core items since you are delaying your power spike, reducing your early game power spike
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Mystic Slow
Slows = land more bolts
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Bullet Resilience
Survive
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Spirit Resilience
Survive
III
Active
Knockdown
Buy vs multi flier comp or if need interrupt
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Spirit Lifesteal
Buy if you're stealing ults like seven/warden
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Plated Armor
Buy if struggling vs gun damage
II
Backstabber
Niche choice if you want easier tracking for curving bolts after proc, also the slow helps land bolts
II
Mystic Shot
A bit more early burst
II
Slowing Bullets
Slows = land more bolts
IV
Active
Infuser
Another way of sustaining for a long channeled ult steal
III
Active
Disarming Hex
Disabling utility, helpful for disabling hyper carries
IV
Active
Unstoppable
Very rare buy, only get if you're repeatedly stealing big ults like seven's
IV
Escalating Exposure
Boost your damage for situations where you do continuous spirit damage (seven, warden ult steals)
II
Arcane Surge
A possible way to get more power early, don't necessarily recommend but it can be a good upgrade if you plan on getting stam vs heroes that steal stam
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