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Sinclair
Misdirect and hex enemies

With the help of their unwilling assistant, <i>The Magnificent Sinclair</i> can confuse enemies with curving hexes and rapid bolts.

Sinclair
Misdirect and hex enemies

With the help of their unwilling assistant, <i>The Magnificent Sinclair</i> can confuse enemies with curving hexes and rapid bolts.

Description

Papa Certified.

Item Build
Lane Phase

Quicksilver / Fleetfoot = FAST FARM

item
High-Velocity Mag
500
item
Close Quarters
500
item
Enduring Spirit
500
item
Sprint Boots
500
item
Mystic Reach
500
item
Quicksilver Reload
1250
item
Active
Fleetfoot
1250
If losing

item
Active
Healing Rite
500
Early Game

Use fleetfoot+2, use 1 on enemy to make them lose stamina and then use 3 to root them.

item
Bullet Lifesteal
1250
item
Berserker
1250

This is beyond Core for this build --> Frenzy

item
Enduring Speed
1750
item
Mystic Vulnerability
1250
item
Duration Extender
1250
item
Active
Slowing Hex
1750

This is huge for ganking past lane phase. Huge in general.

item
Healbane
1250
item
Improved Cooldown
1250
Maybe

item
Active
Restorative Locket
1250
Mid Game

Improved Reach, Superior Cooldown and Superior Duration on 4 | You're also super tanky now.

item
Pristine Emblem
3500

Makes gun strong and armor

item
Point Blank
3500

Makes gun strong and armor

item
Superior Duration
4250
item
Active
Majestic Leap
3000

This is so strong for rotating, jungling and procting before ult. AND ARMOR

item
Improved Reach
3500

Pick Frenzy and Diviner's 100% over this if you can. More armor.

item
Superior Cooldown
4250

Pick Frenzy and Diviner's over this if you can

If Need Debuff

item
Debuff Reducer
1250
item
Active
Debuff Remover
4250
Late Game

Strong ASF - Don't need armors

item
Frenzy
7250
item
Diviner's Kevlar
6000
item
Escalating Exposure
7250
item
Leech
7250
item
Soul Rebirth
item
Mystic Slow
4250
Situational

item
Active
Divine Barrier
1250
item
Active
Unstoppable
6000
item
Boundless Spirit
9500
Information

Everything in this build intertwines. You will get the entire enemy team's undivided attention if played correctly. "STOP THAT WARDEN"

Ability Point Order

Alchemical Flask

Willpower

Binding Word

Last Stand

1

2

1

1

2

1

2

5

2

5

5

5