
Shiv has zero interest in playing fair, which is why he relies on hit and run tactics to weaken enemies before he dives in for the kill.
Shiv has zero interest in playing fair, which is why he relies on hit and run tactics to weaken enemies before he dives in for the kill.
STICKIN EM!!!!
NOW REWORKED AND FULLY ANNOTATED!
A full bleed Shiv that focuses on lots of sustain and anti-heal, then cleaning up with ultimate right after.
Message 'starlyn.' on discord for suggestions/questions. Thank you.
(v3.2 - 11/11/25)
Focus on staying back and poking with knifes early. Look to fight once you have rage up! Very strong after Rapid Recharge.


I
Restorative Shot
Best tier 1 sustain item! Try to always shoot enemies when up! Can skip if good lane.


II
Mystic Shot
Great poke in lane, aim at enemy every 8s!


I
Extra Charge
An extra knife to poke in lane! Builds into Rapid Recharge.


III
Radiant Regeneration
Best sustain item and tops healing charts everytime. Your significant powerspike in early/laning phase and for the rest of the game.


II
Enchanter's Emblem
Amazing value for spirit resist and stats! Still works great in mid-late game! May want to sell for spellbreaker late game.


II
Healbane
Great for consistent anti-heal, and synergy on your ult! May want to sell really late into the game if out of slots, choose this or decay, your choice.


III
Rapid Recharge
More knives, and more spirt on those knifes. Great item to farm after laning phase!


II
Imbue
Compress Cooldown
Reduces cooldown of knives, being able to throw more consistently.
Situational lane items.


I
Active
Healing Rite
If you can't reset and need a quick burst of healing at the moment.


I
Rebuttal
Broken against meele characters like Abrams, Billy, Calico, and Viscious! Meele Resist & low parry cooldown will catch enemies offguard!


I
Monster Rounds
May want if your wave keeps getting pushed in.
or both as needed.


II
Reactive Barrier
Broken against hard CC heavy comps, and will help you in the mid game as well! Bugged on him rn, rage amps shield bvalue.


II
Spirit Shielding
Buy if lots of spirit burst!
In the mid game, you get two powerspikes: Decay & Etheral Shift. Look to creep into team fights after these powerspikes.


III
Veil Walker
Fast roaming speed, great heal, and stealth to catch enemies offguard!


III
Active
Decay
Always use to maintain rage uptime! May want to buy Spirit Snatch instead if against debuff remover or Victor and Viscous.


III
Active
Debuff Remover
Amazing value for the debuff resist, reduces stuns, DoTs, anti-heal! Also great when slowing hexes, decay, and silences counter you. Buy early against DoT heavy comps like Infernus, or Spirit Burn.


IV
Active
Ethereal Shift
Holy e-shift nerf?? Now transcend right after is more valuable. Still a great item that you can use to get out of trouble and come back with lots of buffs!


IV
Transcendent Cooldown
Broken item. Reduces cooldown of all abilites, actives, and passives!
Green items you may need.


III
Counterspell
BUY IF NAH ID WIN (Buy against telegraphed abilites & ults. Lash, Wraith, Abrams, Infernus etc.)


III
Fortitude
Could be great if frequently fighting on the map, as well as extra health!


III
Active
Warp Stone
Great and consistent escape / traverse tool.


III
Bullet Resilience
Buy if the team is mostly comprised of bullet characters. (Consider Plated Armor if hybrid damage dealer)
We build into more damage and sustain and wilttle down their health in the back line then ult in for the kill.


II
Mystic Vulnerability
Decent resist and shred! Builds into Escalating Exposure next.


IV
Escalating Exposure
Great spirit resist and more damage on prolonged fights, great against high spirit resist! Also works with your team.


IV
Active
Infuser
Insane burst healing when you're low, and more spirit resist! GET LEECH INSTEAD IF AGAINST CAPACITOR!


IV
Spellbreaker
Great for charcters that have high burst damage! Also great for the raw stats it gives! Replace Enchanter's Emblem. (Buy Bullet Resillence/Plated if enemy lineup is mostly gun)
Buy as needed. See annotations.


IV
Boundless Spirit
MOR SPIRIT POWAAAAAAAA


IV
Plated Armor
Amazing pickup to hybrid damage dealers! Infernus, Mina, Mirage, etc.


IV
Juggernaut
Buy against fast firerate characters and huge slows!


IV
Witchmail
Great item against spirit heavy comps, lots of dash resets/knives!


IV
Active
Colossus
Need to be more tanky? Colossus is your item. DONT BUY AGAINST CAPACITOR!


III
Spirit Snatch
Very great item if you can build rage by weaving in light melees instead of decay.


IV
Spirit Burn
Buy against super late game massive healing!
Preferences or something you need to buy at the stage of the game.


II
Healing Booster
MOR HEALINGGGG


II
Active
Return Fire
Decent early-mid game option against bullet heavy comps!


III
Stamina Mastery
MOVEMENT GOD


III
Active
Silence Wave
May be useful against spirit heavy comps, and setup picks. (Broken item rn)


III
Imbue
Surge of Power
Very good for extra damage and move speed to catch up with your knives.


IV
Leech
If you need a more consistent heal rather than a burst heal infuser provides, or countered by capacitor.
See annotations.


II
Suppressor
Broken against bullet heroes!


II
Active
Slowing Hex
Buy against characters with escape tools. Like Mo & Krill, Pocket, Wraith, etc.


III
Active
Knockdown
Buy against Talon or Vindicta! Also great to cancel channeling ults.


IV
Active
Divine Barrier
FUCK POCKET


IV
Active
Curse
Bully that one hard-carry on the team (although you probably shouldn't be the one buying this)
Dash build enjoyer (why are you here)
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