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Seven
Electrocutes crowds of enemies

Seven thrives in a skirmish waiting for the time to strike. Then he rolls into the fight like a storm and batters his enemies with a cascade of lightning.

Seven
Electrocutes crowds of enemies

Seven thrives in a skirmish waiting for the time to strike. Then he rolls into the fight like a storm and batters his enemies with a cascade of lightning.

Description

Off meta, fully annotated, max Ball first, Seven build. All items labelled. Ability based spirit carry, reject boring ult builds!

Setup for left to right buying if you are new.
Don't expect to easily 1v1 other carries, farm, play with your team and put out big AOE damage with debuffs.

Item Build

#Citadel_HeroBuilds_EarlyGame

Clear wave quickly, try to hold back enemy pressure and don't die.

Deadlock Item

I

Monster Rounds

Great for clearing, bit of weapon damage from investment, and regen is super handy. Builds into Cultist.

Deadlock Item

II

Suppressor

Really good item vs any gun hero and even some that are ability based. First to sell, unless you have Regen/Rite to sell first.

Deadlock Item

III

Active

Cultist Sacrifice

Get this fast and start grabbing T3 jungle when you can. Scales your high base damage, and hit gun investment fast. Sell after Suppressor.

Deadlock Item

II

Active

Fleetfoot

On demand speed, but the real star is full speed while shooting. Big spike on gun damage now!

Deadlock Item

I

Extra Spirit

Meh but you want Improved Spirit after anyway!

Deadlock Item

II

Improved Spirit

Nice upgrade, regen is surprisingly nice early.

Deadlock Item

II

Imbue [E]

Compress Cooldown

Need some CDR for balls, combined with more charges gives a ton of uptime. Should hit nice spirit spike here close to T3 ball.

Deadlock Item

II

Enduring Speed

After the big move speed nerf patch, this item is back to being semi required. Feel free to swap for stamina instead.

#Citadel_HeroBuilds_MidGame

Ball and Surge spirit damage will scale a lot by the end of here.

Deadlock Item

II

Spirit Lifesteal

Good item, sustain plus spirit power is good. Get Healbane first if the enemies are healing a lot.

Deadlock Item

II

Healbane

Anti heal is great and burst heal not only keeps you topped up after fights but surprises enemies too. Big HP spike here. Sell super late for Spirit Burn or other anti heal.

Deadlock Item

III

Rapid Recharge

Rapid fire Balls. Needed for the reduced cooldown between charges. If you are close to 4.8k, get Boundless first instead.

Deadlock Item

IV

Boundless Spirit

A huge global upgrade to your whole kit. Ton of spirit power and even more Regen.

Deadlock Item

II

Mystic Slow

Slow is good this patch, with less movespeed everywhere AND reducing dash range when everyone relies on it.

Deadlock Item

III

Superior Cooldown

Very nice upgrade, you really want Surge and Stun up as often as possible too.

Deadlock Item

II

Imbue [E]

Quicksilver Reload

Mid item on its own, but Magnum makes it worth. Helps with ammo.

Deadlock Item

IV

Imbue [E]

Mercurial Magnum

Gives a lot of extra constant damage on top of ball and surge, and removes the need to reload entirely. Scales great with Seven's high base dmg.

Early Def

Probably need one for lane.

Deadlock Item

I

Extra Regen

Can replace with your preferred survivability (Healing Rite, Extra HP etc) but I find this is the most consistent.

Deadlock Item

I

Active

Healing Rite

Nice for a quick in lane heal when super low, but is less consistent than Regen and requires you to sit super safe.

Deadlock Item

II

Spirit Shielding

Good alternative early for burst damage.

Deadlock Item

II

Reactive Barrier

Good for laning against CC heavy heroes.

Deadlock Item

II

Enchanter's Emblem

Great stats for Seven, but to hit green spike effectively you would have to replace one of the other 3 greens <-- over there

Deadlock Item

II

Active

Guardian Ward

Value defensive item with a nice range bump. Channel your inner Paige.

#Citadel_HeroBuilds_LateGame

Sell Early Defensive, CS, and Suppressor for slot space.

Deadlock Item

IV

Active

Infuser

Not as consistent as Leech but just pop this at the start of a fight and you get a crazy DPS improvement and SO much lifesteal. Spirit Resist is nice too!

Deadlock Item

II

Mystic Vulnerability

A good spike in spirit damage, doesn't stack with other teammates with the same item.

Deadlock Item

IV

Escalating Exposure

Decent upgrade to vuln, don't forget this is NOT more shred, it is spirit amp just for you.

Deadlock Item

I

Imbue [E]

Mystic Expansion

A nice lil bump to your ball range. Don't priority this, if you have 800 sitting around and spare slots its okay.

Deadlock Item

III

Greater Expansion

Great upgrade for not just ball but stun too. Again dependant on slots first.

Deadlock Item

IV

Transcendent Cooldown

Again mostly a luxury upgrade but at least you can build a lot of good items to make use of the item CDR.

Deadlock Item

IV

Juggernaut

Just a nice upgrade to Enduring, but its not needed. Great against gun teams.

Deadlock Item

IV

Lightning Scroll

Very mid upgrade, really don't bother rushing this. Luxury upgrade.

Late Defensive

Try to get one or two in Mid or Late game, look at the enemy items! If you are rich, buy better items.

Deadlock Item

III

Active

Debuff Remover

Use this for all of those cringe DOTs and incoming abilities.

Deadlock Item

III

Bullet Resilience

Decent against gun AND melee damage. Consider Plated Armor or Metal skin instead.

Deadlock Item

III

Spirit Resilience

Great item for Spirit damage. Consider Spellbreaker instead for more resists.

Deadlock Item

IV

Spellbreaker

Spirit AND Debuff AND burst resist, if you don't need to rush Spirit Res.

Deadlock Item

IV

Plated Armor

An okay anti gun late game item, helps with on hit effects.

Deadlock Item

IV

Active

Unstoppable

Stop all that pesky CC and other negative effects.

Deadlock Item

III

Counterspell

Very popular item if you're good enough to use it, either against big damage or CC ults, Lash for example.

Deadlock Item

III

Active

Metal Skin

Great against fed gun carries, suddenly you live 10x longer than they expect, and gives time for your team to help out.

Deadlock Item

IV

Active

Ethereal Shift

Nice pick up, with cooldown can use this all the time for evading everything. Don't forget the big buff after.

Deadlock Item

IV

Active

Curse

Ideally a Seven shouldn't buy this but it is crazy OP.

Deadlock Item

II

Active

Slowing Hex

This can cripple certain heroes.

Deadlock Item

IV

Active

Vortex Web

This technically combos with Sevens entire kit so you can AOE the fuck out of the enemy team.

Deadlock Item

IV

Leech

Better than Infuser IF you are getting cursed often. Looks more appealing than it actually is in practice.

Deadlock Item

III

Active

Warp Stone

Expensive but gives Seven a way out.

Misc Items or Replacements

A random assortment of odd or alternate items. If you have any questions or just want to talk Seven, check out the Seven hero channel in the Deadlock discord :)

Deadlock Item

III

Stamina Mastery

An alternative to Speed items.

Deadlock Item

III

Spirit Rend

If you need even more shred on top of mystic vuln, use this. Consider Crippling Headshot if you are rich.

Deadlock Item

II

Spirit Shredder Bullets

Easy pickup for a bit of spirit resist shred. Spirit Rend is much better if you can afford it.

Deadlock Item

IV

Crippling Headshot

Technically even more shred plus anti heal built in but you have to land those headshots.

Deadlock Item

IV

Spirit Burn

Use ball, surge and magnum to activate for some extra burst and very nice anti healing, but its expensive and unreliable on Seven.

Deadlock Item

II

Intensifying Magazine

See this a lot on surge builds but slots are already tight. Could pick up instead of fleet.

Deadlock Item

III

Toxic Bullets

Nice against tanks. I can't make this item work myself. Swap cooldown for duration.

Deadlock Item

IV

Spiritual Overflow

An option for just having a single weapon item end game.

Deadlock Item

II

Imbue [E]

Duration Extender

Prereq to Superior which is what you would rather want.

Deadlock Item

III

Superior Duration

Duration would be nice if you had infinite slots. Can replace cooldown if you want.

Deadlock Item

III

Active

Alchemical Fire

Interesting item, could replace Cultist when it gets nerfed or just for fun. Scales with your high spirit.

Ability Point Order

Lightning Ball

Static Charge

Power Surge

Storm Cloud

1

1

2

5

1

2

5

2

5

1

2

5

Best Seven Builds – Deadlock Hero Guide | Deadlock Coach