By impeding enemy movement and punishing those who look in his direction, Raven creates opportunites to stab his enemies in the back.
By impeding enemy movement and punishing those who look in his direction, Raven creates opportunites to stab his enemies in the back.
Superior
Very strong
Good
Average
Below average
The worst
Medium
DPS
Bullet Damage
Ammo
Bullets per sec
Light Melee
Heavy Melee
Max Health
Health Regen
Bullet Resist
Spirit Resist
Move Speed
Sprint Speed
Stamina
Active: Throw a concussion grenade that reduces enemies' turn rate.
Damage
Slowed Turn Rate Duration
Passive: Deal bonus damage with your gun and melee attacks when hitting an enemy in the back.
Blindside Damage
Slowed Turn Rate Duration
Cooldown
Blindside Damage
Use your umbrella to catch a gust of wind that lifts you backwards. You then charge up your umbrella to fire a projectile that explodes on impact.
Damage
Cooldown
Damage
[Not Yet Implemented]
Temporarily boosts your fire rate. Nearby allies receive half the fire rate bonus.
Fire Rate
Spirit Damage Per Bullet
Cooldown
Spirit Damage Per Bullet
+15% Bullet and Spirit Lifesteal and Increased Scaling on Spirit Damage Per Bullet
Activate your relic. Enemy heroes nearby have slowed movement and dashes, and receive damage over time when looking towards you. If enemies look at you long enough, they get cursed.
Damage Per Second
Radius
Curse Duration
Move Speed
Time Until Cursed
Radius
Cooldown
Damage Per Second
Led by the specter of Catherine the Great, the Soviet Empire has flourished in a brave new world of mysticism. But while her deeper motivations are often obfuscated from the world stage, one thing is for certain: she hates being a ghost. To this end she has tasked The Empire’s spymaster with one goal: find a way to make her corporeal once more.
Relentless in pursuit of his task; the operative known only as "The Raven" has scoured the Earth looking for strange artifacts, apocryphal writings, and wisdom of the life beyond. Now in New York, Raven looks to find a way to tether Catherine’s spirit to the mortal coil.
45K
43K
41K
39K
37K
35K
33K
31K
29K
27K
25K
23K
21K
19K
17K
15K
13.2K
11.6K
10.2K
9K
8K
7.1K
6.2K
5.4K
4.6K
3.8K
3K
2.2K
1.5K
900
600
300
0
AP
Ability Unlock
Boon
Each Boon Grants:
+0.73
Base Bullet Damage
+1.58
Base Melee Damage
+51
Base Health
Led by the specter of Catherine the Great, the Soviet Empire has flourished in a brave new world of mysticism. But while her deeper motivations are often obfuscated from the world stage, one thing is for certain: she hates being a ghost. To this end she has tasked The Empire’s spymaster with one goal: find a way to make her corporeal once more.
Relentless in pursuit of his task; the operative known only as "The Raven" has scoured the Earth looking for strange artifacts, apocryphal writings, and wisdom of the life beyond. Now in New York, Raven looks to find a way to tether Catherine’s spirit to the mortal coil.
Superior
Very strong
Good
Average
Below average
The worst
Medium
DPS
Bullet Damage
Ammo
Bullets per sec
Light Melee
Heavy Melee
Max Health
Health Regen
Bullet Resist
Spirit Resist
Move Speed
Sprint Speed
Stamina
Active: Throw a concussion grenade that reduces enemies' turn rate.
Damage
Slowed Turn Rate Duration
Passive: Deal bonus damage with your gun and melee attacks when hitting an enemy in the back.
Blindside Damage
Slowed Turn Rate Duration
Cooldown
Blindside Damage
Use your umbrella to catch a gust of wind that lifts you backwards. You then charge up your umbrella to fire a projectile that explodes on impact.
Damage
Cooldown
Damage
[Not Yet Implemented]
Temporarily boosts your fire rate. Nearby allies receive half the fire rate bonus.
Fire Rate
Spirit Damage Per Bullet
Cooldown
Spirit Damage Per Bullet
+15% Bullet and Spirit Lifesteal and Increased Scaling on Spirit Damage Per Bullet
Activate your relic. Enemy heroes nearby have slowed movement and dashes, and receive damage over time when looking towards you. If enemies look at you long enough, they get cursed.
Damage Per Second
Radius
Curse Duration
Move Speed
Time Until Cursed
Radius
Cooldown
Damage Per Second
45K
43K
41K
39K
37K
35K
33K
31K
29K
27K
25K
23K
21K
19K
17K
15K
13.2K
11.6K
10.2K
9K
8K
7.1K
6.2K
5.4K
4.6K
3.8K
3K
2.2K
1.5K
900
600
300
0
AP
Ability Unlock
Boon
Each Boon Grants:
+0.73
Base Bullet Damage
+1.58
Base Melee Damage
+51
Base Health