With a powerful shotgun and a thin frame, Pocket relies on their ability to briefly escape into a mystic suitcase and teleport via a flying cloak in order to survive close encounters.
With a powerful shotgun and a thin frame, Pocket relies on their ability to briefly escape into a mystic suitcase and teleport via a flying cloak in order to survive close encounters.
HessDL on YT
Spirit Items go brrrrr
Arctic Blast does dumby damage. Buy stuff at the bottom as needed. USE YOUR NOGGIN.
If you like shooting stuff build QSR and build into Spellslinger, Merc Magnum.
Emblem, Mystic Shot, Cold Front in what ever order is best for game. Emblem for living, Mystic Shot for poke, Cold Front for all in.
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Extra Charge
Build first every game basically. OP item. Barrel is insane.
I
Mystic Burst
Item does a lot of damage with barrel. Boom boom boom
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Extra Stamina
Build earlier if needed. IE. Warden, Infernus
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Extra Health
Build earlier if needed.
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Extra Regen
Build most.
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Active
Healing Rite
Build if chunked low.
III
Rapid Recharge
Core. Rush this as your first T3 most games.
III
Fortitude
This is built first second most. OP item for staying on the map.
III
Imbue
Surge of Power
Barrel Spirit Ratio very strong.
III
Tankbuster
Good into tanks, build earlier into tankier teams.
II
Imbue
Compress Cooldown
Build if you need to kill a bag.
III
Superior Cooldown
OP item.
IV
Active
Arctic Blast
OP item. Pad -> Dash Skip -> Artic Blast -> Barrel -> Melee = BOOM BOOM BOOM BOOM BOOM
III
Active
Warp Stone
Build earlier if needed. Insane item for Holliday. Escape Artist.
III
Stamina Mastery
Not what it used to be, but still very good on her. Lets her get away with anything. Build earlier if needed.
Build When needed. You'll need to make a couple choices. Be a big boy!
I
Monster Rounds
Good in Lane
III
Active
Cultist Sacrifice
Can be bought if in the lead. I don't prefer, but some people like this item.
II
Opening Rounds
I build this early some games. OP on her gun and gives spirit.
III
Active
Alchemical Fire
Very good active to buy if your team doesn't have one. Gives spirit, damage, shred. OP item.
IV
Spellslinger
Pretty sure this item is just OP. You can build this if you like to shoot a lot.
I
Sprint Boots
Run Fast.
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Debuff Reducer
Pretty OP still.
III
Active
Debuff Remover
Pretty OP still.
II
Active
Guardian Ward
Get if your team is full of INTers
IV
Active
Divine Barrier
Get if your team is full of INTers
II
Healbane
Get if you need Anti heal bad.
III
Counterspell
Can be OP in the right spots.
III
Bullet Resilience
Bullet Armor
IV
Plated Armor
OP vs lots of gun
III
Spirit Resilience
Spirit Armor.
III
Veil Walker
Invis Lasso and sustain
IV
Spellbreaker
OP into certain characters. LASH LOL
IV
Active
Unstoppable
If you need to secure Lasso's
IV
Spirit Burn
Buy most games. Can skip though.
II
Improved Spirit
More Damage.
IV
Boundless Spirit
More Damage.
IV
Escalating Exposure
Shred and more damage.
II
Active
Slowing Hex
Utility. Use against mobile heroes
IV
Active
Vortex Web
Utility. Use against mobile heroes
II
Active
Spirit Sap
Geist/ Yama Counter
III
Active
Silence Wave
Geist/ Yama Counter
II
Imbue
Quicksilver Reload
Good to buy if you want to lean more gun. Combine with Spellslinger for big gun damage.
IV
Imbue
Mercurial Magnum
Good to buy if you want to lean more gun. Combine with Spellslinger for big gun damage.
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