
Manipulating time lets Paradox outpace an enemy in one on one combat. She thrives by subjecting her enemies to timely swaps into a waiting pulse grenade, her wall, or into the middle of her teammates.
Manipulating time lets Paradox outpace an enemy in one on one combat. She thrives by subjecting her enemies to timely swaps into a waiting pulse grenade, her wall, or into the middle of her teammates.
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Noob friendly, but has alot of flexability. glhf qtz Gun nerfs effected paradox less than other gun characters, because she never built fire rate. Follow the arrows for build order, but can buy as needed if you are big brain. GLHF, You're a Chad.
Generally L > R 4.8k spikes. Choose Fortitude OR Veil Walker


I
Headshot Booster
head hurt


II
Backstabber
*sub for weakening headshot* very good 1600 for lane. pro tip: if an enemy dashes backwars while shooting them, backstaber will proc


III
Headhunter
Good damage + heals. Can be swapped out for Cultist, Toxic Bullets, or Alchemical Fire.


I
Sprint Boots
speed + regen (you don't have much anymore)


I
Extra Stamina
Feels good, and helps reach your 4800 green spike.


III
Fortitude
***THIS OR VEIL WALKER*** This is my typical go to for roaming.


III
Veil Walker
***THIS OR FORTITUDE*** Can be nice to set up pics. Also can help with general roaming / escapes.


I
Active
Healing Rite
run boxes and heal


I
Restorative Shot
best sustain against fatties. Keep track of the cool down, and hit hero's as soon as possible.
Can L > R but use brain. 4.8k spirit can be skipped for damage


III
Hollow Point
Shred and huge damage. Great power spike.


III
Stamina Mastery
"can" skip, but I find is essiential to get out of situations. Instant air dash while carbine is ticking, and tap ADS to do the broken tech.


II
Enduring Speed
more run fast


II
Bullet Resist Shredder
Shred to get your 4.8k spike. Can be swapped for slowing hex


III
Superior Cooldown
Your cooldowns are already low asf, but even more swaps now.
Counter items + others


II
Active
Slowing Hex
Lock down people after swap. If 3 or more players on their team get cucked by hex, it is a must buy.


III
Active
Silence Wave
Good into casters. Swap into silence wall, then refresh silence with wave. Very good against Victor, Mina, Pocket, and all other casters.


III
Active
Knockdown
Anti flyer, also canceling sven, lash, beepboop ults


III
Active
Disarming Hex
don't shooting please


IV
Active
Cursed Relic
Still good, but guts your damage. Might be worth, might not.
"Can" L > R Buy as needed.


IV
Crippling Headshot
Big papa shred, and healing reduction.


III
Active
Warp Stone
Good for getting out after swap, bullet resiust is nice as well


IV
Transcendent Cooldown
Buy alot of the time, especially if you have multiple actives.


IV
Glass Cannon
Big damage


IV
Active
Divine Barrier
Supportive item, but can also be used selfishly. One of the few things that clear ultimate debuffs in the game *IE affliction, Wraih ult* also gives ability range for your swaps, wall, and bomb.
"Can" L > R Buy as needed.


III
Spirit Resilience
You're melting to spirit


III
Active
Dispel Magic
Cleanse "magic"


III
Counterspell
Make lash hate you, dodge ults and yama slash for max value


IV
Spellbreaker
Lash is one shotting you


III
Active
Metal Skin
No die from haze for 5 seconds.
Items used to pivot into double bomb. One of my favorite play styles, but situational.
Entire build is a guide line. Make good decisions with your money. You are a Chad, GLHF, go win some games.


II
Mystic Shot
Good poke in lane, but falls off really hard late game.


II
Weakening Headshot
What I've been using for my first 1600 buy as of recent. Can also swap for Mystic shot, long range, or backstabber. Depends on matchup.


II
Long Range
Highest dps of all 1600 options, keeps value throughout the game, and can build into sharp shooter.


III
Toxic Bullets
*sub for Headhunter or Cultist* Good for chunking down tankie heros, and good anti heal. Got the idea to use it from Leviathan, he is the GOAT


II
Battle Vest
*great early resist* Vest has many perks if you need some resist. Great gun stats + regen, which paradox lacks at the moment.


II
Enchanter's Emblem
*great early resist* same upsides as vest, but for spirit. One of the few items that give cdr.


IV
Cheat Death
Late game survival option. Very underrated IMO. Allows you to take VERY risky rades late game, and have a chance to escape.


IV
Active
Ethereal Shift
Anoher good get out of jail free card. Amazing if you just need a couple more seconds for warpstone to come off of cooldown to get out of a situation.
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