
Manipulating time lets Paradox outpace an enemy in one on one combat. She thrives by subjecting her enemies to timely swaps into a waiting pulse grenade, her wall, or into the middle of her teammates.
Manipulating time lets Paradox outpace an enemy in one on one combat. She thrives by subjecting her enemies to timely swaps into a waiting pulse grenade, her wall, or into the middle of her teammates.
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Updated for late May patch.
Noob friendly, but has alot of flexability. Gun is in its best place since the large nerf in Novemeber.
L > R | Substitutions on bottom row | Can rush Trophey | Can play around with spikes | Hit 8k gun & 4.8k Vit


I
High-Velocity Rounds
builds into opening AND sharpshooter | Either upgrade to opening then buy longrange, or buy this and longrange and upgrade to sharpshooter @ 3200 souls


II
Opening Rounds
slight nerf to spirit power, but still worth IMO. Can get another 1600 first


III
Headhunter
Good damage + heals | Can sub for any 3k on bottom row | Hits 4.8k spike


II
Trophy Collector
Very good (for now) Buy if you intend to roam alot early, can rush for 1st or 2nd item. GO ROAM


III
Fortitude
Move speed + Sustain. Great roaming item. can skip, or sub for veil walker | Hits 4.8k spike


II
Active
Slowing Hex
Will buy most games | PLZ buy if against Mina, Apollo, Calico, and any other character that heavily relies on movement.


II
Slowing Bullets
Slowing bullets proc feels really bad to play against. Can help chase all game | 6.4k spike


II
Weakening Headshot
builds into crippling, really good shred | Could be subbed for BRS | 8k spike
"Can" L > R but buy as needed | Consider items from the "optional" tabs


III
Hollow Point
Big damage spike. We're building into raw gun damage. Can add opening rounds in at this point. | 11.2k spike


III
Stamina Mastery
Learn to IAD, and you'll be very hard to catch | 8k spike


III
Superior Cooldown
do more stuff more often. Although we're building into gun damage, swap is still your #1 utility | Can sub for Silence wave / knockdown / disarming hex | 4.8k spike


IV
Crippling Headshot
Huge shred and anti-heal. | IMO one of the best items on Paradox | I buy 99% of games. | 16k spike (last gun spike)


IV
Siphon Bullets
Pretty sweet. If you buy early your HP can be wild by end game


III
Spirit Resilience
You're melting to spirit
more idea's on bottom


I
Extra Regen
nerfed, but still good


II
Spirit Shielding
*experimenting* sounds really good on paper


II
Weapon Shielding
*experimenting* sounds really good on paper
stuff to help you not die, more options on bottom row


III
Active
Warp Stone
Get out of many situations, plus bullet resist. You already should have ALOT of escape, but this can be sprinkled on the top.


III
Active
Dispel Magic
Cleanse "magic"; will buy most games


III
Counterspell
Make lash hate you, dodge ults and yama slash for max value


III
Active
Metal Skin
No die from haze for 5 seconds.


IV
Spellbreaker
Lash is one shotting you


IV
Active
Divine Barrier
Cleanse pocket ult
counters and stuff


III
Active
Alchemical Fire
Classic paradox item | good for shreding objectives


III
Active
Disarming Hex
don't shooting please | Decent for stopping a carry's damage for 4 seconds in a team fight.


III
Active
Knockdown
Anti flyer, also canceling sven, lash, beepboop ults | Also very good for setting up picks


III
Active
Silence Wave
I have been getting ALOT of value from this item | Very good against Victor, Mina, Pocket, and all other casters | Procs indomitable for free. Use wave, so then you're free to swap.


IV
Active
Cursed Relic
shut down their carry
Subs for core items, as well as some extra late game buys


I
Monster Rounds
if wave keeps rashing into tower in lane


II
Stalker
*sub for weakening headshot* very good 1600 for lane. pro tip: if an enemy dashes backwars while shooting them, backstaber will proc


III
Toxic Bullets
*sub for Headhunter or Cultist* Good for chunking down tankie heros, and good anti heal. Got the idea to use it from Leviathan, he is the GOAT


II
Battle Vest
*Can be a sub for Enduring Speed* | Vest has many perks if you need some resist | Great gun stats + regen, which paradox lacks at the moment. Can swap for Enduring speed.


II
Enchanter's Emblem
*Can be a sub for Enduring Speed* | great early resist | same upsides as vest, but for spirit. One of the few items that give cdr.


II
Healbane
cheap anti-heal


II
Enduring Speed
run more fast


III
Superior Duration
everything lasts longer, who doesn't like that?


III
Rapid Recharge
spamming walls in the middle of a fight constantly silencing enemies feels terrible to play into


IV
Transcendent Cooldown
Even more cooldown. Cn skip if you aren't buying many actives. 3200 for 5% cdr is not a good investment.


III
Weighted Shots
Good damage and debuff resist, but makes you slow :( | Upgrade from slowing bullets if you are slot locked


III
Active
Shadow Weave
*testing*


IV
Silencer
It's silencer; it feels REALLY bad to play against.


III
Sharpshooter
TY heresy for making mah math for me


III
Veil Walker
invis is cool


IV
Indomitable
indoomabridble


IV
Active
Phantom Strike
Anti-flyer


IV
Inhibitor
Got nerfed, but still pretty good.


IV
Imbue [E]
Active
Echo Shard
2 bomb go brrrrrrrrrrrrrrr pick up some range items as well


IV
Active
Vortex Web
upgrade from hex


IV
Active
Ethereal Shift
become the void
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