By burrowing through the ground, Mo and Krill can get the drop on almost anyone; and once they get in close the results can be devastating.
By burrowing through the ground, Mo and Krill can get the drop on almost anyone; and once they get in close the results can be devastating.
Gun raven build a lot more refined, still testing a few things but it's mostly set. Barriers + veil walker is intended for more of a focus on damage whereas going for armors + siphon bullets is if you want to be a lot more tanky. Leaving it up for others to also test out! Tell me feedback in the raven channel in the discord! I strim using these builds sometimes too at https://twitch.tv/shelduntv
Any order you feel is necessary. Look for resto shot/HR if you are struggling in lane. Headshot booster to apply more pressure.
Buy early if you are concerned about being bursted with large amounts of damage
Imbue Blindside (1)
If you want to play around shields, take both barriers and then veil walker later on, if not buy armors instead. No set order on how you buy things, do what you are comfortable with. Buy situational counters at this point if you need to e.g knockdown for vindicta.
Extreme tankiness
Probably the 1st extra you'd buy, ricochet procs on blindside shots too so they do extra damage.
Pairs nicely with ricochet if you have it (it's fine if you don't) good for shutting down large spirit damage
Pairs very nicely with ricochet + mystic slow, buy if you intend on going more util/antiheal focused
Buy once you have toxic purchased
General damage nerf is good if silencer doesn't apply
Lots of slows preventing you from being mobile
Heavy bullet focused builds/chars
aerial heroes
Dodge a lot of bullshit
Bad time in lane
helps stop certain heroes from escaping so easily via their movement abilities
for singular targets who do a lot of healing, can purchase earlier than toxic bullets
Blindside
Umbrella Maneuver
Full Auto
Revelation
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