
Mirage can envelop himself in a violent tornado to catch up to enemies and lift them up. His scarabs help him sustain against multiple enemies, and he's always ready to help an ally or punish an enemy anywhere.
Mirage can envelop himself in a violent tornado to catch up to enemies and lift them up. His scarabs help him sustain against multiple enemies, and he's always ready to help an ally or punish an enemy anywhere.
Build focused around shredding enemy armors and maximizing gun damage.
twitch.tv/wick_dl
Focus on stacking your Djinn's Mark on enemies and brawling using scarabs.


I
Monster Rounds
Can be skipped but you will win more lanes if you buy this.
Can never go wrong with more green regen items in lane.


II
Suppressor
Just useful for winning fights and easy to proc. Can skip if you arent up against gun heroes.


I
Mystic Regeneration
Main source of regen in lane. Can pop Djinn's Mark early for regen.


IV
Ricochet
Can be bought a bit earlier to farm faster. Depends on the game.
6k Greens are OP lategame. AP Rounds vs Yamato / Viscous.


IV
Plated Armor
Almost all 6k greens are OP lategame.


IV
Juggernaut
Almost all 6k greens are OP lategame.


IV
Siphon Bullets
Can be good midgame in a sidelane (15k-25k networth). Makes it hard for someone to match you.
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