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Mirage
Times his shots and catches fleeing targets

Mirage can envelop himself in a violent tornado to catch up to enemies and lift them up. His scarabs help him sustain against multiple enemies, and he's always ready to help an ally or punish an enemy anywhere.

Mirage
Times his shots and catches fleeing targets

Mirage can envelop himself in a violent tornado to catch up to enemies and lift them up. His scarabs help him sustain against multiple enemies, and he's always ready to help an ally or punish an enemy anywhere.

Description

As the good shopkeep says, time to do some SERIOUS damage

Who says moles can't be burst mages?
No one? Oh well.

MTG Group

Item Build
Early

Left to Right | Check for annotations

item
Monster Rounds
500
item
Quicksilver Reload
1250

On 1

item
Mystic Burst
500

Sell for slots

item
Mystic Reach
500

Dead last sell for slots, better to upgrade.

item
Extra Health
500
item
Sprint Boots
500
item
Torment Pulse
3000

Most critical item

Ouchies

item
Extra Regen
500
item
Active
Healing Rite
500
Early game

item
Improved Cooldown
1250

Do stuff more often

item
Active
Fleetfoot
1250

*zoom zoom*

item
Active
Alchemical Fire
3000

Slam this down on people before ulting them. Also good for clearing large Denizen camps.

item
Enduring Speed
1750

*zoom zoom zoom*

item
Duration Extender
1250

AHHHHHHH + H

item
Superior Cooldown
4250

Imbue on 4

item
Superior Duration
4250

Imbue on 4

item
Fortitude
3500

For out-of-fight Sustain

item
Berserker
1250
Mid into late game

Pick an armor, probably spirit armor (Frenzy has you covered)

item
Spirit Armor
1250
item
Bullet Armor
1250
item
Active
Warp Stone
3000
item
Healbane
1250
item
Diviner's Kevlar
6000
item
Frenzy
7250
item
Improved Spirit
3500
item
Improved Reach
3500

Imbue on 4

item
Mystic Slow
4250
Ultra late game

Generally left to right | Go win the game already

item
Improved Spirit Armor
4250
item
Improved Bullet Armor
4250
item
Leech
7250
item
Escalating Exposure
7250
item
Boundless Spirit
9500
item
Spiritual Overflow
6000
item
Mystic Vulnerability
1250
item
Debuff Reducer
1250
Final Weapon

item
Active
Fleetfoot
1250
item
Active
Warp Stone
3000
item
Frenzy
7250
item
Active
Shadow Weave
6000

Dead last item, sell Alchemical Fire and stealth-kill to victory

Final Vitality

item
Enduring Speed
1750
item
Fortitude
3500
item
Improved Spirit Armor
4250
item
Leech
7250
Final Spirit

item
Quicksilver Reload
1250
item
Torment Pulse
3000
item
Superior Cooldown
4250
item
Superior Duration
4250
Final Flex

item
Mystic Slow
4250
item
Diviner's Kevlar
6000
item
Boundless Spirit
9500
item
Improved Reach
3500
Ability Point Order

Scorn

Burrow

Sand Blast

Combo

1

2

1

2

5

5

1

2

5

1

2

5